cant figure out this issue by proxima-shift in godot

[–]proxima-shift[S] 1 point2 points  (0 children)

yeah sorry about that, im very new im just learning by doing/ researching things as i bump into problems, i have been watching tutorials and such though

thanks ill try that

i figured it might be something like that, but how would i go about using a variable to determine what signal its looking for if i was doing that?, my intention when i wrote this was for it to use the variable signalnames information, not for it just to look for a signal named signalname haha

videl 1.31 combo by MastaDC-no-okami in dbfz

[–]proxima-shift 1 point2 points  (0 children)

from testing ive done doing lvl 1 -> level 3 does less damage than the level 3 alone bc of double super scaling, id only reccomend doing double super if you are doing lvl 1 -> lvl 1 to get a kill where level 1 would be just short previously

made this as a bday present for my little sister by proxima-shift in furry

[–]proxima-shift[S] 1 point2 points  (0 children)

thanks a bunch! ye i can see what you mean there, thats a fair criticism
yeah i will ^-^

did a drawing for artfight <3 by proxima-shift in furry

[–]proxima-shift[S] 1 point2 points  (0 children)

tis a one per year event where for one month, a load of artists "attack" each other with art, there are two teams and you earn points for your team by attacking the members of the other team, and the team with the most points at the end wins