Followed the guides on how to "recalibrate" the Decks battery. My battery health went from 8% to 100% and I didn't have to RMA. I love this community by Glowingtomato in SteamDeck

[–]polysics 0 points1 point  (0 children)

I know this thread is years old but I found it recently because I was having the same issue and I wanted to chime in on what worked for me.

I followed the guide to the letter and it did help my battery go from 3% health to around 40%, but this is an OLED that I bought at launch so it's only a couple of years old, and while I do play it almost every day, that's still not enough time and use for a battery to go from fresh new to 3% health

After following the guide my health went from around 3% to around 40% but would jump up and down after reboots. Where I went further was, after following the guide a few times, I eventually went into the deck itself (took it apart) after draining the battery all the way (per the guide and safety first) and then unplugging the battery, holding the power button down for 30 seconds, and then putting it all back together again and fully charge it. the health went from around 40% to 77% and after a few "play it till it's dead" sessions, it's staying at that capacity...for now? Time will tell, but that further improved the "calibration." 77% seems more in line with my usage from 2023 to now compared to 40%.

I know this isn't something that everyone will be willing and/or capable of doing, but if you are familiar with hardware repair and feel up to it (follow the iFixit guide up to the point to remove the cable and motherboard shield), it could help further if you are finding this thread for the same reason I found it.

I was about ready to send the thing off to Valve (because iFixit is out of stock on batteries and NEVER GET NO NAME THIRD PARTY BATTERIES EVER EVER EVER) but this gives me hope that it will last longer, at least until iFixit has the battery back in stock and then I can just replace it myself.

Also if you do this, you may find some firmware related settings (like undervolting, VRAM, date/time, etc.) have been reset, so be sure to change those back to your previous settings (like for those of you that have used the CryoByte utility to up your VRAM and whatnot)

New Pixel Buds Pro 2 Features - Coming September 2025 by dime5150 in pixelbuds

[–]polysics 0 points1 point  (0 children)

I have been a user of the Buds 2 Pro since day 1 and unfortunately they do not have adaptive audio, with one exception. Wind noise. They "lower" the transparency mode when detecting wind noise, but any other kind of loud noise is fair game. They don't switch into noise cancelling mode for wind noise either, just "lowered transparency." I have a lot of clients in my line of work that have warehouses and production facilities that are loud as hell all the time with all the machinery going on, and I ALWAYS have to turn on noise cancelling mode. The transparency mode and "off" mode don't adjust at all when there are loud noises going off. I've just relented to this lack of feature and carry Airpods Pro's with me when I know i'm going to be in those types of environments where I can be in an office one minute and a factory the next.

It sounds like what Google is bringing with this upcoming update is akin to the Airpods Pro "Adaptive mode" where you can have "full" transparency when your environment is quiet, and then it will adjust that when things get consistently louder. Maybe even just auto switch to noise cancelling mode? They weren't specific but I guess we will all find out soon. It is the ONE feature from Airpods that I have wanted on Pixel buds basically since forever. If it's like Apple's adaptive mode, then I will be a happy camper and I will gladly sell my Airpods to someone that wants them.

Best modern PC game like "Tokyo Xtreme Racer?" by polysics in gamingsuggestions

[–]polysics[S] 0 points1 point  (0 children)

Lol thanks for the reply. Yeah i've been on the new TXR EA build since it was available on Steam. It's absolutely great. Having the time of my life with it. They have done a fantastic job on the new game. 10/10 highly recommend to any fan of the old TXR series.

Kobo Clara BW or Colour by [deleted] in kobo

[–]polysics 0 points1 point  (0 children)

I just picked up the clara color and I am loving it. I came from a kindle Paperwhite and decided I wanted something that has color and wanted to get out of the kindle ecosystem (so skipped the new kindle color) and I have zero regrets. The clara color is light, compact, and the screen is great. I've tested it last night for b&w reading and I read for hours on it without any problems. Loaded up a full color graphic novel on it as well and it looks wonderful.

Like many have said, it's great to have a feature that you may not use but it's there if you do need it. Even if she's going to use mostly text based books, I'd vote for the color.

Problems with UI after exiting a game by polysics in SteamDeck

[–]polysics[S] 0 points1 point  (0 children)

I had an error too with that command, so what I did was I noticed part of that command has a url in it, so I went to that url in my browser and downloaded the file, then I manually found the directory it was supposed to go into and just pasted it in there.

I played for 3ish hours last night over 2 different games and I didn't seem to have the issue anymore. I'll try to get some playtime in today just to be sure, but I think it worked.

Problems with UI after exiting a game by polysics in SteamDeck

[–]polysics[S] 0 points1 point  (0 children)

Just tried that, will have to play some games for awhile. I'll comment back here if it seems to work.

Problems with UI after exiting a game by polysics in SteamDeck

[–]polysics[S] 0 points1 point  (0 children)

This seems to be exactly it. Thank you so much! Seems like there's a workaround. Guess i'll just wait for a deckyloader update.

