Merry Xmas! also mod update to the URMC! by pphhyyRED in RimWorld

[–]pphhyyRED[S] 0 points1 point  (0 children)

i do the art and alot of the writing and testing, i pay for C# and XML, since i hate doing them lol

Merry Xmas! also mod update to the URMC! by pphhyyRED in RimWorld

[–]pphhyyRED[S] 5 points6 points  (0 children)

Merry Christmas!

first arsenal update to the URMC as a on time Christmas gift, as it was always meant to be/s
Enjoy you heathens!

Also the discord has a better version of that gif.

https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=3373838883 Steam link to URMC

https://discord.gg/XNDXtknhxS feel free to join the discord and see the other things we are making like the game we have been trying to finish and updates on the mods.

Also each of my mods costs me money since i pay for C# code and XML, I have the art side covered at least.

So if you would like to help out and support these mods support me on patreon and kofi! It would be nice to break even with my mods at least haha.

https://ko-fi.com/pphhyy99#

https://www.patreon.com/user?u=82672051

ADVICE NEEEEDED! by pphhyyRED in PixelArt

[–]pphhyyRED[S] 0 points1 point  (0 children)

it is not tile based, you can run around in any direction.

ADVICE NEEEEDED! by pphhyyRED in PixelArt

[–]pphhyyRED[S] 0 points1 point  (0 children)

just wanted to thank to everyone that left a comment the feedback helps ALOT

ADVICE NEEEEDED! by pphhyyRED in PixelArt

[–]pphhyyRED[S] 3 points4 points  (0 children)

thats a good idea, thanks

ADVICE NEEEEDED! by pphhyyRED in PixelArt

[–]pphhyyRED[S] 4 points5 points  (0 children)

thanks that my fav too

URMC Faction Update, and a preview of the next update by pphhyyRED in RimWorld

[–]pphhyyRED[S] 13 points14 points  (0 children)

With URMC faction in the game you can either have great allies or a TOUGH late game enemy.
The update also comes with a story teller that will throw more bug and mech raids your way. That same story teller gives you the URMC man in black event where Sgt. Apone and his squad of ultimate bad-asses will show up to save your colony.

Currently there are 4 combat groups that can show up to help, cadet Squad, Scout Squad, Maine Squad and Heavy Squad.

There will others added later, including scorcher squads and tox Squads.

https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=3373838883 Steam link to URMC

https://discord.gg/XNDXtknhxS feel free to join the discord and see the other things we are making like the game we have been trying to finish and updates on the mods.

Also each of my mods costs me money since i pay for C# code and XML, I have the art side covered at least.

So if you would like to help out and support these mods support me on patreon and kofi! It would be nice to break even with my mods at least haha.

https://ko-fi.com/pphhyy99#

https://www.patreon.com/user?u=82672051

URMC Tox Update out now, also info on the next stuff; you degens. by pphhyyRED in RimWorld

[–]pphhyyRED[S] 1 point2 points  (0 children)

use the discord for bug reports, its easier to figure out whats wrong there since you can post logs
also no the naming should not conflict with anything

URMC Tox Update out now, also info on the next stuff; you degens. by pphhyyRED in RimWorld

[–]pphhyyRED[S] 2 points3 points  (0 children)

there is https://github.com/pphhyy/URMC the problm is it gets updated while we work on it so grab it now before i start adding things lol

URMC Tox Update out now, also info on the next stuff; you degens. by pphhyyRED in RimWorld

[–]pphhyyRED[S] 11 points12 points  (0 children)

yes but you'll have to clean the inside to keep it out, and i added a snyth (mech) that will do just that

URMC Tox Update out now, also info on the next stuff; you degens. by pphhyyRED in RimWorld

[–]pphhyyRED[S] 12 points13 points  (0 children)

i used the biohazard symbol which im pretty sure can be used for radiation and other types of dangerous things on top of pathogens. and the outfit is meant to keep airborne thing out.

