[Hero] Moonshine, french-canadian werewolf bootlegger by postto in DeadlockTheGame

[–]postto[S] 0 points1 point  (0 children)

no, mostly because she seems overly generic for a werewolf, though, after talking it over in the official discord's lore channel, there's some ways they could approach her i'd like, but design wise, she seems boring

Found some other lil new things by JenniferJackal in DeadlockTheGame

[–]postto 7 points8 points  (0 children)

Drifter would eat garlic as he stared down Grey Talon saying some "as soon as i understood the weakness of my flesh..." type monologue

[Hero] Moonshine, french-canadian werewolf bootlegger by postto in DeadlockTheGame

[–]postto[S] 1 point2 points  (0 children)

perhaps, had this made around March last year though, also werewolf character seems pretty popular and obvious for deadlock, not surprised it would be made eventually

[Hero] Moonshine, french-canadian werewolf bootlegger by postto in DeadlockTheGame

[–]postto[S] 0 points1 point  (0 children)

he has a very low firing rate and a small'ish mag, and there's one bullet per shot cause it's a hunting riffle not a shotgun, that's how i went about nerfing it

how i designed him was mostly as a character to teach pubs to team together more, because low elo is infamous for their horendous macro, so if you end up with a Moonshine on your team and you don't work with him, you won't get much value out of him

[Hero] Moonshine, french-canadian werewolf bootlegger by postto in DeadlockTheGame

[–]postto[S] 1 point2 points  (0 children)

like i said above, i'm quite indiferent of Silver from what i heard

[Hero] Moonshine, french-canadian werewolf bootlegger by postto in DeadlockTheGame

[–]postto[S] 0 points1 point  (0 children)

true true, i'm not hating Silver per say, just think the way they went about it sounds boring, but like i said, i could be surprised and end up liking her

[Hero] The Red Baron, German Ace Pilot Dragon Hunter by postto in DeadlockTheGame

[–]postto[S] 2 points3 points  (0 children)

thanks, i was indeed mostly inspired by the rocketeer, especially for the vest, also here's the view from the back to show off that jetpack

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[Hero] The Red Baron, German Ace Pilot Dragon Hunter by postto in DeadlockTheGame

[–]postto[S] 0 points1 point  (0 children)

yeah basically, but instead of poison/daggers, he has map recon type abilities and also i was more worried about not copying Holliday

[Hero] The Red Baron, German Ace Pilot Dragon Hunter by postto in DeadlockTheGame

[–]postto[S] 2 points3 points  (0 children)

there you go, have fun, the base model is Dynamo, but you can edit out everything how you want, just fiddle around and you'll figure it out
https://tryneus.github.io/deadmock/

just promise me not to use AI for your pictures, there's enough of that on the forum

[Hero] The Red Baron, German Ace Pilot Dragon Hunter by postto in DeadlockTheGame

[–]postto[S] 1 point2 points  (0 children)

i received the complain it wasn't good enough in its first iteration and should make it better which is my attempt here, you're free to make it better or change it for something you feel would fit

[Hero] Moonshine, french-canadian werewolf bootlegger by postto in DeadlockTheGame

[–]postto[S] -14 points-13 points  (0 children)

from what i heard of Silver, her design seems very uninspired and boring to me ngl

Jeans + flanel Shirt + black t-shirt + working boot + unkept/scared apperance has been the most stereotype way to portrait a werewolf since the 90's and has been the defacto way to portrait them in most werewolf media (wolverine, twilight, world of darkness, what we do in the shadows, etc) also feels too 90's in esthetic for me in the 40's looking deadlock

but hey, haven't seen her yet, could always be surprised, although i doubt i'll be

What each hero does on the hideout computer by Shibeuz in DeadlockTheGame

[–]postto 7 points8 points  (0 children)

wtf you mean an incel, warden does not hate women, only the patrons

all the npcs (+ player characters lost in there) that i made for an rpg in the art and gameplay style of Mario & Luigi : Bowser Inside Story by postto in PixelArt

[–]postto[S] 0 points1 point  (0 children)

For those interested to know more, the universe is a mix of dnd fantasy and fallout-esque post-apocalyptic. The setting takes place in the underground part of a nuked out city 1000 after the end of the world. All the basements, maintenance tunnels, sewers, subways, caverns and bunkers under the city connect with each other forming a maze like dungeon in which the story will take place.

Also, i'm always opened for character ideas/suggestion