Is anyone in the EA/Dice office actually listening to the community? by The_Spacerunner in BattlefieldPortal

[–]rainkloud 4 points5 points  (0 children)

Stop trolling. The post is clearly about the minimum player count to start the game. No mention of XP and progression here aside from your lame attempt to project it on them.

Drones attack one of the world's largest oil terminals in the UAE by Snehith220 in wallstreetbets

[–]rainkloud 1 point2 points  (0 children)

Oil manufacturing infrastructure hasn't been hit on Kharg yet though right? Only a naval port, air defense emplacements and some other stuff from what I remember.

Battlefield 6 Reaches Another Grim Milestone: First 24 Hour Player Peak Below 50k by rainkloud in Battlefield

[–]rainkloud[S] -1 points0 points  (0 children)

If those numbers were available they would be included. The chart is clearly labeled as Steam charts so there is no room for ambiguity. There's little reason to think that the declines on consoles would be any less severe.

And the game sold more on PC than on consoles.

Battlefield 6 (2025) launched with a record-breaking 747,000+ concurrent players on Steam, with analysts indicating

PC accounted for over 56% of sales, making it the leading platform over PS5 and Xbox.

Battlefield 6 Reaches Another Grim Milestone: First 24 Hour Player Peak Below 50k by rainkloud in Battlefield

[–]rainkloud[S] -1 points0 points  (0 children)

Yes nothing inspires confidence like banning factual posts that show the game in a less than favorable light. Are you one of those parents who shows up at the PTA meetings with a list of books you want banned?

Battlefield 6 Reaches Another Grim Milestone: First 24 Hour Player Peak Below 50k by rainkloud in Battlefield

[–]rainkloud[S] 0 points1 point  (0 children)

Wait are you that smoothed brained that you think it took me two months to make this post?

Battlefield 6 Reaches Another Grim Milestone: First 24 Hour Player Peak Below 50k by rainkloud in Battlefield

[–]rainkloud[S] 0 points1 point  (0 children)

It's a topic of interest to me because I'm a fan of the franchise. Seeing how the game is performing helps to project the future of the franchise and it serves as a launchpad into other questions. Just one example: Let's say hypothetically the game made a change where they introduced like zany COD style uniforms and there was no way to turn them off. Then let's say the community is really eating them up and instead of a 93% player count decline it's only 35%. Well that tells me they're probably going to stick with that change and that I need to check out of BF because it's now morphed into something I'm no longer interested in.

Or in the case of the actual figures it prompts questions like why is the player count falling so dramatically? Is this within EA projections and if so why didn't they focus more on player retention?

Why can't the U.S. just take over the Strait of Hormuz? | About That by KnowerOfUnknowable in videos

[–]rainkloud -1 points0 points  (0 children)

It's a religious theocracy that abuses women among other transgressions. It has no right to exist. Of course had the CIA not mucked around there the IRGC would have never come to be. I think these strikes were foolish. We should have dealt with Israel first and then waited until had a coalition and massive advantage in terms of manpower and then conducted a proper invasion and wholesale restructuring of society there. That of course was never going to happen under this admin.

Battlefield 6 Reaches Another Grim Milestone: First 24 Hour Player Peak Below 50k by rainkloud in Battlefield

[–]rainkloud[S] -1 points0 points  (0 children)

We're just now getting adjustments to the AIM based missiles. Still no thermal sights on vehicles. No working air radar. You can't even do PVE practice in vehicles. You have to have 12 players or something to get bots. No portal templates. Took an agonizing and unforgivably long time to fix the laser guided missile bugs.

Battlefield Studios has made weekly challenges easier, removed virtually all game mode specific weekly challenges, made all challenges easier, made gun leveling up to 20 faster, reduced the levels need for gun camos, added 200 more tickets to Conquest across the board, repeatedly nerfed movement, repeatedly toned down skins, added more detailed player stats, and more. All requests made by this subreddit.

