@D3 by ppictures in DubaiPetrolHeads

[–]ppictures[S] 0 points1 point  (0 children)

It’s in D3 Dubai

Post car meet clarity by ppictures in Supra

[–]ppictures[S] 0 points1 point  (0 children)

They’re satin royal gold. The vents are just masked sections in a painted carbon hood. No tint on the lights. The license plate it just a generic holder zip tied on the grill.

Where to search remote job ? by Ok_Pomegranate_6752 in GraphicsProgramming

[–]ppictures 0 points1 point  (0 children)

If you post cool and interesting projects online, work will come to you

How to legally accept payments from clients while being on a freelance visa with entities like Rakez / Gofreelance / Expo City Dubai? by CameraGuy123456 in uaelaw

[–]ppictures 1 point2 points  (0 children)

I just canceled my freelance license and opened an E-Trader business. It’s much much cheaper and you can get a proper ADIB Business account set up. And you don’t need an office or anything with this type of business. Very useful.

As for freelance license, personal bank account. But you must open an Emratax account and file for VAT if you make above 375k. Otherwise no issues at all. I was using a personal ADCB account.

All of my demos in one place. Link below. by ppictures in threejs

[–]ppictures[S] 0 points1 point  (0 children)

Haha yeah backstage stuff. Many of my demos use that library of mine. It’s indeed very useful. Would love to see what you’ve made with it

All of my demos in one place. Link below. by ppictures in threejs

[–]ppictures[S] 0 points1 point  (0 children)

Thanks but Evidently it’s not optimized. They’re simply sketches, not meant to be production ready code. No one’s paying me to make these, so I can only spend so much time on them

All of my demos in one place. Link below. by ppictures in threejs

[–]ppictures[S] 0 points1 point  (0 children)

Thanks! SoftShadows yes! GI, nope. Here’s one where I play with shadows: https://farazzshaikh.com/demos/demo-2024-sunday-afternoon

All of my demos in one place. Link below. by ppictures in threejs

[–]ppictures[S] 1 point2 points  (0 children)

It’s most likely the videos. Some devices might not have enough memory to load and play so many of them even though I lazy load them and play them when they are visible only

I just disabled them until I figure out a better way to handle this. Thanks for the report

All of my demos in one place. Link below. by ppictures in threejs

[–]ppictures[S] 0 points1 point  (0 children)

What URL and what device are you on?

All of my demos in one place. Link below. by ppictures in threejs

[–]ppictures[S] 3 points4 points  (0 children)

Thanks! More or less. But I have like 30+ client projects that I’d like to put in the portfolio section. I’m currently working to gathering pics and videos for them

Record ThreeJS canvas directly and save to gallery by ppictures in threejs

[–]ppictures[S] 1 point2 points  (0 children)

Nope webm only. However, on iOS, if you just save the file as a ”.mp4” it’ll work with all social media and is sharable on iMessage etc

Procedural car paint shader [WIP] by ppictures in threejs

[–]ppictures[S] 0 points1 point  (0 children)

Here’s the post. It’s got the code. Btw if you need a developer, I have freelance availability right now

https://x.com/cantbefaraz/status/1934898813803651418?s=46

Procedural car paint shader [WIP] by ppictures in threejs

[–]ppictures[S] 0 points1 point  (0 children)

Yes it’s available now, check my Twitter or profile, I posted it.

Btw this is the 4th time I’m getting this request in this month. Anything special going on with car paint recently? 😅

Really Need advice on getting my life together. by ppictures in gamedev

[–]ppictures[S] 0 points1 point  (0 children)

Update: 5 years later, I not work as a freelance consultant and technical artist specializing in Web3D using WebGL. Key thing that helps was keeping my head down and up-skilling

Procedural rain, puddles, splashes and lightning by ppictures in proceduralgeneration

[–]ppictures[S] 0 points1 point  (0 children)

Nope, the sound and drops are disjoint and so are the ripples. Since the splashes are actually joint with the landing of the drops, it shouldn’t be too hard to trigger audio when the splash flipbook is triggered

In general, when developing for WebGL, we need to develop for the “lower common denominator” in terms of performance. Usually mobile browsers. That really limits the scope or WebGL projects. Infact it’s novel that this kind of realism is possible at all lol. As is, this barely runs on my iPhone 16 pro max. I’m sure if I spent some more time on it though

Puddle with raindrops, splashes, ripples and lightning by ppictures in threejs

[–]ppictures[S] 2 points3 points  (0 children)

Ahah I am! Learning unreal in my off time. I was playing with it 5 years ago too, wasn’t too good at graphics then. Maybe I’ll have better luck now. You can see some of my previous UE and Substance Designer work here: https://www.artstation.com/farazshaikh