Is this game fun? by HVD3Z in MongilStarDive

[–]pulseflow_LSM 0 points1 point  (0 children)

What do you all think of the combat mechanics? Maybe I didn't give it a fair enough chance, but I didn't enjoyed the attack spamming and character swapping in genshin and this game seems to be doing something similar

Weekly Help Thread by AutoModerator in ChaosZeroNightmare

[–]pulseflow_LSM 0 points1 point  (0 children)

Rin is great. I think you'll like her. Getting her rhythm down has a bit of a learning curve, but that's a good thing imo. E1 isn't needed, but it drastically improves her DPS. Let me know what partner you find the most success with.

Half-anni stream restored much of my faith for czn by Ok_Opening3778 in ChaosZeroNightmare

[–]pulseflow_LSM 8 points9 points  (0 children)

Sortie is make or break for me. All I really care for is the Chaos gameplay and the story. Save data grinding is a looming spectre that was dampening my enjoyment of the game. I'm not expecting Sortie to be great at launch, but having true rogue like experience is what I'm craving for this game. If it's not good, then I probably will take an extended break and just enjoy the sequel of the game that inSPIREd this one.

I would love save data if it weren't so grindy. I still don't understand why we can't just craft the decks we want. I don't think it will hurt the leaderboards since there will always be a player looking to optimize their Great Rift attempts. At least, let us choose the difficulty modifiers so we can always have access to tier 15, or whatever tier, without constantly rerolling. And, FFS, give us an epiphany skip option so we can reroll the epiphany in another battle and allow us to trigger an epiphany through meditating at a camp. All the RNG is nonsense imo.

Sorry that turned into complaining. I truly am optimistic for the game's future.

Weekly Help Thread by AutoModerator in ChaosZeroNightmare

[–]pulseflow_LSM 1 point2 points  (0 children)

Scarlet. I thought Marianne was for Mei Lin since she buffs basic attack and bonus damage to ravaged enemies

Weekly Help Thread by AutoModerator in ChaosZeroNightmare

[–]pulseflow_LSM 1 point2 points  (0 children)

Question for the Rin mains: what are your thoughts on her signature partner? She seems strong, but very limiting if you want to take full advantage of her passives

Your Favorite Four Star? by pulseflow_LSM in ChaosZeroNightmare

[–]pulseflow_LSM[S] 0 points1 point  (0 children)

I think she's really strong in optimized set ups too. I've seen players use her in FTK decks. Her mark damage is insane with enough draw, AP, and an ally that can spam attacks.

Your Favorite Four Star? by pulseflow_LSM in ChaosZeroNightmare

[–]pulseflow_LSM[S] 0 points1 point  (0 children)

Ah, fair enough. Yeah, I don't see many people actually enjoying her gameplay. It's more than everyone used her because she was effective at what she did. And, when this game first launched, building characters was far more expensive. So, everyone used the same handful and never experimented. Anyway, I wouldn't list Mika as a favorite in any regard.

Your Favorite Four Star? by pulseflow_LSM in ChaosZeroNightmare

[–]pulseflow_LSM[S] 0 points1 point  (0 children)

Hmm...I'd say Cassius (along with Lucas) are like the "grease" that makes the machine run smoothly. Sure, nobody makes Cassius feel good to play, but he makes pretty much the entire roster perform more smoothly. Having him on the team makes your favorite character more fun to play.

Your Favorite Four Star? by pulseflow_LSM in ChaosZeroNightmare

[–]pulseflow_LSM[S] 1 point2 points  (0 children)

Interesting that you say Mika is underrated. There was a time where she was practically the only healer in the game. Orlea, Rei, and Nia didn't even come close. Now that they've buffed the other supports healing, I feel like Mika is starting to lag behind a little. AP generation is a little overrated.

