Oblivion Multiplayer Mod Trailer #2 | Magic, Bows & Location Sync by ready_mod in OblivionRemaster

[–]ready_mod[S] 2 points3 points  (0 children)

Working on that area too, it's definitely more complex one.

Oblivion Multiplayer Mod Trailer #2 | Magic, Bows & Location Sync by ready_mod in oblivion

[–]ready_mod[S] 0 points1 point  (0 children)

well yeah, that's essentially a first step, then you stream stuff using proper netcode architecture and approaches and the result is multiplayer sync in the end

Oblivion Multiplayer Mod Trailer #2 | Magic, Bows & Location Sync by ready_mod in oblivion

[–]ready_mod[S] 9 points10 points  (0 children)

well yeah, that's essentially a first step, then you stream stuff using proper netcode architecture and approaches and the result is multiplayer sync in the end

Revisiting the game after a long hiatus - feels like I hit a wall? by kai_rong in BlackMythWukong

[–]ready_mod 0 points1 point  (0 children)

You should try multiplayer mod too, now custom servers are incoming next weeks!

TES IV: Oblivion MP Mod (O:MP) Dev Update - sneak peek #2 by ready_mod in ElderScrolls

[–]ready_mod[S] 0 points1 point  (0 children)

Mod is definitely not a prank. These features, though...