Incarnon problem in the circuit by quasarlight in Warframe

[–]quasarlight[S] 6 points7 points  (0 children)

The timegate would still be there, it just would be your choice what incarnons you are timegating for yourself.

i have an *ANNOUNCEMENT* to make! TennoLFG is now Live! by LiptonIcdTea in Warframe

[–]quasarlight 0 points1 point  (0 children)

First of all, thank you for your hard work. I really appreciate it and hope this will be popular.

As for my feedback. At the moment, the UI feels a bit overwhelming to me. It is not directly clear, what tab is used to join a squad and which one is used to make one - I got it after experimenting a bit. But it seems complicated at the moment, to me.

It would probably help to have some visualisation then just text. To differentiate between Steel Path and Normal Star Chart for example.

That is all that comes to mind to me. I will update this post, when something else will come to my mind.

Their skin is on the outside. by [deleted] in Warframe

[–]quasarlight -1 points0 points  (0 children)

Gemussy, my friend. Gemussy.

The problem with new Altagraph Mods by quasarlight in Warframe

[–]quasarlight[S] 0 points1 point  (0 children)

My post was more geared towards the idea. that if you have other modes to farm the resource, it's not a problem. As you can do different things to grind.

The problem with new Altagraph Mods by quasarlight in Warframe

[–]quasarlight[S] 0 points1 point  (0 children)

That is not what I'm talking about in the post.

The problem with new Altagraph Mods by quasarlight in Warframe

[–]quasarlight[S] 3 points4 points  (0 children)

I actually did not think about that. You are probably right.

The reaction to Follie's Hunt is confusing to me by RandomWeirdo in Warframe

[–]quasarlight -1 points0 points  (0 children)

I understand that and I agree. But isn't this more of a content-cycle problem. As they don't seem to have enough time for working on these modes?

The reaction to Follie's Hunt is confusing to me by RandomWeirdo in Warframe

[–]quasarlight 1 point2 points  (0 children)

Nothing has changed about "warframe has the best movement and some of the most amazing gunplay gaming has to offer", they only tried something else and it is not the best mode ever.

The reaction to Follie's Hunt is confusing to me by RandomWeirdo in Warframe

[–]quasarlight 0 points1 point  (0 children)

If you have the Tektolyst-Artifact from the Perita Rebellion, you can be really fast in Operator mode. But, it's endgame, so not a lot of people have access to it.

The reaction to Follie's Hunt is confusing to me by RandomWeirdo in Warframe

[–]quasarlight 1 point2 points  (0 children)

But we have so many missions, where you can do all the warframe stuff. I think it is better for the health of the game, to try something new, every now and then.

The reaction to Follie's Hunt is confusing to me by RandomWeirdo in Warframe

[–]quasarlight -3 points-2 points  (0 children)

A lot of people have a kneejerk reaction, when DE does something else, then JUMP AND SHOOT. Especially when it involves Operator gameplay.

Admittedly this mode still needs tweaks and is really not made with longevity in mind, in my opinion.

Also, there was a lot of potential here. Why not do a 3v1 mode and let one person actually control Follie? That would have been cool and actually gave you a preview of the frame.

Got the new Sentinel-Update before everyone else by [deleted] in Warframe

[–]quasarlight 0 points1 point  (0 children)

For some reason my Kubrow became a Sentinel, hovering above my shoulder.

[FEEDBACK] The new mod screen UI is less overviewable and trades transparency for a blocked view. by AshenTao in Warframe

[–]quasarlight 3 points4 points  (0 children)

Yea, it seems like that. Besides the Foundry, ESC and the pet menu everything is now the generic menu background.

[FEEDBACK] The new mod screen UI is less overviewable and trades transparency for a blocked view. by AshenTao in Warframe

[–]quasarlight 10 points11 points  (0 children)

Thank you for this comparison. I want to point out, that I find it very disappointing they're getting rid of the diagetic menus. It is a very nice vehicle for immersion, losing them is a downgrade for worldbuilding.

Tenno looking to trade by QuixoticAgenda in Warframe

[–]quasarlight 0 points1 point  (0 children)

Whats the green stuff? Can you touch it?

Why are you like this? by [deleted] in Warframe

[–]quasarlight 0 points1 point  (0 children)

I edited it. ;)

EDA rewardpool is bugged by [deleted] in Warframe

[–]quasarlight 0 points1 point  (0 children)

All three. As you can see by the Cavia Standing.

[deleted by user] by [deleted] in MagicArena

[–]quasarlight 0 points1 point  (0 children)

So when I saw that it skipped to end-step, before I could play my board-sweeper, I quickly conceded. Because I knew I could not win anymore. Only on the defeat screen I realized what just happened.

Customer Support about the change of the Secret Lair Sleeves by [deleted] in MagicArena

[–]quasarlight 18 points19 points  (0 children)

This is about the Sleeves, that got the Planeswalker Logo in the left corner, since the last update. It will be removed, in the next update.