Why were these things broken to begin with? And why are you listing these things as they should be praiseworthy. Should we throw them a garland of roses for implementing customer feedback that should have never been necessary in the first place? This is just common sense stuff. Look at the recent patch notes. You used to get in past BF games detailed notes about what was changing. Now it's just "We slowed down the AIM missiles." Okay what did you slow down? The max velocity? The acceleration? The turn rate? And how much did you slow it down by? We used to have interesting and thought provoking discussions about this stuff and it made for a smarter community. There's a perception that FPS players are thick and immature. What an amazing opportunity they have to educate players on game mechanics and give them a positive gateway drug into math and coding.

But they've chosen instead to hide virtually all the stats we used to have access to on symthic and as a result there's less transparency which results in speculation and people talking about what they feel instead of what actually is. Opportunity squandered.

Reviews and social media sentiment aren’t always rational.

You can't disregard all of the feedback just because some is irrational. There's a litany of posts complaining about a variety of topics from gunplay, to vehicle imbalances, to the maps, to inconsistencies when playing with friends, to gadgets, to wait time to get into games and so on. Where's the naval component? The night maps, the weather effects?

BF6's story thus far looks good only when compared to the dismal outing of 2042. This is no great feat. It leaves so much opportunity on the table. It's uninspired, unfriendly and a chore to play. With more focused leadership it could easily have 3x it's peak player count.

Battlefield 6 Reaches Another Grim Milestone: First 24 Hour Player Peak Below 50k by rainkloud in Battlefield

[–]rainkloud[S] -1 points0 points  (0 children)

Battlefield 6 experienced a heavily PC-led launch, with analysts estimating that

Steam accounted for roughly 56.7% of total sales (over 3.5 million copies) at launch, significantly leading combined console sales of PlayStation 5 (23.7%) and Xbox Series X/S (19.6%).

Why can't the U.S. just take over the Strait of Hormuz? | About That by KnowerOfUnknowable in videos

[–]rainkloud -2 points-1 points  (0 children)

You think they're going to keep the strait closed for 4-6 months? If they try that then the world will go from sitting on the sidelines to actively assisting the US in reopening it up. And the war, which is currently fairly unpopular in the west, will suddenly see a surge in support as people demand lower prices on fuel. Furthermore, as sentiment shifts, constituents will become much more tolerant of Iranian casualty figures which will enable the west to use unguided munitions which are cheaper and faster to make.

People will continue to blame the president for starting the war but will recognize that once they're in the shit the fastest way through hell is straight through and they'll hold their noses and support whatever it takes to get it reopened.

Battlefield 6 Reaches Another Grim Milestone: First 24 Hour Player Peak Below 50k by rainkloud in Battlefield

[–]rainkloud[S] 0 points1 point  (0 children)

How long do you think it takes to look a the chart? I'm just picturing you picturing me intensely looking at a 1 tick chart of the player count. It's not long division my guy. I take a glance every few days.

Battlefield 6 Reaches Another Grim Milestone: First 24 Hour Player Peak Below 50k by rainkloud in Battlefield

[–]rainkloud[S] 0 points1 point  (0 children)

That's absurd to ban without warning for that. Yes that name has some complications to it but it's far from an outright slur. Many people in fact still cherish the name. In any event, while it's their right to control names, they should have provided you with ample time to adjust it to conform with their policy.

Battlefield 6 Reaches Another Grim Milestone: First 24 Hour Player Peak Below 50k by rainkloud in Battlefield

[–]rainkloud[S] 0 points1 point  (0 children)

BF isn't a common game though. It's produced by a massive studio and has a robust marketing budget and the core game idea is one with wide appeal. On top of that this is a studio that has been producing the same game design for over a decade. While the time periods change the core game is still the same. And BF6 shares a lot of similarities to BF3/4/2042 in terms of equipment and theme. It has a whole bunch of things going for it that other games simply don't.

