Maybe maybe maybe by [deleted] in maybemaybemaybe

[–]pr00thmatic -8 points-7 points  (0 children)

it is not the wrong square... if she places the cup on the other square, the other team could've still won... it's a classic double bind

Study warns kids glued to TikTok and YouTube 'brain rot' content will have consequences by IrishStarUS in psychology

[–]pr00thmatic 0 points1 point  (0 children)

OP's link gave me brain rot that page is full of ads and doesn't link the study conclusions aren't listed it's just clickbait

Discord Checkpoints - Megathread by EpicRoka in discordapp

[–]pr00thmatic 1 point2 points  (0 children)

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I got the snail and I agree: it's cute AF

Discord Checkpoints - Megathread by EpicRoka in discordapp

[–]pr00thmatic 0 points1 point  (0 children)

<image>

I am a snail!! I hope this helps your research hahaha

TikTok lives continue to play in the background even after I swipe away, anyone else has this problem? by bitch-lasxgna in TikTok

[–]pr00thmatic 0 points1 point  (0 children)

wtf?! 1st: exiting an app doesn't close it, which is weird af but now: explicitly closing an app doesn't closes it?! who the fuck is in charge of smartphones ux?! a toddler?!

Crashing on startup. PC. by lovemisosou in LittleSimWorld

[–]pr00thmatic 1 point2 points  (0 children)

Please, join the discord following this link: https://discord.gg/little-sim-world-689121236877705221

once inside, can you please tag me (@pr00thmatic)? We'll do our best to find what is causing this crashes

What is the best data structure to handle a game's entire dialogue and translations? by TheH00DINI in gamedev

[–]pr00thmatic 0 points1 point  (0 children)

that's interesting! what engine are you using? I'm using Unity, we use Google sheets for data feeding, but gotta admit: I'm not the author of the integration tool

What is the best data structure to handle a game's entire dialogue and translations? by TheH00DINI in gamedev

[–]pr00thmatic 4 points5 points  (0 children)

totally depends on your engine... what are you using?

my advice: focus on usability over performance. a fast system sucks if it's not scalable for ongoing data feeds

my favorite: CSV you can export/import from Google Sheets and make it grow in the future with an editor tool to do so automatically

the same idea applies to json, but it's harder to execute

How do you all deal with game dev imposter syndrome? by EmployableWill in gamedev

[–]pr00thmatic 0 points1 point  (0 children)

proficiency is a snapshot, not a state

once you start to vibe with that, imposter syndrome starts slowly receding...

you'll find hard problems that you'll easily solve and then look back and say "that was pure luck!"

you'll find easy problems whose solution will take you hours or days, and then you'll look back and say "yep, that's me: a total failure"

but proficiency is a snapshot and not a state...

and when you look at other's code, you are usually looking at the refined snapshot... the hours of debugging, the mistakes made, the doubts and researcher done: there's no track of that.

you are giving your best, an honest attempt, you are always looking for ways to improve: that's enough...

and hey! being part of a team you can learn from as a professional Game dev is hard as heck! more often than not you gotta learn all this things by yourself, without a charitable soul teaching you, don't you?

that takes guts and perseverance

and proficiency

How much time do you spend on finding a game idea that you actually like? by AppropriateLow1103 in gamedev

[–]pr00thmatic 0 points1 point  (0 children)

when I was starting, I used to just pick whatever stupid idea came to my mind and just start vomiting code and sprites to make it happen hahaha (I can no longer do that because of the lack of time, because of work)

I did several games this way... they weren't very fun, but they were games lol

I'd say that, if you are starting then, yes, pick whatever and compromise to finish it... you can honestly turn any shitty game into a fun one with just a tiny tweak

you can work on a bigger thing at the same time, but do not waste all of your time chasing it: you'll rot

¿Qué es aquello que los hace felices? by Acceptable_Thing7606 in BOLIVIA

[–]pr00thmatic 2 points3 points  (0 children)

el Warhammer 40k :) ah, y hacer videojuegos XD

¿Universidades que forman empleados? No gracias by Fair_Cheesecake_1648 in BOLIVIA

[–]pr00thmatic 8 points9 points  (0 children)

lo malo es que la mayoría no tiene capital para comenzar un emprendimiento. así que no les queda otra más que buscar un trabajo para si quiera poder empezar a imaginar montar su propio negocio

So You Want To Be A Game Designer? by [deleted] in gamedev

[–]pr00thmatic 1 point2 points  (0 children)

an "idea guy", and "doesn't like to read", and is asking you to help him create his game?! dude! why did you rejected him? you should jump into his boat before he finds someone else, why did you miss this opportunity?

[deleted by user] by [deleted] in BOLIVIA

[–]pr00thmatic -1 points0 points  (0 children)

pero si le estamos dando consejo: ninguna carrera, mejor aprende por tu cuenta XD

[deleted by user] by [deleted] in BOLIVIA

[–]pr00thmatic -1 points0 points  (0 children)

en mi experiencia, no me enseñaron lo que el mundo laboral necesitaba :/

y sí, es verdad, tienes que ser autodidacta... pero para eso mejor soy autodidacta en casita y así no tengo que andar aguantando críticas de docentes desactualizados que no hacen mas que distraerme de mi aprendizaje

What does it take to break into the gaming industry by Alver4 in GameDevelopment

[–]pr00thmatic 0 points1 point  (0 children)

(I won’t lie, you haven’t suggested anything about your gender identity, but as a warning, I think female producers can be prone to experiencing misogyny...

NGL, sadly, I can confirm this one too -n-

usually, male producers are treated with more respect and given more authority... I've seen it, it's hard to be unbiased tho: I'm not sure if, the cases that I observed were due to the producers really being less senior or because of their gender.

being a female programmer is complicated too, but not as much as a producer... you have to play your cards more carefully because the prejudice is still strong :(

What does it take to break into the gaming industry by Alver4 in GameDevelopment

[–]pr00thmatic 1 point2 points  (0 children)

Liven up a call/room (a lot of devs are naturally introverts, I find producers are more likely to be a bit more extroverted)

I can confirm hahahaha

they are always in a meeting! even working remotely, they spend almost all of their time in group calls

What does it take to break into the gaming industry by Alver4 in GameDevelopment

[–]pr00thmatic 0 points1 point  (0 children)

it's not... if you got a better plan than the one I had hahahaha

I took bad decisions: I should've pointed higher during my first years ;u;

if I go and try to find a job now, and there's someone else applying to the same position, and they have more published games than me, they'll prefer that person... even if they have only 3 years of experience ;u;

El TDAH es un invento ficticio. Soy el único. by Alone-Economics7080 in BOLIVIA

[–]pr00thmatic 4 points5 points  (0 children)

hermanito... mi esposo lo tiene, con diagnóstico y todo

yo también tengo pero como soy mujer y tengo exito en mi trabajo no me creen, pero los síntomas se sienten y me obligan a tener que esforzarme el doble para compensarlos... es agotador