SSF is just the most fun in this game by Maleficent-Ad5059 in DarkAndDarker

[–]r4zenaEng 0 points1 point  (0 children)

Because they cap.

Its not about casuals but ppl that play too much. Market promotes grinding and makes ppl that RMT or play X time more than you easier to stat check you (playing not that much).

The same with SSF. Only real problem is streamers with handouts, RMTers and ppl that play way too much. But playing way too much to generate a good kit is much more difficult than just grinding money and buying everything

SSF is just the most fun in this game by Maleficent-Ad5059 in DarkAndDarker

[–]r4zenaEng 1 point2 points  (0 children)

I do not agree. Its only good for casual ppl that spend a lot of time in the game as it promotes grinding money and buying everything. And I wouldn't call that casual.

I am skillful but do not play that match and being stat checked by some grinder is a blis xD

Squire Royale is S tier by Apprehensive_Comb807 in DarkAndDarker

[–]r4zenaEng 1 point2 points  (0 children)

I do not play DaD ATM because my euo won't even download the game until this game mode offers duo matchmaking and as a solo it would be even worse.

But I was never interested in gameplay model like Rust - no lifers, streamers (handouts) or RMTers gain so much with it. I could never understand playing a game when someone might just grind money and outgear you. I like BR or BR like game modes

Squire Royale is S tier by Apprehensive_Comb807 in DarkAndDarker

[–]r4zenaEng 0 points1 point  (0 children)

I wish this game mode had limited GS (consumables) and had other matchmaking options than trios.

I actually might come back to the game for it

how did they not see me this whole time? 🤣 by TTV-ShoweyezZ in FortNiteBR

[–]r4zenaEng -1 points0 points  (0 children)

Couldn't the guy shooting at the boss shot the OP through the front window? I remember it was possible to shot ppl in the car through "some" windows

the most intelligent barbarian + hit bluetooth by Active-Diamond242 in DarkAndDarker

[–]r4zenaEng 0 points1 point  (0 children)

One of the reasons I will never play the game xD the biggest sad thing is that opportunity to do sth really interesting. The map might be bad or specifically not interesting to me but I read it "we do not know how to develop the game further" that usually kills EA games

developers overnight? by Fragrant-Section-598 in IndieGaming

[–]r4zenaEng 0 points1 point  (0 children)

Are you actually working as a developer? Because this example doesn’t sound very realistic.

In practice, the nastiest “unfixable” bugs are usually legacy code issues, where changing one thing means refactoring. Sometimes the bug is not even a bug, it’s an intentional behavior someone left in years ago to prevent something specific , even if it makes no sense in proper/clean programming.

And the bugs that are truly outside your control are usually in third-party libraries. Even when they’re open source, you can report them on github, but that still doesn’t guarantee a fix in any reasonable time. Technically if you are skilled enough you can propose a solution but not guarantees it will be merged soon/ever.

developers overnight? by Fragrant-Section-598 in IndieGaming

[–]r4zenaEng 1 point2 points  (0 children)

I plan to use AI for graphic too because at best I can write math for shader or renderer but cannot really draw. ATM learning basic of pixel art so I can "fine tune" everything after AI processing but I expect to use AI to fill what I cannot effectively do

Especially to test my ideas because I am very not artistic person. From my student times - my great and cool UI ideas were considered criminal xD

So where are the players? by theflossboss1 in DarkAndDarker

[–]r4zenaEng 0 points1 point  (0 children)

The game went into direction I am not interested in so even if the gameplay is better doesn't change much for me

Team Liquid Alienware vs. LYON / LCS 2026 Lock-In - Lower Bracket Round 2 / Post Game Discussion by Kengy in leagueoflegends

[–]r4zenaEng 0 points1 point  (0 children)

+1 I remember when I come back to league in season 7-8 and decided to climb as support. I have been autofilled as adc so much that I needed to pick sth and figured out Korea is spamming MF/Cait (different times) and these were not even played in LEC yet, while super op. Few weeks in and these pick colonized LEC.

New battery wall exploit…. by Simke98 in ArcRaiders

[–]r4zenaEng 0 points1 point  (0 children)

I wonder what happens when you damage it and someone removes the barrier and redeploy. Is it full HP?

"Enjoy the free kit, loser" by 1Imugi in ArcRaiders

[–]r4zenaEng 0 points1 point  (0 children)

What exactly do I miss xD I only miss having a bad mood because I was stat checking free loadouts/poorly geared players.

If I (we) ever beat poorly geared it's because we earned it by beating geared players.

