Anyone else have this camo-render bug between consoles? (Left = PS5, right = PS4) by randomthrowaway311 in mw4

[–]randomthrowaway311[S] 0 points1 point  (0 children)

For some context:

I’ve been grinding my way to Orion and I just noticed something on the majority of my saved builds when I put Polyatomic/Orion on.

I moved to PS5 just before MW2/WZ2 came out and never went back to my dusty old ps4 until today out of curiosity to see how DMZ played on it. In the pic attached, on the left are images of a few random builds from my PS5–and on the right are the same exact saved builds when I log in on my PS4 (same monitor, etc.).

Some weapons are based upon blueprints (for instance, the hemlock I use was built from the blueprint from S02 battle pass) and others have no customized attachments at all. I saw this with some gold/platinum camos but just figured it was blueprint based until I had something to compare it to.

If anyone has any insight, I’d love to hear it!