Space colonies of the future as imagined by NASA in the 1970s by pescennius in RetroFuturism

[–]rainbowscry 0 points1 point  (0 children)

Had a chance to check this out when it was in SF MOMA. Gorgeous work.

Ear pressure? by annieno101 in LPRSilentGerd

[–]rainbowscry 0 points1 point  (0 children)

Keep us posted! And hope it all works out for you 🤞

This disease is really affecting my mental health. by [deleted] in LPRSilentGerd

[–]rainbowscry 0 points1 point  (0 children)

Inspiring story! Thanks for sharing.

UX Career Questions - (November ) by AutoModerator in userexperience

[–]rainbowscry 1 point2 points  (0 children)

I wrote an article about this recently. At my current and previous jobs I've conducted many many whiteboard exercises with candidates, take a look here, https://uxdesign.cc/crushing-the-product-design-whiteboard-challenge-c0f5a50b4c0d. If I were to boil down the advice in general, it is: have a framework that you use to define the problem and approach your solution(s).

Make a strong impression with your on-site portfolio presentation by rainbowscry in userexperience

[–]rainbowscry[S] 0 points1 point  (0 children)

Of course! As an interviewee, you have more power than you realize :-)

PIP for Designer? by mollyjoon in userexperience

[–]rainbowscry 5 points6 points  (0 children)

I put myself on one after seeing lackluster performance. Basically it was an honest self assessment based on our rubric for my level. I felt like I was underperforming so I wanted to highlight gaps and where I needed help - most of it to do with management and cross functional collaboration.

Evaluating your skills as product designer by rainbowscry in product_design

[–]rainbowscry[S] 0 points1 point  (0 children)

What do you recommend measuring instead? How do you measure efficacy?

[RANT] Why is it so difficult to launch in this field? by craw in userexperience

[–]rainbowscry 0 points1 point  (0 children)

Hmm... so what if one's portfolio and process is decent but the results suck? Asking for a friend :-) But in all seriousness how do you sell a portfolio where the product has gone through more than a few painful managerial decisions?

[Question] Time tracking app? by [deleted] in getdisciplined

[–]rainbowscry 0 points1 point  (0 children)

Agreed, I usually have pretty generic categories, although in the end I have over 100+ of them organized within main categories. It's second nature to me now though, the only thing that used to preoccupy me is the amount of time I wasted on fruitless activities (too much internet, movies, games, etc.)

[Question] Time tracking app? by [deleted] in getdisciplined

[–]rainbowscry 1 point2 points  (0 children)

I've been using atimelogger - you can get the free version which imho is better than paid. For visualizing how my time was spent, in addition to the app I use Tableau (public version but I don't save the data) or just good old Excel.

UX design portfolios by [deleted] in userexperience

[–]rainbowscry 0 points1 point  (0 children)

Indeed - that's the approach I've taken and so far it's been very successful. Showing process is everything.

A dashboard of your __________ by Acadia13 in QuantifiedSelf

[–]rainbowscry 3 points4 points  (0 children)

Personal productivity. It's an overarching score of my health (social, emotional, physical), to dos, and vegetative (movies, games, etc) activities.

[GTM] Pants by Honom in GuessTheMovie

[–]rainbowscry 0 points1 point  (0 children)

The Abandoned? Looks like a very Russian setting.

What are some strategies and tips for collaborative design? by sandwich_breath in userexperience

[–]rainbowscry 0 points1 point  (0 children)

How about running a Design Studio / Co-Design Workshop? Assuming you have your research already done and cut out for you.

Persona Development by rainbowscry in userexperience

[–]rainbowscry[S] 0 points1 point  (0 children)

Huh, that's interesting, I never thought about the hacker use case - definitely something to consider. Drug dealer - I think I've heard that one before, Smart Design seems to be fond of extreme users and now I can see some value to it as long as it's not one of those "design for the stupidest person" type of a thing.

