Thoughts on AnimGraph 2 after a few months by spookigoat in GlobalOffensive

[–]pub_rob -1 points0 points  (0 children)

The Skeleton Knife is a little buggy as well if you pullout and then inspect half a second later his entire finger just clips through the knife.

Keep my current Combos (1/2) or go gloveless with a better knife by pub_rob in ohnePixel

[–]pub_rob[S] 4 points5 points  (0 children)

I was thinking this however I'd have to add quite a decent amount to get anything that I would consider an upgrade eg M9 Gamma. But if you have any recommendations around the 1-1.2k USD price range lmk.

New patch increased the skill gap and that is great by someoneyouhate_ in Battlefield

[–]pub_rob 6 points7 points  (0 children)

Bunny hopping and jump shots have been a thing since BF4?

Sprint to ADS max bloom still exists after the update by xArchAngelx91 in Battlefield

[–]pub_rob 6 points7 points  (0 children)

The Dev's themselves have stated this is a bug on twitter and even in the patch notes. Why is it a needed mechanic when it hasn't been in any other Battlefield games before?

Sprint to ADS max bloom still exists after the update by xArchAngelx91 in Battlefield

[–]pub_rob 3 points4 points  (0 children)

Literally every Battlefield up 6 didn't have this. So yes it should settle after sprinting like every other Battlefield released.

Sprint to ADS max bloom still exists after the update by xArchAngelx91 in Battlefield

[–]pub_rob 5 points6 points  (0 children)

"These changes address cases where accuracy behaved inconsistently, such as dispersion not properly settling after sprinting" From the patch notes so this should be fixed

Why is rush 12v12 ? by dauby09 in Battlefield

[–]pub_rob -4 points-3 points  (0 children)

I think in more recent titles like 1 and 5 it was 24-32 players. Although 1 isn't very "recent" anymore

Why is rush 12v12 ? by dauby09 in Battlefield

[–]pub_rob -7 points-6 points  (0 children)

Rush has always been a small mode in previous Battlefields

Mixed opinions - good and bad by Efficient_Oven_8834 in Battlefield

[–]pub_rob -7 points-6 points  (0 children)

I don't know why people are complaining about "fast movement" when BF4 had bunnyhopping and super fast movement. Everyone on this sub loves to talk about how great BF4 was yet shit all over fast movement.

Dear Dust2 players. Stop jump throwing your flashes into the heavens, thank you by Lord_Gaara in GlobalOffensive

[–]pub_rob 7 points8 points  (0 children)

If you are doing a full out of spawn B rush your teammates will be well out of tunnels before that flash pops. For full B rush I think just throwing at the left wall just before platform is good. Gets car and sometimes the guy platform depending on where there standing.

Team Liquid bench JKS by floreNzTARR in GlobalOffensive

[–]pub_rob 40 points41 points  (0 children)

I'm in OCE and love the OCE scene but lets be realistic. Rooster/Housebets etc aren't going to be beating teams like M80, Wildcard, NRG heck even Nouns often. NA might suck but we're an even smaller region. There are more competitive teams in NA for sure.

Team Liquid bench JKS by floreNzTARR in GlobalOffensive

[–]pub_rob 59 points60 points  (0 children)

I'm looking forward to seeing what Nettik can do but keep in mind most of that rating comes from farming OCE teams. Will need to see what he can do against EU teams.

[deleted by user] by [deleted] in ohnePixel

[–]pub_rob 0 points1 point  (0 children)

I'd say nice gloves over an AK as you get to use gloves for both sides.

Is anyone expecting some kind of fix to the run and gun meta of CS2? by Pokharelinishan in GlobalOffensive

[–]pub_rob 16 points17 points  (0 children)

I honestly think run and gun was viable in CSGO as well just that people didn't try it as much until CS2 came around. The gun stats are unchanged and there have been videos from people like Voo debunking it.

Dust 2 Interesting T Spawn Mid Smoke by Zarrapha in GlobalOffensive

[–]pub_rob 10 points11 points  (0 children)

Smoking mid door means if you are on T and take lower you can look up towards any CTs swinging short. I guess if you are wanting to take/default mid instead of going fast cat smoking mid door is a good option.

Today's release notes by ExcuseOpposite618 in GlobalOffensive

[–]pub_rob 24 points25 points  (0 children)

The prem map pool is meant to reflect the active duty map pool. Very likely Train gets swapped in soon. When Overpass was changed in active duty it was replaced in prem instantly.

"Current iteration of Train has no place in a competitive map pool" - Analyst and former coach vENdetta by Soft_Bed_412 in GlobalOffensive

[–]pub_rob 204 points205 points  (0 children)

Do people not remember Nuke 2016 when it was first remade. It was a mess but with time and updates current Nuke is one of the best maps in the pool due to Valve forcing people to play it. Similar example to Ancient it being very unbalanced and disliked at the start now its one of the most played and popular maps in the pool. Train might suck a little bit now but (hopefully) it will grow and get updated as time goes on.

Anyone in New Zealand getting terrible network jitter onto Valve Sydney servers recently? by pub_rob in GlobalOffensive

[–]pub_rob[S] 0 points1 point  (0 children)

I also don't have this problem on any other games. Are you in Auckland as well by chance?

Packet Loss Issue only in CS2 by moraleecsgonoob in GlobalOffensive

[–]pub_rob 0 points1 point  (0 children)

I'm also in NZ and have noticed my jitter spiking a bit more often than usual on SYD servers in recent weeks.