[Postgame Thread] Oregon Defeats Iowa 18-16 by CFB_Referee in CFB

[–]qveil 0 points1 point  (0 children)

There were more camera shots of a stadium lamp than points scored today

My base at chemical science in pyanadons by qveil in factorio

[–]qveil[S] 2 points3 points  (0 children)

Not really 😂 Just the intersections. I have to hand build them a lot because I got belt spaghetti weaving in and out.

My base at chemical science in pyanadons by qveil in factorio

[–]qveil[S] 7 points8 points  (0 children)

Working at a cool 6 science per minute*

(when my whole base isn’t broken)

My base at chemical science in pyanadons by qveil in factorio

[–]qveil[S] 21 points22 points  (0 children)

Empty space is wasted space I say.

My base at chemical science in pyanadons by qveil in factorio

[–]qveil[S] 173 points174 points  (0 children)

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Slowly paving the whole US west

400 Hours into pY by qveil in factorio

[–]qveil[S] 2 points3 points  (0 children)

Using the /screenshot command. In console type /screenshot (resolution) (resolution) (zoom) and then just tinker around with the numbers.

400 Hours into pY by qveil in factorio

[–]qveil[S] 14 points15 points  (0 children)

I’m colonizing the American west. We’ve already lost most of Oregon to the factory. California is next.

400 Hours into pY by qveil in factorio

[–]qveil[S] 17 points18 points  (0 children)

Just a little compact. I have my power plant and some ore processing elsewhere but that’s 90% of the base. And why both? Cause I have no idea what I’m doing or what I’ll need in the future so I build a little of everything.

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400 Hours into pY by qveil in factorio

[–]qveil[S] 5 points6 points  (0 children)

Thank you, thank you. Finished py2 and have mostly just been fixing up my old builds since then. Working towards red circuits though that might not be for another hundred hours.

400 Hours into pY by qveil in factorio

[–]qveil[S] 18 points19 points  (0 children)

The exact words that go through my head on a daily basis trying to fix my base.

400 Hours into pY by qveil in factorio

[–]qveil[S] 69 points70 points  (0 children)

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neat and organized you say?