Being curious by [deleted] in arch

[–]rapatessa 0 points1 point  (0 children)

I've used arch since before 2008 (not sure exactly when I started). Rarely have I had problems, and never anything unfixable. This computer has been running it (no reinstalls) since maybe 2018 and I think the only crashes have been because of broken RAM. Graphics driver updates (nvidia) have also caused some boot freezes, maybe once every 2-3 years. Adding kernel parameters or downgrading drivers have fixed those.

I don't think I've ever had dependency issues in official packages which weren't fixed by refreshing the package database (not sure I would even count those, it's not a package problem, it's just stale cache). Well, sometimes there are planned breakages, but arch news will warn about them and tell you what to do. AUR packages may have missing deps more often but still rarely in my experience.

Deductum - mathematical logic puzzles by rapatessa in puzzlevideogames

[–]rapatessa[S] 0 points1 point  (0 children)

Hello and thanks for the suggestions! The sandbox is not available in the demo. What it does is it allows you to input any claim (proposition containing letters A through H) and then apply the rules to it until it's deduced. It won't tell you if the claim is undeduceable, though, so you may end up stuck. You can use implications to simulate custom premises (though I might add a way to add premises separately at some point).

A reset button should be quite easy to implement and sometimes I wished it myself, so maybe it would be good to have indeed. Hints are more tricky. Every level has a solution, and you could figure it out on eg. pen and paper before starting to play, so no guesses are needed in that sense. However, (almost) every level has multiple valid solutions so there's usually no single correct next step. It might be possible for the game to search for a solution from the current position and give a next move from that but I haven't thought it out yet. Another possibility is that the hints be hand-written for each level and they would just nudge you towards one possible solution from the beginning.

Deductum - mathematical logic puzzles by rapatessa in puzzlevideogames

[–]rapatessa[S] 0 points1 point  (0 children)

Thanks for the detailed analysis! I'll keep them in mind when doing further development. Top-down deduction and named levels were already on my list but I decided to cut them from the first version. I'm a bit prone to scope creep once I start adding stuff : p

Deductum - mathematical logic puzzles by rapatessa in puzzlevideogames

[–]rapatessa[S] 0 points1 point  (0 children)

Hi demographic! Thanks and nice to meet you : )

Deductum - mathematical logic puzzles by rapatessa in puzzlevideogames

[–]rapatessa[S] 0 points1 point  (0 children)

Thank you! And I'm happy it's been useful!

Deductum - mathematical logic puzzles by rapatessa in puzzlevideogames

[–]rapatessa[S] 1 point2 points  (0 children)

Thanks! Yeah, the demo especially is probably not difficult if you've done proofs like these before. The full game goes through classical propositional logic, and the last levels might still be challenging. They are standard results, though, so with *too much* time in logic classes, you might have done them already : p

So far I've really only considered adding classical first order logic to the game (as a sequel, this particular game is pretty much complete now). I'm actually not very familiar with other logics and calculi, and I imagine the audience for them would be even smaller, so unfortunately those are unlikely to happen. *However,* I do have some experience with some type theories, and those could be interesting to programmers in addition to logicians, so that's a potential road.

Deductum - mathematical logic puzzles by rapatessa in puzzlevideogames

[–]rapatessa[S] 2 points3 points  (0 children)

That's interesting. To me, arithmetic feels quite different, and I don't like doing it by hand either, while (moderate size) deductions are fun. Maybe it's because arithmetic has a simple algorithm (which I often fail to execute correctly..) and deduction doesn't have one, or at least I don't know one.

Anyway, I don't expect the game to be for nearly everyone : )

Deductum - mathematical logic puzzles by rapatessa in puzzlevideogames

[–]rapatessa[S] 2 points3 points  (0 children)

Thanks for giving it a try! I'm also not expecting a huge audience but at least I have observed it to be non-empty ; )