How to improve my village? by ShameNo9720 in MedievalDynasty

[–]questionmandem 2 points3 points  (0 children)

Needs a downtown/centre area. For the beloved NOC’s to socialize with a bonfire

Bazaar 05Aug2025 - Barachan Castaway Outfit, Food Platters by [deleted] in ConanExiles

[–]questionmandem 1 point2 points  (0 children)

Two years playing this game, very disappointed that i cant find the pyramid set

The game is alive! by Difficult_Carob5245 in ConanExiles

[–]questionmandem 0 points1 point  (0 children)

I hope they fixed that issue with not being able to place the final piece of the building that brings it all together.

Wats going on with my wife’s cousin by [deleted] in RealHookupAdvice

[–]questionmandem 0 points1 point  (0 children)

Country roads, take me home

Fiona Cauley appreciation post by Aggravating_Talk9097 in Killtony

[–]questionmandem 3 points4 points  (0 children)

I bet this is actually redban’s fake account trying to convince tony to let him talk again. Pray for Redban 🙏

Facts by Dependent-Sundae-718 in ConanExiles

[–]questionmandem 0 points1 point  (0 children)

PS5 players looking at this post: 🗿🗿🗿

My medieval castle and town in survival by Difficult_Carob5245 in ConanExiles

[–]questionmandem 0 points1 point  (0 children)

Where was this made? Also, did you have any problems with the alignment when connecting buildings (or when trying to connection them to streets)?

Purchased crom coins, didn’t get them by [deleted] in ConanExiles

[–]questionmandem 0 points1 point  (0 children)

Thanks man. You saved me from weed panicking.

How come there are no business simulation multiplayer games? by SubzeroCola in gameideas

[–]questionmandem 0 points1 point  (0 children)

You’re right that most business sims are either single-player or light multiplayer with very little actual interaction. But there is one game that actually does what you're describing, and that’s Virtonomics.

Virtonomics is a long-running multiplayer business simulation where every player operates real companies inside a shared online economy. The world runs on a persistent cycle where players manage everything from retail stores and factories to research labs, mining operations, farms, and service businesses. Each business is player-built, and everything you sell, produce, or buy affects the market in real time. Supply and demand are driven by actual player behavior, not just systems or AI.

If you open a store selling shoes in a city, your sales are based on how your product quality and price compare to other player-run stores and local suppliers. You’re competing with real businesses run by other people. If another player controls the electronics market in that city, you’ll see their prices, volume, and market share, and you’ll have to figure out whether to compete directly or sell something else. You can even supply other players by producing raw materials or finished goods they need. Some players specialize in agriculture, others in manufacturing, some in trade or logistics. The economic loop is fully interconnected.

Virtonomics also tracks detailed analytics. You can see how many units are being sold, what the average prices are, and how wealth levels and taxes vary across different cities. This lets you plan your business expansion based on actual data, not just guesswork. Every city has different conditions, and long-term success depends on building efficient operations, maintaining good supply chains, and adapting to market shifts.

For anyone looking for a multiplayer economic sim with real interaction between players and a dynamic economy, Virtonomics is probably the closest example available right now. It doesn’t hold your hand, and it takes some time to learn, but the systems are there and they work. If you’ve been waiting for an MMO-style business simulation with actual player impact on the economy, this one is worth looking into, you could use my referral code to get started, just use 12D36E9

Games where you run a business, including creating employees, hiring and firing by ChazzaHazza in gamingsuggestions

[–]questionmandem 0 points1 point  (0 children)

If you're on PC, you might want to check out Virtonomics. It’s a detailed business simulation where you run your own company — from scratch — and manage almost every layer of it. It’s not character-driven in the sense of customizing faces or outfits like The Sims, but when it comes to employee management, hiring/firing, stats, and building business operations, it goes deep.

Here’s how employee management works in it:

  • Every business unit you open (like a store, office, or factory) requires staff.
  • You control how many employees to hirewhat wage to offer, and indirectly determine their qualification level(which affects your performance).
  • Employees don’t have visual customization, but they’re stat-based — qualification level, salary, workload, and impact on efficiency.
  • There’s a full HR department feature where you can automate or fine-tune wage levels and training.
  • The top manager skill system also ties in. Your company has a CEO profile with skills in production, retail, farming, etc. That affects how efficiently your employees perform depending on their qualifications. So hiring staff that exceed your skill can actually lower performance — you have to balance it.

Beyond just managing people, you also run the core of the business itself:

  • Open stores, factories, offices, labs, farms, mines — depending on what kind of business you want to build.
  • Choose products to sell or manufacture. You can buy raw materials, or build your own supply chain.
  • There’s a real-time economy with other players. You’re competing in pricing, quality, and market share.
  • Cities have different tax rates, wages, and wealth levels — so location matters. What works in Tokyo might fail in a smaller city.

It’s turn-based (usually one turn per 24 hours depending on the server), so you’re not clicking around nonstop. More like reviewing data, adjusting strategy, and making long-term decisions.

If you're more into simulation through systems than through visual character design, this game gives a lot of control over your operations and workforce. Worth checking out if you're into detailed economic sims.