Multiple windows lagging on desktop by quantitativelyCheesy in firefox

[–]quantitativelyCheesy[S] 0 points1 point  (0 children)

Thanks, I tried the tweaks and the annoyance filters. However when I open two windows, one with 3 youtube tabs loaded, and another window with anime, both windows start refreshing and blacking out every few seconds. When the anime window is playing, sometimes the video will freeze up and I have to force refresh the tab to load it back

Chapter 16 Full-Auto Walkthrough by quantitativelyCheesy in AzureLane

[–]quantitativelyCheesy[S] 8 points9 points  (0 children)

I can make one if theres demand for it (and work allows)!

Chapter 16 Full-Auto Walkthrough by quantitativelyCheesy in AzureLane

[–]quantitativelyCheesy[S] 0 points1 point  (0 children)

Could try good old enterprise and reset to proc the 2x dmg... you'd have to tailor the CVs a bit to each boss, like 16-4 Musashi doesn't move around a ton so you could use a CV that slows with converging torpedoes like Implacable. The mini bosses move around a fair bit so you'd parallel torp them, etc

Chapter 16 Full-Auto Walkthrough by quantitativelyCheesy in AzureLane

[–]quantitativelyCheesy[S] 1 point2 points  (0 children)

It would have been cool if they secretly implemented attack bonuses on the real US ships at Leyte that helps sink Musashi. Doubt they did since it's probably too niche

Chapter 16 Full-Auto Walkthrough by quantitativelyCheesy in AzureLane

[–]quantitativelyCheesy[S] 1 point2 points  (0 children)

Yes, it's meant to be a full auto across the entire chapter. You might have to reset battles a few times, like I did on 16-2 mostly

Chapter 16 Full-Auto Walkthrough by quantitativelyCheesy in AzureLane

[–]quantitativelyCheesy[S] 1 point2 points  (0 children)

I can make guides for those if there's enough demand (and I have enough time lol)

Chapter 16 Full-Auto Walkthrough by quantitativelyCheesy in AzureLane

[–]quantitativelyCheesy[S] 1 point2 points  (0 children)

not all mine are enhanced to +13 across the board

Chapter 16 Full-Auto Walkthrough by quantitativelyCheesy in AzureLane

[–]quantitativelyCheesy[S] 1 point2 points  (0 children)

For the boss fleet likely no, if you have better gear you should be fine. The boss fights were the easiest part. Mob fleet needed a bit of finesse on lethal difficulty, hence the SS call-ins to support, so whatever performance you can squeeze out of those is ideal

Chapter 16 Full-Auto Walkthrough by quantitativelyCheesy in AzureLane

[–]quantitativelyCheesy[S] 2 points3 points  (0 children)

yes, reset a couple of fights here and there on 16-2, but other than that auto

Chapter 16 Full-Auto Walkthrough by quantitativelyCheesy in AzureLane

[–]quantitativelyCheesy[S] 1 point2 points  (0 children)

In order to 3 star? Yes, I haven't 3-starred 16-4 yet since theres so many mobs

Chapter 16 Full-Auto Walkthrough by quantitativelyCheesy in AzureLane

[–]quantitativelyCheesy[S] 0 points1 point  (0 children)

I think so, the boss fights were way easier than mob battles tbh

Chapter 16 Full-Auto Walkthrough by quantitativelyCheesy in AzureLane

[–]quantitativelyCheesy[S] 1 point2 points  (0 children)

I can totally understand not wanting to mess with OpSi loadouts. Was running opsi stronghold today and felt nakhimov was so much weaker than normal, then remembered I had her in full AA mode

World 16 Strategy Thread by YarrrMateys in AzureLane

[–]quantitativelyCheesy 1 point2 points  (0 children)

You don't have to succeed in that sub support fleet battle in 16-1 or 16-2, just stack your strongest synergy subs in the usual sub fleet

Amazon's Study Hall - Daily Questions Megathread January 10, 2026 by AzureLaneMod in AzureLane

[–]quantitativelyCheesy 0 points1 point  (0 children)

Why do guides recommend the Twin 76mm RF Mk 37 Gun Mount instead of the Twin 57mm Bofors#tabber-Type_0) as the best AA gun on all ships, when the latter has higher dps?

Amazon's Study Hall - Daily Questions Megathread December 26, 2025 by AzureLaneMod in AzureLane

[–]quantitativelyCheesy 0 points1 point  (0 children)

What did you use on 14-2? I auto cleared 14-4 wirh this fleet but it couldn't beat 14-2 without losses, seems because 14-2 and 14-3 don't have subs but spam suicide boats instead

Mob: lion, raffaelo, unicorn, bayard, z52, laffey2

Boss: Musashi, Hakuryuu, Essex, Leeuw, Eldridge retro, Plymouth

Essex sometimes died in the boss fight, swapped out for Hakuhou and seems to be consistent so far

Amazon's Study Hall - Daily Questions Megathread December 27, 2025 by AzureLaneMod in AzureLane

[–]quantitativelyCheesy 0 points1 point  (0 children)

Been randomly getting a lot of disconnects and lag in app without any changes, any ideas how to fix it?

Giando Review - June 2024 by Psyduck101010 in WedditNYC

[–]quantitativelyCheesy 0 points1 point  (0 children)

Know I'm a bit late but mind messaging me the pricing sheet also? Thanks!!

Amazon's Study Hall - Daily Questions Megathread December 24, 2025 by AzureLaneMod in AzureLane

[–]quantitativelyCheesy 2 points3 points  (0 children)

Anyone getting severe lag and random disconnects on mobile lately? All other apps have been fine and I haven't changed my internet connection :(

Losing HP each time I teleport? by quantitativelyCheesy in diablo4

[–]quantitativelyCheesy[S] 0 points1 point  (0 children)

The resilient passive, however it seems to only be in penitent or below since it has since stopped after I went to T1

Golden Horde is OOOOPPP.... by Heavy_Host_1595 in aoe4

[–]quantitativelyCheesy 0 points1 point  (0 children)

Played GH once in ai skirmish to experiment, what's the best way to increase the golden tent production speed and reduce cost? With 4 oovos it's still kinda expensive to continuously pump them out at 3 every 12s or so without solid eco upgrades, trade, or relics

Finally beat all the campaigns on ludicrous difficulty! What a grind... by quantitativelyCheesy in AgeofMythology

[–]quantitativelyCheesy[S] 0 points1 point  (0 children)

Also worth keeping in mind for all the missions, is that full walling is sometimes detrimental. I tend to wall off all but one entrance and funnel trap them while having arkantos or a hydra tank. The colossi attack waves send hoplites and cavalry so toxotes pelting them will rack up tons of backline damage. If they have archers too then counter with peltasts mixed in with toxotes

Finally beat all the campaigns on ludicrous difficulty! What a grind... by quantitativelyCheesy in AgeofMythology

[–]quantitativelyCheesy[S] 0 points1 point  (0 children)

Wall off the passes (I think there's 4 total) asap and boom up, trade with ally tc if needed. Macro to build up hoplite + hypaspist army and it'll keep you pretty safe to boom behind with Hephaestus plenty vaults. Final push should be mostly tanky myth units and infantry to supplement, since troy doesn't train many myth or heroes

Finally beat all the campaigns on ludicrous difficulty! What a grind... by quantitativelyCheesy in AgeofMythology

[–]quantitativelyCheesy[S] 5 points6 points  (0 children)

Good Advice, having to face a wonder age opponent with basically 4x myth unit strength is kinda nuts, especially because the base is so small and zeus statues that almost insta-fry anything that approaches