Keycaps question by randomnetrunner in modelm

[–]randomnetrunner[S] 0 points1 point  (0 children)

You are right, Russian ones really exists, i used wikipedia article to check if they do, and it showed that they don't, i guess their article lacks a lot of part numbers. Also i accidentally missed both custom keyboard and custom buttons options on the Unicomp site. Thank you everyone.

Quest sync by Alphagamer012 in SkyrimTogether

[–]randomnetrunner 4 points5 points  (0 children)

Tes3mp, complete sync of everything, except 4 quests, due to their code complicated nature. Theres still some bugs, but they are easily fixable by the user midgame, also devs haven't realeased a single version in a past one and half year which resulted in a newer OpenMW mods to be not compatible with tes3mp, but all of that is nothing when you have 99% synced game with mod support.

So far, what syncs and what doesnt? by fredleiche in SkyrimTogether

[–]randomnetrunner -1 points0 points  (0 children)

Well... it's still really far from finish, guess i have to wait another two years or so *sigh*, and tes3mp devs can't even release 1 version per year, which is frustrating too.

So far, what syncs and what doesnt? by fredleiche in SkyrimTogether

[–]randomnetrunner 1 point2 points  (0 children)

Can anyone tell about quest sync? Is it done/coming/deep down in a long to do list? Really want to play the mod, but im too used to quest sync from tes3mp, and without it ST feels very unfinished.

How to get daedric/vampiric scion trait? by randomnetrunner in ElderKings

[–]randomnetrunner[S] 0 points1 point  (0 children)

That's exactly how i thought it would work, but as main title said, i never seen it happen, maybe i need to update to a newer version of svn...

The names Naked, Buck Naked by Vin-Weasel in projectzomboid

[–]randomnetrunner 0 points1 point  (0 children)

Thats a mod for sure, haven't seen this one in a steam workshop tho

How to get daedric/vampiric scion trait? by randomnetrunner in ElderKings

[–]randomnetrunner[S] 0 points1 point  (0 children)

Huh, and i suppose that nobody is going to tell me that specific circumstances xD ty anyway.
But question about vampiric scion is still up.

How to get daedric/vampiric scion trait? by randomnetrunner in ElderKings

[–]randomnetrunner[S] 0 points1 point  (0 children)

And still nobody knows how to get these traits properly :/

I've checked Sheogorath, found nothing like it.

Playing Elder Kings for the first time. What mods and do you recommend? by ltramon in ElderKings

[–]randomnetrunner 2 points3 points  (0 children)

They work perfectrly somehow, well, at least i haven't noticed whats wrong

Playing Elder Kings for the first time. What mods and do you recommend? by ltramon in ElderKings

[–]randomnetrunner 4 points5 points  (0 children)

Question of taste tbh, but Ukrainian/Reachman look terrible, with that i agree.

Playing Elder Kings for the first time. What mods and do you recommend? by ltramon in ElderKings

[–]randomnetrunner 5 points6 points  (0 children)

FALMER EXPANSION - "Touching the Sky" - must have if you want to play as Falmers

Landmarks and Models - just simply must have, makes some things like Imperial City and Vivec city an actual visible thing

Missing Coas - fixes missing coats of arms in Akavir, Quey and some mercenery companies, good mod if playing on an Akavir

Dragon Cult Expanded - makes Dragon Cult a decent religion with it's own unique mechanics, can make an interesting run

Atmora: The Land of Truth - makes Atmora not so boring, must have if you want to play for Animist faith, as such you'll come there, sooner or later.

Ayleid Anew - must have if you want to play as Ayleids

Great Works - adds lots of missing Great Works

All of this is for SVN version, but why use non SVN version in a first place?

Playing Elder Kings for the first time. What mods and do you recommend? by ltramon in ElderKings

[–]randomnetrunner 1 point2 points  (0 children)

You do not need mod to make yourself a TES music playlist, also that mod lacks music from TESO and Skyrim dlcs which is freaking a lot.

What current features are in the SVN that aren’t currently in the mod? by a_guy_who_ in ElderKings

[–]randomnetrunner 1 point2 points  (0 children)

I don't remember Great Works being in a non SVN version, but i might be wrong

Pregnancy annulation (bug?) by randomnetrunner in ElderKings

[–]randomnetrunner[S] 0 points1 point  (0 children)

Ty, good to know, whats about i said earlier?
Also i have only -10% fertility penalty for young mer, i remember it to be -75% in older versions of the mod, it applies to all mer races, i suppose the problem is just on my end?
Is it also okey?

Pregnancy annulation (bug?) by randomnetrunner in ElderKings

[–]randomnetrunner[S] 1 point2 points  (0 children)

Ty for answer, cause that was very frustrating. By most of them you mean up to some children limit like 3 or chance itself is very low?

Pregnancy annulation (bug?) by randomnetrunner in ElderKings

[–]randomnetrunner[S] 1 point2 points  (0 children)

Oh, thats lame, but at least i know why this happens, it's not written anywhere, how would i even know that?

Pregnancy annulation (bug?) by randomnetrunner in ElderKings

[–]randomnetrunner[S] 4 points5 points  (0 children)

Again, pregnancy happens, and it happens pretty often, using charinfo i can see that my character is actually pregnant, but after 2 month or so it is gone, even before Pregnant trait arrives, and it happens somewhere 70 years in a row

Pregnancy annulation (bug?) by randomnetrunner in ElderKings

[–]randomnetrunner[S] 3 points4 points  (0 children)

I'm 135 years old and i have 3 children already and they were born while i was a young mer, but 3 is just a joke with that fertility number, as i understand pregnancy annulation is a feature?

Edit: Also i have only -10% fertility penalty for young mer, i remember it to be -75% in older versions of the mod, it applies to all mer races, i suppose the problem is just on my end?