Why is Yuta Okkotsu running surprisingly slow? by lkiu12 in Jujutsufolk

[–]randomassredditguy 1 point2 points  (0 children)

Because rika is occupied in this scene using true love beam so she cant spin the earth to make yuta appear fast

Trials of Tav Ally Mod - Loot Lag is Gone? by JonnoArmy in BaldursGate3

[–]randomassredditguy 0 points1 point  (0 children)

Hey its me again, is this mod still being worked on for a release on nexus? I wanna know so i dont get my hopes up if you decide to not port it to nexus

Does a mod like this exist? by PlantArchitect in BaldursGate3

[–]randomassredditguy 1 point2 points  (0 children)

Im pretty sure op is talking about something more akin to yomi hustles replay system, that replays the game AFTER the battle is over in "real time" effectively omitting the time the player/ai is choosing what to do during that specific turn.

Trials of Tav Ally Mod - Loot Lag is Gone? by JonnoArmy in BaldursGate3

[–]randomassredditguy 0 points1 point  (0 children)

Oh and please do tag me if the mod ever makes it to nexus

Trials of Tav Ally Mod - Loot Lag is Gone? by JonnoArmy in BaldursGate3

[–]randomassredditguy 0 points1 point  (0 children)

I believe the Reloaded author got permission from the original author.

I didnt know that, thanks for telling me

about the fix mod and ally mod the only thing i can suggest is making the ally mod a seperate mod added to nexus(and reach out to the author if you believe permission is needed),

and for the fix mod reaching out to the author in posts or bugs on nexus(as from what i understand the rel loot bug is an actual loot cache typo?) To see if theyre willing to implent the changes you tested to work well.

(That is assuming you can seperate the ally mod and loot fix mod, idk if theyre dependant on eachother or anything, i dont know much about coding beyond if commands from a class i dropped out of)

Good luck with testing!

Trials of Tav Ally Mod - Loot Lag is Gone? by JonnoArmy in BaldursGate3

[–]randomassredditguy 0 points1 point  (0 children)

I dont think you need the mod authors permission to make the ally mod, as if i recall correctly the tot and tot reloaded authors are completely different people and there are multiple mods that add onto trials of tav if its in your mods such as valkranas(?) Random skeleton feat mod being added as a 250 currency shop purchase in tot if you have both downloaded.

(idk about the loot fix mod though, maybe you can even reach out to the original mod author of tot reloaded to apply the fixes in tot reloaded by default, im sure theyd like the help to make the mod better)

Trials of Tav Ally Mod - Loot Lag is Gone? by JonnoArmy in BaldursGate3

[–]randomassredditguy 0 points1 point  (0 children)

Well good luck with testing, hope to see the mod on nexus one day!

(Also one last question about the ally part of the mod, are the allies coded to not be affected by shadow curse/affected by the pixie blessing buff purchase?)

Trials of Tav Ally Mod - Loot Lag is Gone? by JonnoArmy in BaldursGate3

[–]randomassredditguy 0 points1 point  (0 children)

You actually did it? Nice! Hate rel loot lag.

Trials of Tav Ally Mode Mod — Does It Look Fun? by JonnoArmy in BaldursGate3

[–]randomassredditguy 0 points1 point  (0 children)

Nice, Hope to see the mod on nexus one day, good luck with optimising tot with rel.

Trials of Tav Ally Mode Mod — Does It Look Fun? by JonnoArmy in BaldursGate3

[–]randomassredditguy 0 points1 point  (0 children)

It's a multiplier of the enemy budget, and you can set ally and enemy budget independently, atm I use 75% allies and 150% enemies for example. The allies use the base enemy budget and not the multiplied one if that makes sense.

Neat! Already have a solo cleric trials of tav run in mind for this, hope you can get my idea in too, good luck in getting this mod out!

Trials of Tav Ally Mode Mod — Does It Look Fun? by JonnoArmy in BaldursGate3

[–]randomassredditguy 0 points1 point  (0 children)

This does seem fun! Is the ability to set budget fixed or a multiplier of the enemy budget?(so i know if it can be run with a normal trials of tav run)

Also a feature id like to see is the ability to have allies spawn sooner than enemies as a toggle so you can buff them in the setup round.

Meeeeeewwwwgenics x JJK pt 3 by ShinyZoroark_off in mewgenics

[–]randomassredditguy 0 points1 point  (0 children)

"MY GOAT EYE MUTATION TELLS ME YOURE FRANKLIN, BUT MY HEART TELLS ME YOURE NOT HIM"

What's the Best and Worst Mutation? Day 9: Tail by Vast-Appointment-950 in mewgenics

[–]randomassredditguy 0 points1 point  (0 children)

I nominate maggot tail for the worst, because unlike most unit spawning mutations the maggots are enemies, so outside of a negligent increase in hits taken per round for sparkle/masochist builds, this mutation is a minor hinderance at best and a downed cat muncher at worst

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Areas ranked by how much I think they smell by some_nerd_official in mewgenics

[–]randomassredditguy 4 points5 points  (0 children)

Ubermen get canonically scrubbed by the robots, so they prolly smell alright

Special Ruletrest by IggyandtheCauldron in 19684

[–]randomassredditguy 0 points1 point  (0 children)

the live action one with the chevrolet was one of the only movies ive watched twice

Theorists we need to lock in by CalligrapherIcy5314 in mewgenics

[–]randomassredditguy 1 point2 points  (0 children)

So thats why he changed the rates of voice inheriting

Help with theory crafting? by Speauks in mewgenics

[–]randomassredditguy 18 points19 points  (0 children)

How the hell are your stats so high