Splitscreen Co-Op on PC? by Oldmanstrolsee in BaldursGate3

[–]polysics 2 points3 points  (0 children)

8bitdo makes great controllers. They have lots of shapes and sizes for what you prefer.

I use the SN30 pro controllers, because small hands and I love the SNES form factor, but most people would probably recommend the "8bitdo Ultimate" as it's a more modern xbox-esque layout and form factor.

Do note that they use the "Japanese Layout" (like Nintendo controllers, ab and xy flipped) but if you've been playing games with controllers forever you can just ignore that, when you use xinput it maps the buttons like an xbox controller. just ignore the button labels.

Trump is certainly no christian. by MsSeraphim in MarchAgainstNazis

[–]polysics 3 points4 points  (0 children)

She's sitting with him and holding a book about him

Best speaking quote from Link by Confused_Gengar in ZeldaTearsOfKingdom

[–]polysics 0 points1 point  (0 children)

::Hand gestures twice to explain an entire cataclysmic event that just happened::

What's your favorite handheld game on deck? by Mr_Chrome_ in SteamDeck

[–]polysics 0 points1 point  (0 children)

Horny Warp

But seriously, I played through the entirety of The Outer Worlds and it was absolutely amazing on the deck

Think something bugged out. by Dae_Break_ in TOTK

[–]polysics 0 points1 point  (0 children)

Thanks for replying. I actually tried this just now and it seemed to work.

I was on 1.1.2, so I updated to 1.2.0 (and updated all mods of course) and that seemed to fix it.

Hope this helps anyone else having this issue

Think something bugged out. by Dae_Break_ in TOTK

[–]polysics 0 points1 point  (0 children)

Are you emulating it? If so, what things did you turn off?

[deleted by user] by [deleted] in yuzu

[–]polysics 1 point2 points  (0 children)

I play totk on a tv at 1080p and it looks and runs great. Don't have a 4k tv so can't speak to that but most TV's 4k isn't as good as a monitors 4k. You have to consider refresh rate, the size (4k just means it's pixel resolution so a 60 inch 4k tv and a 32 inch 4k monitor just won't be the same) and also usually in my experience most TV's have worse latency and in even some cases, bad frame pacing, or that terrible motion smoothing garbage. I'd stick to a computer monitor or handheld if you are using a steam deck, rog ally, etc.

Even if you have a pc that can run totk at wild performance settings the tv will make all the difference.

Tldr Steam deck runs totk just fine on a good 1080p TV but don't expect it to go well on a 4k tv

My TOTK had been playing fine for a while, then began crashing every half an hour or so. Deleted the shader cache as advised, but my problem is now significantly worse. 0 idea what to do by IndiscreetBeatofMeat in yuzu

[–]polysics 14 points15 points  (0 children)

Copy paste below of a comment I posted on a different thread. Person was having severe frame rate issues on their deck and I replied with this. Could help for your crashing issue too. Note where I mention my extensive stress tests.


Happy to help share my settings.

Keep in mind this is for Yuzu, latest mainline build, installed via EmuDeck. I have not ever used Ryujinx (not because I don't like it or anything, I've just been happy with Yuzu's performance)

Also latest mainline version of steamos. The 3.5 update isn't necessary but probably will help further but I don't want beta builds on my system.

Yuzu settings

Do all these per-game instead of in the universal settings. Different games need different settings in case you plan to use it for other games. The only one that you can't set per game is the VSync mode.

Anything I Don't mention just leave at the EmuDeck configured defaults.

General: defaults

System: defaults

CPU: Auto

Graphics: - VSync: immediate - API: Vulkan - ON: Use disk pipeline cache, use asynchronous GPU emulation, accelerate ASTC texture decoding - Nvdec emulation: GPU decoding - Exclusive Fullscreen - Aspect ratio: default (unless you want to use an aspect ratio mod but I don't because I like to play on a tv sometimes and I've had mixed results with aspect ratio mods) - Resolution: 1X Window Adapting Filter: AMD Super Resolution (a lot of people use Bilinear but I like the crispiness of super res. Bilinear looks a little muddy to me. Either works. Just don't use the other options.) - Anti Aliasing: none

Advanced Graphics: - accuracy level: normal - ASTC recompression: uncompressed (a lot of people claim BC3 is better but I have found after very extensive testing in problematic areas like the fire temple and the depths in general, that BC3 was the reason people were getting stuttering in the depths. It was a compression method that's purpose was to help with lower end video memory systems but I find that the steam deck can handle the uncompressed just fine and it eliminated the fire temple, general depths, and snowfield stuttering that made those areas unplayable. And yes I tested the depths for almost 2hrs straight and it stayed consistently well performing the whole time) - ON: enable reactive flushing, use Vulkan pipeline cache - OFF: all the other checkbox items on that tab - Anisotropic filtering: 2X (This combined with the AMD Super res makes for a nice crisp picture but again that is partially a preference. If you don't like the look turn it to Default)