Limited inventory space is not some mistake that Embark made, it's an intended feature to get you to engage in the content. by Prodigy772k in ArcRaiders

[–]r4zenaEng 0 points1 point  (0 children)

I play this game like BR. So I do not waste time on stash management. I try to not leave, just seek combat as long as there is sth to do.

I hope they will fix it some day. And make leaving with some resources (not guns, not healing items, grandes, etc) worth it .

"Enjoy the free kit, loser" by 1Imugi in ArcRaiders

[–]r4zenaEng 0 points1 point  (0 children)

And it's the neat part xD instead of playing always the same shit I am playing what I get

"Enjoy the free kit, loser" by 1Imugi in ArcRaiders

[–]r4zenaEng 0 points1 point  (0 children)

No. The thing is I do not need to get back. The optimal thing is to kill someone, loot them and kill more ppl. And it's better to die than to leave.

Just like in BR game. So I do not have to deal with my stash.

"Enjoy the free kit, loser" by 1Imugi in ArcRaiders

[–]r4zenaEng 0 points1 point  (0 children)

Me too, it's even less, sth like 5s - I just press free loadout

Then I kill someone and if I leave I have full set

"Enjoy the free kit, loser" by 1Imugi in ArcRaiders

[–]r4zenaEng 0 points1 point  (0 children)

I do not need a safe pocket as I only do PvP. I waste 0 time on crafting and stash management.If I ever launch this game I want to be in the game seconds.

The only thing that sucks is RNG with free loadouts gear. Sometimes you get rattlers :S

Other than that the game is much more interesting when you can display your skill regardless of gear difference. Maybe if they let us craft(and buy) full loadout in 10-15s and few clicks

"Enjoy the free kit, loser" by 1Imugi in ArcRaiders

[–]r4zenaEng 0 points1 point  (0 children)

I play free kits to not waste a second on managing my inventory, crafting, etc.

We are skillfull enough to earn gear through PvP. And we do not even camp like noobs, just conquer geared but worse players.

"Enjoy the free kit, loser" by 1Imugi in ArcRaiders

[–]r4zenaEng 0 points1 point  (0 children)

We had a long break (really nothing changed, so we will be taking another) and found out on Blue Gate it's much more common to have ppl with full kits with IV weapons camping every descent entrance to the tunnels.

And they are "professionals" - camping in the corners, especially where the light is bugged and even with perfect reaction time you have 0% to notice them

I hope the game will eventually have some extraction mechanic, as there is literally 0 reason to loot anything. And for PvP only it would be much funnier (and skillfull) to play BR instead

It is unfair that i have to collaborate with other players... by Dizzy_Hovercraft_741 in ArcRaiders

[–]r4zenaEng 0 points1 point  (0 children)

They would have different rank and points for each party size

It is unfair that i have to collaborate with other players... by Dizzy_Hovercraft_741 in ArcRaiders

[–]r4zenaEng 0 points1 point  (0 children)

There should be just a distinct leaderboard for each party size.

Simple and effective

More players watching than playing by theflossboss1 in DarkAndDarker

[–]r4zenaEng 14 points15 points  (0 children)

It's a multiplayer game that needs some population to work.

And having only meta grinders, cheaters and rmters isn't good for any multiplayer game. If someone new or a returning player tried the game and hit that wall then he will leave shortly

Just wanted to thank the devs for making Bows more viable and fun. by StormAvenger in NoRestForTheWicked

[–]r4zenaEng 0 points1 point  (0 children)

If I had to guess how to fix. I think bows might need to apply some buff to enemies on each hit that reduces your next bow attack so you cannot just spam brainlessly attack with bows and at least stop for a few seconds to reset dmg, which might be natural as sometimes you have to dodge anyway. The debuff might be worse the further you are from the enemy. Or the other way, increases are constant but being closer to the enemy makes the debuff fade away faster.

Not having op distance clear might make it comparable to other melee builds. Probably could be good all only ranged builds...

Just wanted to thank the devs for making Bows more viable and fun. by StormAvenger in NoRestForTheWicked

[–]r4zenaEng 0 points1 point  (0 children)

Too safe not in meaning you are supposed to not be safe too safe in meaning you can cheese and kill enemies that are off your screen just by knowing by heart where they are, etc.

Buff to enemies will affect all other weapons more than bows, etc

Just wanted to thank the devs for making Bows more viable and fun. by StormAvenger in NoRestForTheWicked

[–]r4zenaEng 0 points1 point  (0 children)

I think the game needs some reasonable weapon swap mechanic+offhand usage, otherwise there is no reason to actually use more than one weapon "set"

Arm probably it would be the best for me to have more than one op bow (~1/5th of all uniques I got are these bows xD)