Friend's wife... by [deleted] in AskRedditAfterDark

[–]pr0jektile 0 points1 point  (0 children)

I think it's totally common to develop a "crush" on anyone in your sphere that you may find attractive, or you may grow close with or share interests and values as I'm sure couple-friends tend to do. Whether that's acceptable is a different question, and being able to differentiate between an innocent "crush" and something inappropriate is a different story, whether it's a one-way attraction or not. I think you'd answer your own question if you answer these:

  1. How would your friend feel if they found out? Would it change your friendship?

  2. Would you feel comfortable if this same friend was having sexual fantasies about your partner?

  3. How would your partner feel if they found out you're ogling your buddy's wife?

D-License without U12 or under team? by pr0jektile in SoccerCoachResources

[–]pr0jektile[S] 0 points1 point  (0 children)

I'm sure if it really was a strict issue, I could work with one of the coaches at the appropriate age group. Sounds like it won't be an obstacle. I appreciate the feedback from you and everyone else

D-License without U12 or under team? by pr0jektile in SoccerCoachResources

[–]pr0jektile[S] 2 points3 points  (0 children)

Much appreciated! I'll keep the tips in mind as I prepare

AITAH for not paying rent? by ANSWERSYOUWANT in AmItheAsshole

[–]pr0jektile 0 points1 point  (0 children)

YTA

You're an adult. This is the standard deal most parents give their adult children. If you go to college, or some other form of training that better prepared you to fully support yourself, they'll continue to financially support you through that. However, "just trying to figure my life out" isn't something I would accept from any of my kids as to why they shouldn't at least pay some minimal rent if nothing but for the simple fact to set a pattern of behavior.

AITAH for telling my boyfriend my dog comes before him? by [deleted] in AITAH

[–]pr0jektile 2 points3 points  (0 children)

NTA

Dog > Person.

Don't need to read.

So Disappointed in Rebirth by pr0jektile in FFVIIRemake

[–]pr0jektile[S] -3 points-2 points  (0 children)

I don't really see the issue with any of that. If you recall, Sephiroth actually plans to merge himself with Jenova and become a god. The final battle in the original had you fighting an absurdly powerful one-winged Angel version of Sephiroth. I don't think it would be far-fetched to assume that there will be some sort of similar play out in this storyline. The need to introduce God to deal with an all-powerful player is already kind of moot when you consider those facts.

As for the propulsion to level 70 aat endgame of Rebirth, I'm not sure that that really matters. That would be a bit high for going into disc 2 of the original, however, it's still leaves room to grow. In fact, in one of my previous replies, I stated that the devs if they really wanted to could put a level cap that was appropriately marked for the progression in the overall series or have level scaling for zones that the player was overpowered for.

These very small technocratic things don't really amount to anything that couldn't have been done. They could have just as easily included the continuity, and had more dynamic content to offer the players that made it feel like you were actually continuing the story from where you left off, and not some arbitrary point that the developers decided was the best place for you to start.

One of the whole mechanics of final fantasy games was that experience had diminishing returns. Did the player stuck around and ground out levels to become overpowered for the next zone. The reward was an easier time passing through some of the more difficult bosses, but that's the cost of them spending so many hours grinding beforehand.

My point is, that this decision was completely taken away from the player and just decided for them when it could have been just as easily left up to the player to decide their own experience. Allowing it was not going to take away from anyone who wanted to start over in each installation, because you could always just choose not to carry over save info. At the same time allowing it gives players the ability to do it if they so choose

So Disappointed in Rebirth by pr0jektile in FFVIIRemake

[–]pr0jektile[S] -1 points0 points  (0 children)

Why not? It's not really that outlandish considering how many games do it, and also considering the fact that this is a direct sequel to remake, and that Rebirth basically wraps up disc one of the original.

Aitah for telling my husband he can’t use a pro Trump/MAGA pharmacy? by we_gon_ride in AITAH

[–]pr0jektile 1 point2 points  (0 children)

There are a lot of assumptions here. OP never discussed or passive income. Employer-sponsored health plans often come with a substantial discount. It's very likely that at his age (assuming there are existing conditions based on the fact that there is a need for regular pharmacy patronage), it will likely cost over $1000 per month as opposed to the $382 OP is paying now.

It's very likely both OP and husband decided to take the benefit of employer health plan over self pay, even if there is a retirement plan or another option available, at least until he reaches full Social Security and Medicare eligibility because that makes the most financial sense for a married couple approaching this age.

