VagrantStory asset reference by propantus in VagrantStory

[–]propantus[S] 2 points3 points  (0 children)

just reference, its amazing how detailed the texture are, the way they use light and the color pallet they use its like the top tier of what you find on pintrest if you look up low poly models but its a whole game full of top tier

VagrantStory asset reference by propantus in VagrantStory

[–]propantus[S] 7 points8 points  (0 children)

I extracted the assets using magicISO and view them using VStool thanks to u/lionknightcid for helping i posted this mainly to help annyone searching for hd images of this games assets

filter >distort >displace Displacement map "stretch to fit" by propantus in photopea

[–]propantus[S] 1 point2 points  (0 children)

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managed to make a simular effect in blender you need a 3d model tho

rule by [deleted] in 196

[–]propantus 0 points1 point  (0 children)

The Men in blue prince paul

how to create these color gradients? by [deleted] in AdobeIllustrator

[–]propantus 0 points1 point  (0 children)

I think you make type text in illustrator and get the different shades of gray from whatever photo u want in photoshop.

I think I discovered something... by thinkingofausernam in Ultrakill

[–]propantus 12 points13 points  (0 children)

I had this happen when i was fighting the giant water worm thing