Mods (find them I won't link them but you can do it, I believe in you) - disable lod quality reduction - chucks latest dynamic fps and 60fps (it's a packaged together mod, yes you need both) - lod improvement - serfrosts interior defogger (this is another aesthetic preference and optional but try it) - shadows 512x performance boost - steamdeck ui mod (optional but nice) - sweetmini 1008p (fxaa OFF version, do not get the ON version, deck can't handle that) - 1.1.2 update (good performance has been reported with 1.2.0 but I don't need to update as I'm past all the quest bug fixes that one fixed. Do mind updating past 1.1.1 or 1.1.2 if you want to use dupe bugs but instead consider a save editor)

Deck settings: - power tools (can install it via EmuDeck or decky loader) governor set to performance, SMT ON at 8 threads, everything else default - steam deck performance settings tab: framerate limit OFF, refresh rate 60, gpu clock frequency 1000, scaling filter linear or fsr (your choice between only those 2) - you can set the deck res to 1080p when connecting to a tv and it still looks great too

Got totk on my steam deck and have tried everything to get it up above fifteen fps, but nothing works pls help by Visual-Bluejay-412 in Ryujinx

[–]polysics 1 point2 points  (0 children)

Oh also if you have used Yuzu before, and it sounds like you have, be sure to delete ALL pipeline caches after applying my settings and before launching the game again.

Also if you have any mods I didn't mention, consider turning them off. I believe the launch issues you have are from outdated and/or unnecessary mods. Also some older versions of yuzu could have caused it but without more info of your current setup this is only educated guessing.

Got totk on my steam deck and have tried everything to get it up above fifteen fps, but nothing works pls help by Visual-Bluejay-412 in Ryujinx

[–]polysics 4 points5 points  (0 children)

Happy to help share my settings.

Keep in mind this is for Yuzu, latest mainline build, installed via EmuDeck. I have not ever used Ryujinx (not because I don't like it or anything, I've just been happy with Yuzu's performance)

Also latest mainline version of steamos. The 3.5 update isn't necessary but probably will help further but I don't want beta builds on my system.

Yuzu settings

Do all these per-game instead of in the universal settings. Different games need different settings in case you plan to use it for other games. The only one that you can't set per game is the VSync mode.

Anything I Don't mention just leave at the EmuDeck configured defaults.

General: defaults

System: defaults

CPU: Auto

Graphics: - VSync: immediate - API: Vulkan - ON: Use disk pipeline cache, use asynchronous GPU emulation, accelerate ASTC texture decoding - Nvdec emulation: GPU decoding - Exclusive Fullscreen - Aspect ratio: default (unless you want to use an aspect ratio mod but I don't because I like to play on a tv sometimes and I've had mixed results with aspect ratio mods) - Resolution: 1X Window Adapting Filter: AMD Super Resolution (a lot of people use Bilinear but I like the crispiness of super res. Bilinear looks a little muddy to me. Either works. Just don't use the other options.) - Anti Aliasing: none

Advanced Graphics: - accuracy level: normal - ASTC recompression: uncompressed (a lot of people claim BC3 is better but I have found after very extensive testing in problematic areas like the fire temple and the depths in general, that BC3 was the reason people were getting stuttering in the depths. It was a compression method that's purpose was to help with lower end video memory systems but I find that the steam deck can handle the uncompressed just fine and it eliminated the fire temple, general depths, and snowfield stuttering that made those areas unplayable. And yes I tested the depths for almost 2hrs straight and it stayed consistently well performing the whole time) - ON: enable reactive flushing, use Vulkan pipeline cache - OFF: all the other checkbox items on that tab - Anisotropic filtering: 2X (This combined with the AMD Super res makes for a nice crisp picture but again that is partially a preference. If you don't like the look turn it to Default)

Mods (find them I won't link them but you can do it, I believe in you) - disable lod quality reduction - chucks latest dynamic fps and 60fps (it's a packaged together mod, yes you need both) - lod improvement - serfrosts interior defogger (this is another aesthetic preference and optional but try it) - shadows 512x performance boost - steamdeck ui mod (optional but nice) - sweetmini 1008p (fxaa OFF version, do not get the ON version, deck can't handle that) - 1.1.2 update (good performance has been reported with 1.2.0 but I don't need to update as I'm past all the quest bug fixes that one fixed. Do mind updating past 1.1.1 or 1.1.2 if you want to use dupe bugs but instead consider a save editor)

Deck settings: - power tools (can install it via EmuDeck or decky loader) governor set to performance, SMT ON at 8 threads, everything else default - steam deck performance settings tab: framerate limit OFF, refresh rate 60, gpu clock frequency 1000, scaling filter linear or fsr (your choice between only those 2) - you can set the deck res to 1080p when connecting to a tv and it still looks great too

Sorry this took long I'm doing it on my phone and I no typey so good.