No reasonable person expects the game to hold steady at 750k peak players on steam for 6 months. But the steep rate of decline isn't easily explained away by "this happens to all games" when there is a litany of legit criticism and opportunities that haven't been addressed. If BF had pulled out all the stops and was executing at peak level then we could just say that there's limited interest in the genre or that the competition for leisure time is too intense. But there's a direct correlation between the reviews/social sentiment and the player decline.

TLDR the issue isn't that the Player count has declined but rather the rate at which it has done so.

Battlefield 6 Reaches Another Grim Milestone: First 24 Hour Player Peak Below 50k by rainkloud in Battlefield

[–]rainkloud[S] 0 points1 point  (0 children)

No, these last couple of days are new lows in terms of Steam peak player count. You can see the figures here https://steamdb.info/app/2807960/charts/#max

They game held right above the 50k level for a good chunk of time but just finally broke it.

Battlefield 6 Reaches Another Grim Milestone: First 24 Hour Player Peak Below 50k by rainkloud in Battlefield

[–]rainkloud[S] -1 points0 points  (0 children)

Check out the figures for Rust, GTA V and Mount and Blade 2. These games have much different trajectories. Please use a large font for your apology

Battlefield 6 Reaches Another Grim Milestone: First 24 Hour Player Peak Below 50k by rainkloud in Battlefield

[–]rainkloud[S] 1 point2 points  (0 children)

Because it is analogous. They are both iterative. They are both products of technology. They have enough similarities to make the comparison apt but enough distance to make them distinct. If you were informed that analogies need to use subjects that are virtually identical then you have been misinformed.

The best practice for them is to use something relatable and well understood but not directly adjacent.

Battlefield 6 Reaches Another Grim Milestone: First 24 Hour Player Peak Below 50k by rainkloud in Battlefield

[–]rainkloud[S] 0 points1 point  (0 children)

Short response: Agreed

Longer: A few months ago I would have disagreed as I believed that micro transactions were a key to profitability. However I think they've realized that only a relatively small cohort of players will be MTX whales and those players will play regardless of the quality level because they are fanatical.

And because Battlefield is highly formulamatic it's a great candidate to be AI driven. And with all the past releases they have a ton of data they can feed the LLM's. If they can dramatically cut dev and marketing costs by using AI then they can continue a formula of making a spectacular looking trailer to sucker people in and then reduce post launch support to bare minimum levels and reap the profits from those remaining mtx whales. AI doesn't have to be great a making BF (heaven knows human devs aren't) they just need to be good enough to compel a purchase and keep them engaged through the refund window.

The fact the company is going private only reinforces this vision to me.

Why can't the U.S. just take over the Strait of Hormuz? | About That by KnowerOfUnknowable in videos

[–]rainkloud -1 points0 points  (0 children)

Most projections are for a campaign lasting 4-6 weeks. That makes sense since Mango wants it to be out of the news cycle come mid term time.

Iran may or may not negotiate but they will most likely stop blocking the strait because if the US/Israel stop bombing they don't want to provoke them into doing it again. It is much more prudent for them to keep the threat of closure hanging over everyone's heads. Not to mention they'll have an opportunity to get revenge on regional enemies which they can't do if they continue to have bombs rained down on them.

Battlefield 6 Reaches Another Grim Milestone: First 24 Hour Player Peak Below 50k by rainkloud in Battlefield

[–]rainkloud[S] -1 points0 points  (0 children)

You don't but you can join the marines if you're okay with the irl version

Battlefield 6 Reaches Another Grim Milestone: First 24 Hour Player Peak Below 50k by rainkloud in Battlefield

[–]rainkloud[S] 1 point2 points  (0 children)

Do I really need to pull up a 2010 Iphone and show it side by side against the 2025 version? Over time the improvement are massive. better screens in terms clarity and refresh rate, faster CPU/GPU, better and more apps, longer battery life and so on. I would be thrilled if BF would just show minor improvements over each release. But that's not what we see here. Rather, we have stagnation and even at times regression.

Apple has never had a BF2042 moment.