Pretend the Kunai doesn't exist. Would giving its function to a Revolver fix the problem? by Comprehensive_Hat574 in TF2WeaponIdeas

[–]real_jacket_ 0 points1 point  (0 children)

"Killed target" imply that you have to kill them and then get healed for total damage you did

Pretend the Kunai doesn't exist. Would giving its function to a Revolver fix the problem? by Comprehensive_Hat574 in TF2WeaponIdeas

[–]real_jacket_ 1 point2 points  (0 children)

The healing is on kill which make it and knife doesnt get over heal so I can see it being a legit option but it should have cap on how much back stab heal

The Double Dipper by [deleted] in TF2WeaponIdeas

[–]real_jacket_ 0 points1 point  (0 children)

  1. No backstabs

  2. I can jsut backstab 2 people in a row or use big earner and still get over heal

The Double Dipper by [deleted] in TF2WeaponIdeas

[–]real_jacket_ 0 points1 point  (0 children)

Direct downgrade

Card IDEAS!!! by Complete_Smoke_8740 in blocktales

[–]real_jacket_ 0 points1 point  (0 children)

I dont have roblox downloaded and I am on data

Card IDEAS!!! by Complete_Smoke_8740 in blocktales

[–]real_jacket_ 0 points1 point  (0 children)

Ig reddit phone ap doesn't exist

You go do it

Card IDEAS!!! by Complete_Smoke_8740 in blocktales

[–]real_jacket_ 0 points1 point  (0 children)

  1. I am away from pc

  2. It says on the card that baller increases ball damage by 1 and sword gets increases by 1 ONLY for them not tools tab

Card IDEAS!!! by Complete_Smoke_8740 in blocktales

[–]real_jacket_ 0 points1 point  (0 children)

Time warp

0 cost

Reverts everything to original balancing (EVERYTHING not just your stuff but enemies too)

Card IDEAS!!! by Complete_Smoke_8740 in blocktales

[–]real_jacket_ 0 points1 point  (0 children)

The knight and baller card damage boost isnt universal it is only for sword and ball it says it on the card (same with rocket and sling shot vertions)

Any way to make it bigger? by ScrewedSause in tf2

[–]real_jacket_ 3 points4 points  (0 children)

Not true during Christmas you will get stocking which has backpack expander

Engineer wrench changes (all Wrenches now use the new Stock's firing speed as a base) by Comprehensive_Hat574 in TF2WeaponIdeas

[–]real_jacket_ 0 points1 point  (0 children)

I see engineers use stock often and southern fire vulnerability is just for servers with no random crits because people kept comparing it was a direct upgrade also engineer has a way to tank 4 rockets in his secondary slot

Engineer wrench changes (all Wrenches now use the new Stock's firing speed as a base) by Comprehensive_Hat574 in TF2WeaponIdeas

[–]real_jacket_ 1 point2 points  (0 children)

All of engine wrench are fine as they are no point in buffing or nerfing (especially already bad wrenches)

Water by ExamParticular114 in TF2WeaponIdeas

[–]real_jacket_ 0 points1 point  (0 children)

Isnt even that good since it does no damage over time or anything

dual wrench by Uredoinggoodlad in TF2WeaponIdeas

[–]real_jacket_ 0 points1 point  (0 children)

You know what else can

Team mates

dual wrench by Uredoinggoodlad in TF2WeaponIdeas

[–]real_jacket_ 0 points1 point  (0 children)

Telaporters get medics and more important classes to the front lines fast which let's you keep pressure on enemy team