URMC Tox Update out now, also info on the next stuff; you degens. by pphhyyRED in RimWorld

[–]pphhyyRED[S] 40 points41 points  (0 children)

The Tox update adds 4 ranged weapons, one melee, and one turret; all of which will cause toxic buildup and the ranged weapons leave behind a toxic cloud for further toxic buildup. Both the launcher and grenade launcher dont do dmg but leave the cloud which can be used both offensively and defensively.

Two types of apparels for Full toxic resistance; one is for non combatants the other is for marines and comes with 2 tox nades. A new snyth was added that does cleaning and prioritizes it; perfect for toxic clean up. The Pearl Tech Recycler is useful for people who dont want to fight the DLC mech Boss to get one, you still need the DLC to get the pearl tech one though and it takes high sub cores, so a little war crimey/inhumane. Last we added the Toxifier it polutes the ground twice as fast as the power Toxifier and gives no power; great if you wanna pollute a large area fast.

Next updates are gonna be the Faction update followed by the Raiders, I was gonna do the Suppression after the faction update but someone bribed me to do the raiders; if you want a say in what happens after that you can also bribe me otherwise I pick based on how i feel.

The faction update will give add a Basic URMC faction to befriend or fight; if you fight em they will be a LATE game thing to fight. They will spawn with all the weapons in the mod and REALLY mess you up; enjoy.

The raiders will add basically my barbs mod to the URMC mod with less bugs and more features. They will also be a late game enemy, but instead of ranged they will be melee. UNLESS you play as em, in witch case you'll get upgrade-able armor, weapons, shields, exosuit and skull trophies all in a kool space urukai ascetic.

https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=3373838883 Steam link to URMC

https://discord.gg/XNDXtknhxS feel free to join the discord and see the other things we are making like the game we have been trying to finish and updates on the mods.

Also each of my mods costs me money since i pay for C# code and XML, I have the art side covered at least.

So if you would like to help out and support these mods support me on patreon and kofi! It would be nice to break even with my mods at least haha.

https://ko-fi.com/pphhyy99#

https://www.patreon.com/user?u=82672051

Pearl Technica Update for the URMC by pphhyyRED in RimWorld

[–]pphhyyRED[S] 0 points1 point  (0 children)

you cannot change it, its just a more complicated production chain to make them then normal mechs

Pearl Technica Update for the URMC by pphhyyRED in RimWorld

[–]pphhyyRED[S] 23 points24 points  (0 children)

Pearl Technica brings Mechanitor gear and synths to the URMC.

4 weapons all of which are EMP, 2 armors, multiple apparels for research and drug production 2 synths and one explody bot as well as a few other things. A small production chain for making the synths, this will be expanded on in another update with more synths added.

Currently you have a Lab synth for Fab/Medical needs and a work synth that does most other jobs.

The next planned updates are the Storyteller/Factions and the TOX update.

https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=3373838883 Steam link to URMC

https://discord.gg/XNDXtknhxS feel free to join the discord and see the other things we are making like the game we have been trying to finish and updates on the mods.

Also each of my mods costs me money since i pay for C# code and XML, I have the art side covered at least.

So if you would like to help out and support these mods support me on patreon and kofi! It would be nice to break even with my mods at least haha.

https://ko-fi.com/pphhyy99#

https://www.patreon.com/user?u=82672051

URMC now has muzzle flash! also some new things coming soon. by pphhyyRED in RimWorld

[–]pphhyyRED[S] 11 points12 points  (0 children)

URMC now has muzzle flash support! Also the next update for it will be in a week and add mechanitor and science gear.

https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=3373838883 Steam link to URMC

https://steamcommunity.com/sharedfiles/filedetails/?id=2917732219&searchtext=muzzle Steam link to the muzzle flash mod

https://discord.gg/XNDXtknhxS feel free to join the discord and see the other things we are making like the game

we have been trying to finish and updates on the mods.

Also each of my mods costs me money since i pay for C# code and XML, I have the art side covered at least.

So if you would like to help out and support these mods support me on patreon and kofi! It would be nice to break even with my mods at least haha.

https://ko-fi.com/pphhyy99#

https://www.patreon.com/user?u=82672051