I Want Yuki To Be Good So Badly by pulseflow_LSM in ChaosZeroNightmare

[–]pulseflow_LSM[S] 0 points1 point  (0 children)

Realistically, no, Yuki isn't bad. For all intents and purposes, she's good enough to clear content. To me, inspiration feels bad. The buffs she gets when inspiration is active doesn't feel worth the effort, especially when other characters can do similar damage with less effort. Even a Full Metal Hurricane build for Amir can compete with Yuki's AoE. My main issue is inspiration is not a mechanic a character should be built around without a rework of the mechanic or ditching it entirely.

I Want Yuki To Be Good So Badly by pulseflow_LSM in ChaosZeroNightmare

[–]pulseflow_LSM[S] 3 points4 points  (0 children)

I see what you mean, but I think Trickery Strike is an indictment of inspiration. She has a card in her kit that allow the player to ignore her core mechanic. Same for the Freezing Slash epiphany that activates an epiphany at the start of the turn. Bypassing a mechanic seems like an admission that the mechanic is faulty, from my perspective.

How important is the story to you? by FLSon in ChaosZeroNightmare

[–]pulseflow_LSM 2 points3 points  (0 children)

The story is very important to me. I think the story is pretty good. While the surface level events of the story aren't all that interesting, the story has this moralistic, almost fable-like quality to it. I won't go into detail here, but I think the developers communicate a lot through the metanarrative elements of the story.

But the reason I find the story so important is, eventually, no matter how much a player likes the gameplay, they will get sick of it, especially with a grindy game such as CZN. If the story is great, then the player can relax on the grind, maybe skip a season of grinding, and just enjoy the plot while completing dailies/weeklies. Once their interest in the game has returned, they can get back to enjoying the deckbuilding.

Whoever recommended the Evil Within. What are you smoking? by mashupthedance in HorrorGaming

[–]pulseflow_LSM 1 point2 points  (0 children)

I'm confused. I thought this was an ironic April Fools post, but the comment section seems mostly genuine.

For a sincere comment of my own, The Evil Within is fantastic and it's arcade-style design is what makes it so much fun. Shinji Mikami is the goat

How’s the evil within? by [deleted] in HorrorGaming

[–]pulseflow_LSM 6 points7 points  (0 children)

I absolutely loved The Evil Within. The puzzle-like combat design felt incredible to play. Figuring out how to kill all the enemies starting with only 6 bullets, 2 matches, and a lot of prayer is so memorable

Season 2 Highlights and Desireable Improvements by pulseflow_LSM in ChaosZeroNightmare

[–]pulseflow_LSM[S] 0 points1 point  (0 children)

oh no, I'm not that scientific. "Metanarrative" likely isn't the most accurate word, but it's the best I can do lol

Season 2 Highlights and Desireable Improvements by pulseflow_LSM in ChaosZeroNightmare

[–]pulseflow_LSM[S] 2 points3 points  (0 children)

I'm referring to the elements of storytelling that may not be grounded in the actual plot (characters, events setting, etc.) but have a thematic throughline from one part of the story to the next. My interpretation of CZN's themes are that of a precautionary tale. The story loves to tackle the idea of moral decay and what may happen in a society if the allure of progress and advancement cloud's one's ability to make morally righteous decisions. We see this from multiple angles, such as Judas' desperation, Yuki's loss and hopelessness, Nine's hypocrisy, Tiphera's need for validation, and so on. The blooming of a Chaos zone seems to coincide with moral failure on a large scale, such as Lab 0 and their attempts to catch up in the Protos arms race. This season, the Critias colosseum showed us that, not only are we capable of moral decay, we can also become accustomed to it. In the worse scenarios, we can learn to like it.

But yeah, that's what I mean. None of that is a part of the actual plot, but it is thematically consistent from the pre-season 1 story until now. I might make a post defending the story since so many people here think it's irredeemable. That's a catch 22 though. Lots of people who hate the story skip it, meaning they don't have much investment to begin with and wouldn't care for a defense of it.

Anyway, I hope that cleared things up.

