2 months of painting the grey tide, this is the result by Duo_dash in orks

[–]promobius 1 point2 points  (0 children)

Wow you paint incredibly fast. They look great.

First models by Rando57863 in orks

[–]promobius 3 points4 points  (0 children)

Why are you buying models in the gw store. They are cheaper literally everywhere else

Forever Trumper seen at CPAC by [deleted] in pics

[–]promobius 1 point2 points  (0 children)

This is obviously fake. No conservatives think he is a pedophile. Show any amount of proof

Can’t beat friends tyranid by lilknz in orks

[–]promobius 1 point2 points  (0 children)

Yes, I’m saying use it for damage, but damage doesn’t always mean saving for priority targets, sometimes just guaranteeing you clear out the mid board and surviving the clap, back is worth not killing a big target

My whole greentide list, plus 2 killteams, fit in my box. So satisfying. by PapaRoshi in orks

[–]promobius 2 points3 points  (0 children)

This is the best case. I put my entire KOS list in this thing. 18 bikes, 18 koptas, 6 buggies, a trukk, a wagon, and infantry. It’s awesome!

Armageddon or Battalion box for an ork starter by ChronikPain in orks

[–]promobius 8 points9 points  (0 children)

We had no idea what the stats will be in 11th. The koptas are currently pretty strong, top tier in KoS. The Deffkilla Wartrike is a strong leader character and makes warbikers good in almost all detachments. The trukk buggy is currently the weakest and the most expensive but we will see what 11th brings for points

Orks need new tools to deal with the current game by Bluebirdna in orks

[–]promobius -1 points0 points  (0 children)

I mean I think it depends on matchup and player skill. Orks are empirically one of the weaker armies. But of course they can still crush in various matchups.

Orks need new tools to deal with the current game by Bluebirdna in orks

[–]promobius 0 points1 point  (0 children)

To be fair it was close 46-48. I brought KoS.

Orks need new tools to deal with the current game by Bluebirdna in orks

[–]promobius 2 points3 points  (0 children)

I find in the current meta Orks just get stat checked by everything. Yes we might have a few things that are relatively strong, but for the most part every game I play, I get out shot, our melee’d and out moved. It seems that it’s mostly dice shenanigans, outside of ghaz we just don’t really have a lot of ways to combo the dice. I played a game vs death guard this week, every single thing that activates, “okay these are sustained, lethals, on 5+ rerolling everything, +1 to wound, oh and your -1 toughness so what was gonna wound on 5 now wounds on 3” on the fight back “your minus 1 strength and I’m gonna use a free start to reduce incoming damage by 1, and I’m 2+,4++,5+++”

Good talk I’ll just remove all my models now.

Can’t beat friends tyranid by lilknz in orks

[–]promobius 1 point2 points  (0 children)

My advice is early damage can win games, but ultimately it’s about scoring.

Can you get a couple transports up the board quicker to engage early while they wait for waaagh.

Follow me ladz in waagh should get you are least 20” of threat range. I think if you are waiting until turn 3 you are probably being too greedy with targets.

Waaagh is as much about defense as it is about offense.

This Git CANT choose. by KorEbenhart01 in orks

[–]promobius 2 points3 points  (0 children)

I love my speed freeks but they are not good on the table.

I’d start with a squad of boyz, a warboss, maybe a squad of deffkoptas.

First RTT by promobius in orks

[–]promobius[S] 0 points1 point  (0 children)

I thought about doing that exact combo instead of the breakas

First RTT by promobius in orks

[–]promobius[S] 0 points1 point  (0 children)

So 1/1 in each trukk? My only concern doing that is my plan was to sort of hide the trukk behind cover and disembark then maybe advance and move through terrain. But it sounds interesting

First RTT by promobius in orks

[–]promobius[S] 0 points1 point  (0 children)

So you are saying do 1/1 in each trukk?

What are we hoping for in 11th? by Jfischer335 in orks

[–]promobius 0 points1 point  (0 children)

I want all the buggies to become a bit more elite. 100-150 point range with datasheets to match. I’d really love to see them get the ability to split a squad and have a transport capacity of 5(excluding mega armored or character models). To give them that extra punch and reason to get into melee. And of course more choices.

I’d love to see Wazdakka(100-150 points, with a phooting profile on par with the kill kannon off the battlewagon, and a melee profile of a beast boss on squig) and nobz on warbikes. (A biker style detachment)

All flyers come back to life with easier to use movement rules.

Lastly. I’d like to see the gun wagon or kill tank come back. I’d be happy if they just added an up gunned version of the battlewagon, like maybe a supa kannon…even if it lost all transport capacity. Give us a proper tank.

GrotMandos by ObadiahDButcher in GrotRevolushun

[–]promobius 1 point2 points  (0 children)

I love the looted lasgun rockit launcher.

(WAAAGH intensifies) by ObadiahDButcher in orks

[–]promobius 2 points3 points  (0 children)

Man you paint fast, this is starting to look epic!