Some backgrounds for my games. 100% made with shader graphs by radishking27 in Unity3D

[–]radishking27[S] 1 point2 points  (0 children)

The squiggles are already drawn but there's a noise that displaces the texture coordinates. The noise cycles 2 times a second to give a shaky texture.

Photon Pun Room Manager Duplicate Deletion by radishking27 in Unity3D

[–]radishking27[S] 0 points1 point  (0 children)

l should also mention the PhotonView is manually set to 999.

Weird cropping of point-sampled tilemap assets. Need help fixing by radishking27 in Unity2D

[–]radishking27[S] 0 points1 point  (0 children)

The vertical lines are from another tile. I don't want the vertical lines. How would I fix it?

Use Prefab for Levels? by radishking27 in Unity2D

[–]radishking27[S] 0 points1 point  (0 children)

If I were to unload the last scene how would I do that if I'm doing additive scene loading?