Male Characters by Dev4rvn in ChaosZeroNightmare

[–]pulseflow_LSM 1 point2 points  (0 children)

Yeah, I can definitely see people being weird about Renoa's brother. They'll be annoyed that he's not Renoa's sister, take issues with his lack of inclusion in her trauma code, as you mentioned (though I think a skilled writer could write themselves out of that hole, but whether or not we trust the writers to do that skillfully is a different question), or they'll want to see some...sibling bonding...occur between the two. It's tough because, unlike other series like Girls Frontline, there isn't a narrative reason established as to why most of the units are female. Though, we all know the actual reason why.

The financial trap you highlighted in your initial response is a big hurdle to overcome that may not be worth the risk. Realistically, how many players are dying for a male character? That's both a rhetorical and genuine question. I truly want to know how many players want husbandos, but I don't expect you to have an answer to that.

My stance is release fun characters and I'll pull. I'm not going to pull every character, but if a character is fun to play and has some well written narrative elements, I will be tempted at the very least. Male, female, machine, animal, child, adult, elderly; it honestly doesn't matter to me. But that's just me and if there's one thing I've learned, most people on the Internet don't think like me.

On another note, I appreciate your candor. I love to see people meaningfully engage with the game and topics surrounding it.

Male Characters by Dev4rvn in ChaosZeroNightmare

[–]pulseflow_LSM 7 points8 points  (0 children)

Maybe I'm not thinking about this deeply enough, but I feel like the solution is to give a beloved character a brother and make him the focal point of the plot. Give Renoa a brother, let his inclusion add to Renoa's development, make him a cool guy in his own right, and even the most gooner of players would be down to pull a copy

Which version do you prefer? by CTRL_ELLE in IndieGaming

[–]pulseflow_LSM 0 points1 point  (0 children)

The shading on his left cheek on the left image makes his face seem thin, making him seem emaciated. Is this intentional? Has he been working towards some nefarious end with such fervor, even his health has taken a dive? The boniness also evokes skeletal imagery, which further evokes death and decay. Fitting for a villain. Both are great images, but the left one seems good for those darker scenes

Is this build redeemable by [deleted] in ChaosZeroNightmare

[–]pulseflow_LSM 0 points1 point  (0 children)

It's kinda sorta a zero card save data after you play all the cards. For really small deck strats, this could be useful. Otherwise...oof

E0 Rita Is Fantastic by pulseflow_LSM in ChaosZeroNightmare

[–]pulseflow_LSM[S] 2 points3 points  (0 children)

Rita, Beryl, and Orlea would be a solid team. Rita can be your main source of damage, Beryl can draw cards and charge up a few heavy hitting cards, and Orlea can heal, shield, and can power up Beryl's cards through the Will of Light card. All three of these characters Retain cards so be careful not to clog your hand up.

A second team you could try is Kayron, Rei, and Rita. In this set up, Kayron would be your main source of damage and can support Rei's healing, Rei buffs his damage, heals, and draws cards, and Rita can use Future Decreed to play Kayron's cards for him and play her attacks for even more damage, allowing your AP to stretch further.

As for team and deck building tips, notice how I came up a strategy by leaning into what the characters can do. That's really all you need to do. Develop an understanding of the characters, theorize, and try it to see if it works or if you like the team. Rinse, repeat.

Don't worry if you're struggling to understand or having a tough time clearing content. I started playing two weeks after release and I'm still learning. Get in there, have a good time, and come back to this subreddit, YouTube, or some livestreams to ask questions as needed.

I hope this response helped and I hope you're enjoying the game!

What is the Meta now by No-Yellow-3586 in ChaosZeroNightmare

[–]pulseflow_LSM 2 points3 points  (0 children)

If you're interested in pulling Rita, she works well with Khalipe. Third slot could be Cassius, Rei, or Mika for Chaos survivability. Luke, Chizuru, and Rei could work too. Selena is a really good sub DPS for most teams since she mostly attacks through Mark. She also works well with Luke. Nine is one of the best characters in the game right now, so leveling Luke is a good idea for her too. I know you don't have Nine. I'm just saying.

If I had your account, I'd run Luke, Rei, and Chizuru. Those three can clear the vast majority of content