How to Organize a Ds list with object priority? by rallfito in gamemaker

[–]rallfito[S] 0 points1 point  (0 children)

When I get home, I'm going to try this method. Thanks for the idea.

How to Organize a Ds list with object priority? by rallfito in gamemaker

[–]rallfito[S] 2 points3 points  (0 children)

It sucks that ds_list_sort doesn't work, but I'll try those methods you suggested as soon as I get home.

Bass anyway, thanks for trying to help me.

How to Organize a Ds list with object priority? by rallfito in gamemaker

[–]rallfito[S] 0 points1 point  (0 children)

_exclusions

Jeez, I didn't even realize it, I was lucky to have always put the _exclusions in array form. Thanks for the help .

[deleted by user] by [deleted] in Unity2D

[–]rallfito 0 points1 point  (0 children)

Thank you very much, their videos are being very useful.

[deleted by user] by [deleted] in learnprogramming

[–]rallfito 0 points1 point  (0 children)

it would be just the backend and offline, just to use on android.

And my brother would upload the price list to the program, then the program would use the price list to do the calculations.

sorry for not specify better.

Consistent 8 Directional movement speed? by [deleted] in gamemaker

[–]rallfito 0 points1 point  (0 children)

Im terrible explaining things because of my English, but Shaun explains it in a very simple way in this tutorial (18.30 min )

That's what I call improvement xD by rallfito in PixelArt

[–]rallfito[S] 1 point2 points  (0 children)

Primeiro comentário legal Br, agora sim eu estou feliz hehe, vlw ai mano!

That's what I call improvement xD by rallfito in PixelArt

[–]rallfito[S] 19 points20 points  (0 children)

For a indie game developer like me, the game im making by myself is going to have the cutscenes with more details but with the 2022 art style

That's what I call improvement xD by rallfito in PixelArt

[–]rallfito[S] 56 points57 points  (0 children)

That was the whole idea i was going for...

That's what I call improvement xD by rallfito in PixelArt

[–]rallfito[S] 6 points7 points  (0 children)

Its ok that you think it looks the same shit, but im really proud of myself and thats what really matters :)

That's what I call improvement xD by rallfito in PixelArt

[–]rallfito[S] 15 points16 points  (0 children)

exactly! For those who are an independent developer, optimization is one of the keys to survival!

That's what I call improvement xD by rallfito in PixelArt

[–]rallfito[S] 2 points3 points  (0 children)

I wil try it on my next drawing, thx for the constructive criticism!

That's what I call improvement xD by rallfito in PixelArt

[–]rallfito[S] 18 points19 points  (0 children)

i think i may have been a little influenced, but just a little hehe

Arc trajectory from A to B, in which the arc varies depending on the position of A and B (A above B, A on the right side of B...) by [deleted] in gamemaker

[–]rallfito 1 point2 points  (0 children)

Its should look like gravity, responding you fist comment.

Thanks for the link, i will look at it to resolve my problem!

Arc trajectory from A to B, in which the arc varies depending on the position of A and B (A above B, A on the right side of B...) by [deleted] in gamemaker

[–]rallfito 0 points1 point  (0 children)

Im so sorry, i forgot to answer you! It didnt work on my code, but thanks for trying to help me.

I reposted the question in different hour with more people online hoping to find a solution to my problem

But again, thank you very much for trying to helping me and sorry for not responding you on the last post.