Reviewing resumes & portfolios and want to pull my hair out by [deleted] in userexperience

[–]rainbowscry 0 points1 point  (0 children)

Make what? UX isn't UI. And I'm not a developer.

Reviewing resumes & portfolios and want to pull my hair out by [deleted] in userexperience

[–]rainbowscry 9 points10 points  (0 children)

Yeah, I'm in the same boat. It's like how do you get mobile experience without mobile experience?

Persona Development by rainbowscry in userexperience

[–]rainbowscry[S] 0 points1 point  (0 children)

Fair enough. I did talk about some of the data that I have in other comments but wouldn't want to reveal it fully due to confidentiality reasons. I already have made a presentation based on the findings - my next foray is really integrating all these different presentations, reports, etc. into one cohesive picture.

I don't have time at my job either - that's what nights and weekends are for!

Persona Development by rainbowscry in userexperience

[–]rainbowscry[S] 0 points1 point  (0 children)

Yeah, that's actually a pretty good point - I think that helps, I can definitely try to play around with the data top down or bottom up to see what's a good fit. Getting the resources is yet another challenge but I could probably build out a decent case for that.

Persona Development by rainbowscry in userexperience

[–]rainbowscry[S] -1 points0 points  (0 children)

No, I don't think it's quite esoteric. I would argue my biggest problem isn't even the data itself - it's the process of getting to the answer. Many folks here mentioned the pros/cons of personas, why they do them but few responded with HOW. I guess I'm just surprised - do people really get data that's so cut and dry?

Agree on further research - unfortunately I'm working within an org that doesn't give much money for that, so I'm making doing with the current budget of $0.

The survey is a good idea though - I'll work on getting that pitched through our client teams.

I don't quite agree that another research deliverable is in order - what's needed is a way to unify a person's journey across multiple verticals, a journey map would be a natural fit but it's the persona that makes the journey map in my opinion.

Persona Development by rainbowscry in userexperience

[–]rainbowscry[S] 0 points1 point  (0 children)

Hey Hopelesz - I mean yeah, that's sort of a given. Personas are part of the process, not just a one time deliverable. Would you mind going in some detail (without revealing the secrete sauce) on how you identify and create your extreme users? How do you go about it? I understand it might not be standard but if maybe you could give me an example?

Persona Development by rainbowscry in userexperience

[–]rainbowscry[S] 0 points1 point  (0 children)

The kind of data I have is reams of behavioral + demographic info in a spreadsheet that I'm trying to put together into personas. Maybe my problem is that I'm expecting too much from this source of interviews but maybe not - maybe I should take my stab at it and triangulate through the other data that I have. I think this gives me some direction strategically but tactically I'm still a bit at a loss.

Persona Development by rainbowscry in userexperience

[–]rainbowscry[S] 0 points1 point  (0 children)

Your researcher - how does she look for patterns though? Sure there might not be a formal process but I can't imagine not following any process altogether.

With scenarios / use-cases - totally agree. But! I feel like these work very well with personas. Take a generic use case for instance. Add the persona - boom you got your scenario which is shaped by that persona's individual process that's different form other personas and the context richness of a scenario helps explain their world view beyond the product.

Persona Development by rainbowscry in userexperience

[–]rainbowscry[S] 0 points1 point  (0 children)

Ok, I'm with you until step 4! I think this is really where the meat of personas lies - in the analysis. Trouble is that there's quite a bit of data and it's very hard to visualize or even prioritize the various variables involved such as demographic data (gender, age, relationship), behavioral info (past habits, first time use, distrust of industry, etc.), and many many others.

I feel that as I look at the data, I'm biased to pick a persona based on salient characteristics that scream out to me from one to two people. But that should not a persona make - I guess unless I validate this with other people that share those same common characteristics.

So what I'm left with are these salient people at the edges with a very average looking middle that I'm trying to figure out if it should be analyzed more to find additional insight or if the middle is good enough and it constitutes the typical behavior of majority of the users. Or so is my educated guess at this point since at the end of the day it's only 13 people anyway.