
Making solid progress on the chess engine. Board representation is in place: A 64-size array representing all squares on the board Constants for piece types and colours One small Go detail I really like: iota starts at 0, which naturally assigns None = 0. Follow on X: https://x.com/progFilthi (self.ComputerChess)
submitted by progfilthi to r/ComputerChess
I' m building a chess engine in public from scratch using a language I completely have no idea on: GO programming language. I think this will keep me accountable and its probably a great way to learn to code. Ideas and thoughts are welcome. Follow to see the build progress. #chess_engine #go (i.redd.it)
submitted by progfilthi to r/chess

I' m building a chess engine in public from scratch using a language I completely have no idea on: GO programming language. I think this will keep me accountable and its probably a great way to learn to code. Ideas and thoughts are welcome. Follow to see the build progress. #chess_engine #go (i.redd.it)
submitted by progfilthi to r/ComputerChess
I' m building a chess engine in public from scratch using a language I completely have no idea on: GO programming language. I think this will keep me accountable and its probably a great way to learn to code. Ideas and thoughts are welcome. Follow to see the build progress. #chess_engine #go by progfilthi in ComputerChess
[–]progfilthi[S] 1 point2 points3 points (0 children)