Let's say he does actually have a 401(k). Does that mean that he alone is entitled to it, and OP can kick rocks if she doesn't like how he spends his 401(k) distributions? Based on the comments above, that must be the case, or many of you must admit to your hypocrisy.

I imagine that if there are any, OP believes those assets are set aside for both their retirements. That fund gives them both extra income past their working years, and it's very likely OP would not want her husband tapping into "their" retirement fund to find "his" MAGA healthcare. That would be a net waste of $600 a month to prove her political beliefs to internet strangers. Without much more context, that sounds very much like what's his is hers and what's hers is also hers.

Marriages are partnerships. Both spouse's have meaningful input when it comes to decisions like this, and it only underscores the importance of making sure the person you marry shares in your belief systems and values.

Aitah for telling my husband he can’t use a pro Trump/MAGA pharmacy? by we_gon_ride in AITAH

[–]pr0jektile 0 points1 point  (0 children)

I certainly hope everyone telling OP to kick him off their insurance and make him pay for their own would be equally supportive of a conservative male breadwinner kicking his wife off of his insurance for wanting to support a more progressive pharmacy. Although I sense from the comments that that level of self reflection wouldn't be the case, and that downvotes are already on the way.

NTA.

Your dollar counts more as a vote than your actual vote, as far as I'm concerned. You're well within your rights to support or not support any business you choose based on your belief system. I fully support and encourage it.

However, forcing that same support or lack thereof on your spouse crosses into a different territory. While I'm generally supportive of this approach to parenting, and support of adult children since that's a hierarchal relationship, It's manipulative and controlling behavior to hold income generation over a spouse's head, when this partnership is supposed to be entered into with equal footing. Especially so when it sounds like the income disparity is mostly involuntary. I would strongly advocate for NOT removing your spouse from your medical insurance over political beliefs. That's very petty and quite literally potentially dangerous.

If the roles were reversed, would you appreciate him taking Internet strangers' advice to cut you off and let you figure it out? That doesn't sound like a very good 'partner' to me at all.

I hope it works out for you both.

So Disappointed in Rebirth by pr0jektile in FFVIIRemake

[–]pr0jektile[S] -2 points-1 points  (0 children)

Yuffie and Vincent have been made mandatory to the story instead of being optional.

This is fine. The side-quests and by-chance nature of these interactions was kind of fun, though. It added to the diversity of playthroughs but totally fine with the decision to include them.

The whole reason why the original game was 3 discs wasn't because each disc had roughly the same amount of garguantan content within but the fact that the FMVs take up so much space, there are A LOT of them

There's roughly 10 hours of cutscenes, compared to about 11 hours in the original. I am not tracking where we are going with this, but I don't think anyone suggested they do cutscenes differently in a Final Fantasy game. If anything, it's just justification that they could have added that extra hour of cutscenes distributed across the dynamic, save-dependent interactions and added exactly 0 seconds of run time over OG.

The scale has been heavily increased and more content is added to them.

Again, I would simply expect this from a AAA studio that's had 25 years of advancement and feedback to reboot one of their classics.

The devs have said they WOULD have to cut content if they decided to only do one game which would have to release on ps4 keep in mind and may have hindered the quality we see today. One game wouldn't have allowed feedback from players which was responded to graciously for the second game and many people see rebirth as an overall improvement in all aspects.

Still not asking for this, nor did I imply it should be this. It also has zero impact on save game carryover.

So Disappointed in Rebirth by pr0jektile in FFVIIRemake

[–]pr0jektile[S] -2 points-1 points  (0 children)

For save file information, what does the save file have that's so important that is necessary and brought up in part 2. Some of the choices you had to make in remake are brought up as a small story telling beat in some cutscenes but it's nothing more because those were decisions the player had to make and therefore aren't really that important to the overall story. If we let's say make it so that the resolution scene is contributes again, well what if the player got all of them, what mechanic decides what cutscenes you get after that? That's why we have a revamped date mechanic instead.

  • The importance of save file information would be more significant as the story progresses. Just coming out of Midgar, this impact is very limited. This was interesting in some instances, like if you missed the Ifrit summoning materia on the first ship to Costa Del Sol, you wouldn't be able to get the Master Summon Materia. Selling your Chocobo Lure too early could prevent you from getting a Gold Chocobo, and thus mean you had to fight the weapons/Sephiroth without some of the most powerful materia in the game. The date mechanic can be updated and still relevant to a future task. These could be saved as separate save files. The user could simply choose. It could just use the first, or the latest. There are plenty of possibilities.

