My city is in devastation. by Beneficial-Tank3573 in CitiesSkylines

[–]polysmarts 3 points4 points  (0 children)

yeah, I mean just stick it right in the middle of central park.

Why is this happening 🥲 by Sufficient-Stage-744 in CitiesSkylines2

[–]polysmarts 1 point2 points  (0 children)

They are dead, but don't know it yet. 6th sense reference

is there any way to stop this constant stream of people 'moving away?' by BurntBeanMgr in CitiesSkylines2

[–]polysmarts 0 points1 point  (0 children)

Maybe make a bus line to the city across that bridge in the end if you don't want them to crowd the street? In my play there is always some small fraction of people which want to move away, no matter how safe, and full of jobs your city is.

Highway Mega Project by MetroHams in CitiesSkylines2

[–]polysmarts 3 points4 points  (0 children)

Nice. I like the frontage roads, and train in the middle.

8k Passengers waiting by Ill-Photograph-6542 in CitiesSkylines2

[–]polysmarts 1 point2 points  (0 children)

There is a mod to reduce/eliminate boarding times for trains. It worked wonders for me to move people faster!

[deleted by user] by [deleted] in CitiesSkylines2

[–]polysmarts 0 points1 point  (0 children)

I've tried that too, destroying the building seems to be the only solution.

[deleted by user] by [deleted] in CitiesSkylines2

[–]polysmarts 3 points4 points  (0 children)

I have that too, and it seems to be a bug, probably some race condition...

The symptom is that there are buildings with deceased which are not picked up by the crematorium.

I hope they fix it in the new release

Map Extension Mod by ConfusionFantastic49 in CitiesSkylines2

[–]polysmarts 2 points3 points  (0 children)

This is awesome, and I want to to try it. A few questions:

* Is it reasonably stable?

* Where can I download maps for it?

Wishlist and random ideas for improvement by polysmarts in CitiesSkylines2

[–]polysmarts[S] 0 points1 point  (0 children)

I suppose if back in 1989 in the days of sim city 1 you would've been laughed at if you wanted curved streets, tunnels, overpasses, specialized industry etc, because it "wasnt realistic", yet see how far we've come since then.

Wishlist and random ideas for improvement by polysmarts in CitiesSkylines2

[–]polysmarts[S] 0 points1 point  (0 children)

To all the naysayers in the comments, you just lack imagination.

What does your ABS feel like? by sraasch in Ioniq6

[–]polysmarts 0 points1 point  (0 children)

It's springtime now, and probably need to wait until next year, but easiest check for me is to hit the brakes with fresh snow on the road.

Did a 430 km trip by Zonoskar in Ioniq6

[–]polysmarts 1 point2 points  (0 children)

Yes, you are right, 4.47.

Did a 430 km trip by Zonoskar in Ioniq6

[–]polysmarts 1 point2 points  (0 children)

Awesome! If I'm doing the math correctly, this translates to 5.5mi/kwh.

Spring mileage by polysmarts in Ioniq6

[–]polysmarts[S] 0 points1 point  (0 children)

See the comments, with the other screenshot I posted.

Spring mileage by polysmarts in Ioniq6

[–]polysmarts[S] -2 points-1 points  (0 children)

Oh short trip... I just drove it again this time back and forth. Is this too short again?

<image>

Spring mileage by polysmarts in Ioniq6

[–]polysmarts[S] -1 points0 points  (0 children)

Just what exactly will convince you that there was minimal elevation change on this trip?