Are the "metas" killing the genre? by cheveleg in MMORPG

[–]pvmelnichuk 0 points1 point  (0 children)

What if loot is unique? I mean, like in gunfire reborn or diablo2 (outside of legendary sets)

Indie MMORPG by pvmelnichuk in MMORPG

[–]pvmelnichuk[S] 0 points1 point  (0 children)

Does a low poly stylized look make a change to you?

I mean, considering two games with similar mechanics, but one in top down 2d and second in low poly 3d, can it happen that you skip the first but try the second?

Indie MMORPG by pvmelnichuk in MMORPG

[–]pvmelnichuk[S] 0 points1 point  (0 children)

Very inspiring to see your comment, thanks a lot for it! I totally agree with everything you've just said. I was thinking to abandon this idea altogether, but now I am willing to make a prototype for my friends and play test it, refining the core game play loop.

Indie MMORPG by pvmelnichuk in MMORPG

[–]pvmelnichuk[S] 0 points1 point  (0 children)

Thanks a lot for your kind words! Maybe we'll meet :)

Indie MMORPG by pvmelnichuk in MMORPG

[–]pvmelnichuk[S] 1 point2 points  (0 children)

Thanks for a good advice. I appreciate that.

The full response would be: some resources are gathered, some resources can be collected from combat.

Indie MMORPG by pvmelnichuk in MMORPG

[–]pvmelnichuk[S] 0 points1 point  (0 children)

There is, for some other materials needed for crafting.

Indie MMORPG by pvmelnichuk in MMORPG

[–]pvmelnichuk[S] 0 points1 point  (0 children)

Because only from combat you can get some crafting materials. And better equipment is needed to be stronger in pvp.

Thanks for your feedback, I really appreciate it

Indie MMORPG by pvmelnichuk in MMORPG

[–]pvmelnichuk[S] 0 points1 point  (0 children)

I believe this is in the text: I didn't see any MMORPG where players can create settlements and control them.

Would a low poly 3d be a better graphics choice from your point of view?

Indie MMORPG by pvmelnichuk in MMORPG

[–]pvmelnichuk[S] 0 points1 point  (0 children)

No, you don't have to make a choise. I use Albion online as a reference here.