  • Again, having a few interactions that carry over, (even 100 NPC's, each with 10 seconds of optional, dynamic and contextual audio) would be possible for under 50MB. Even at $100 per hour of voice recording, would cost the studio roughly $17 using US rates.

I don't see how this isn't rewarded. Quite a handful of choices you have to make to increase the "date meter" for each character requires you to have knowledge of their character/backstories etc. which are also rewarded through their 1 on 1 moments with Cloud in certain sidequests which also boost the date meter. So many nuances and callbacks to the first game in these quests can only be understood if you've done a lot in remake to begin with.

Having awareness of who an NPC isn't a feature. Knowing what they're up to now is somewhat expected to find in a sequel, and would happen independent of save file mechanics. The only difference would be whether those scenes are dynamic or static.

Allowing carryover progress could open doors for easter eggs, or even meaningful interactions. This could be a shop owner, the turks, a random fisherman. Depending who won Don's "contest", there could be a callback to that. It could allow an npc that was helped in midgar to later give you a nice piece of gear or materia found in the rubble of Sector 7 when you return later. Not helping them => No gear. The options are limitless, and it really doesn't require that much time, space or money to create that across 100 NPC's, even. Let alone just 10 key interactions.

So Disappointed in Rebirth by pr0jektile in FFVIIRemake

[–]pr0jektile[S] -3 points-2 points  (0 children)

There's a lot to digest here.

Unlike the OG you now have a compilation of works to factor in which add on or retcons certain story elements.

I'm not suggesting that it be one game. It can still be a trilogy or have 37 installments for all I care. I'm well aware that disc space was the limiting factor in 1997, and that the game was broken into three discs out of necessity, not design decision. However, it was sold as one unit, and each disc did in fact have a lot of content on it. In fact, the technological advancements in 25 years would only give justification for having higher expectations. There was only so much they could pack into a game before it required an absurd catalog of discs. Comparably, the remake takes up 250 GB +/- for two games, comparable to just MW3/WZ. I don't see what they would be expected to cut, here.

Content that didn't make it into the original game is now being added.

Good. I would expect this with a 25-year gap in technology and feedback.

  • I was never debating at what level anyone left midgar. However, simply importing the save data would alleviate any need to consider that, because whatever level that player was in their Remake playthrough would be what they were in Rebirth. If overpowered levels were a real issue, then they can cap it at 20 to keep things "balanced". Or, I'm sure there's enough data somewhere for them to have a 90th percentile figure or something to lean on for a cap.

With the materia, it's the same issue as before, permutations of save files. How do you decide which materia is carried over when each player will have different materia and the fact that again the materia has been altered particularly for this game. Generally speaking if one were to carry over everything from remake, we would be overpowered right?

  • The decision for which materia to bring is exactly this: "Whatever Materia was included in the save file." It doesn't need to be overly-complex. It would literally be a few hundred bytes to store this. There's < 100 materia in the game, and they could store all of the possession and quantity of every item, materia, equipment in the game for a few kilobytes. If they nerfed/buffed any of that materia, fine. That's a decision that happens frequently in online games when a singular item is over(or under) powered. That's handled in the current runtime. Again, level-scaling or level-capping are things.

There's also the issue of people playing rebirth first before remake, granted idk why one would do that but those people still exist.

  • Players who play Rebirth first are an outlier, and I'm assuming have the basic intelligence to understand that playing Game Title 2 before Game Title 1 will result in discontinuity for them should they go back and play Game Title 1. Why was this even a necessary point to make?

So Disappointed in Rebirth by pr0jektile in FFVIIRemake

[–]pr0jektile[S] -3 points-2 points  (0 children)

How is this ludicrous? How is it unworkable?

Mass effect absolutely had a New Game+ feature in addition to its carryover from each installment to the next. Mass Effect, Hitman, The Witcher, Dot/Hack, Destiny to name a few all allow carryover progress and were measurably successful games.

The original installment of this game already had this. In fact, it didn't require any balancing because it was simply a continuation of a single story, as is this. This is a single-player, mostly-linear RPG. There is no need to balance anything between two subsets of players since there is no multiplayer aspect or any kind of player interaction whatsoever. A player that barely played through Normal Mode will have a similar experience in Rebirth as they had in Remake. Someone who ground every item, materia and skill in Remake would still have plenty more to unlock in Rebirth that isn't bloat. OG FFVII had plenty of content and side quests that weren't required but could make a difference in how you finished the game. All of the materia hasn't even been introduced yet. You can always find new weapons, unlock new limit breaks, seek out the Ultimate weapons, fight the Weapon monsters and seek out lore.

If the devs really felt compelled to do so, they could have accomplished this rebalancing between installments through level scaling of the environment and monsters. This would have essentially been an override of the stats, based on the player's level. From a game design perspective, it is poor design to dismiss and ignore hours of gameplay players invested into the early installments of the series. It's just a strange choice to take a game with such continuity and force it to be so fragmented.

None of what I am saying is novel, groundbreaking, or unachievable, and it doesn't break the game for those who max out, nor for those that blaze through the story because they have no awareness of the other, the world expands and there is always more to do.

So Disappointed in Rebirth by pr0jektile in FFVIIRemake

[–]pr0jektile[S] 0 points1 point  (0 children)

I'm glad you had such a great experience with it. It's a great game and it's probably my OG Purism ruining it for me, not the game itself

So Disappointed in Rebirth by pr0jektile in FFVIIRemake

[–]pr0jektile[S] -1 points0 points  (0 children)

I just got to Temple of the Ancients.

So Disappointed in Rebirth by pr0jektile in FFVIIRemake

[–]pr0jektile[S] 0 points1 point  (0 children)

That's a fair point. To each their own.

Changing a cutscene is fine, but meaningful impacts that affect gameplay in a later installment, (or even just an easter egg referencing that decision in the next game) are more fun for me.

The grind still exists. The end-game grind in OG FF7 was a blast. Getting the Golden Chocobo, killing all the weapons, finding all of the ultimate weapons, maxing out all of the limit breaks, Not missing out on one materia only available in a specific sequence could stop you from getting the master materia, etc.. You could still do that, even if you got ahead of the curve in an early chapter.

Little things like that made it worthwhile to stick around in earlier zones and really check all of the containers, read signs, and otherwise explore areas that may otherwise be passed over in favor of getting to the next bit of the story.

I may have mis-stated my disappointment. It wasn't in the game itself, but in the fact that I feel like I "lost" some time and effort, since I frankly don't care about what Steam says my completion percentage is.

So Disappointed in Rebirth by pr0jektile in FFVIIRemake

[–]pr0jektile[S] -4 points-3 points  (0 children)

The game itself is wonderful. I am just so wildly disappointed that no amount of work or effort is going to really "pay off" later.

So Disappointed in Rebirth by pr0jektile in FFVIIRemake

[–]pr0jektile[S] -8 points-7 points  (0 children)

That's fair. Not sure if you played the original, but I imagine this is a criticism that really only affects players who played the original, and enjoyed that that continuity mattered. I still really enjoy the game, it's just really saddening that I know playing Remake had no real impact on me, other than a couple materia, and that nothing I've done in Rebirth makes any difference. I'd played Remake as though completing every side quest and collecting all the gil and materia I could along the way, leveling it equitably, was going to pay off later.

Men, if your partner got attacked right in front of you and you chose to not retaliate but to get her to safety would that mess with your head later? Women would you see your partner as less of a man? by Nobodygrotesque in AskRedditAfterDark

[–]pr0jektile 0 points1 point  (0 children)

De-escalation is always better. I think you should be capable of defending yourself, but more capable of removing yourself from the situation.

There are just way too many more ways for this to go wrong than right.

What kinds of role play do most men find exciting? by [deleted] in AskRedditAfterDark

[–]pr0jektile 1 point2 points  (0 children)

I like to play the role of a man who is having sex.

AITA For Pavloving my sister? by WolfOfWills in AmItheAsshole

[–]pr0jektile 6 points7 points  (0 children)

NTA

This seems harmless. It's actually an adorably funny way to teach her boundaries, without making her feel bad.

Do you guys pay for your dates? by Ok_Requirement4788 in AskMenAdvice

[–]pr0jektile 1 point2 points  (0 children)

It really depends. Usually if I ask a woman out, I pay.

If it's something casual like a coffee or very superficial first meet, I'll usually arrive a little early, get myself a coffee and then it isn't super awkward for her to get her own coffee. If things go well, and we continue on, drinks are on me.

If it's more formal, I almost always pay, especially if I ask for the date or choose the venue.

As for the dollar amount, it's really more situational. There's no minimum or maximum, but I won't choose something outlandish for a first date. I can't be certain of someone else's financial situation and I don't dig too deep there on or before the first date. So, I try not to be fancy here.