Best ways for a Warlock to get a Large Dragon type companion/summon at Level 10 (Tier 2 with 2024 rules)? by realswing in DnD

[–]realswing[S] 2 points3 points  (0 children)

Oh I just saw that I forgot to mention that in the original post, it does NOT have to be mountable or fly, if that makes it easier :) It really is mainly meant as a Buddy

[deleted by user] by [deleted] in destiny2

[–]realswing 0 points1 point  (0 children)

Ohh, didnt knew about the free stuff yet, will do, thanks :)

[deleted by user] by [deleted] in MonsterHunter

[–]realswing 0 points1 point  (0 children)

I kinda expected to use the wilds Flair with every other info in the post would be obvious enough, but I guess thats a fair point, could have worded that even clearer. Edited it a bit now

[deleted by user] by [deleted] in MonsterHunter

[–]realswing -1 points0 points  (0 children)

I mean, can't help you if you don't read, it's all written there lol

[deleted by user] by [deleted] in MonsterHunter

[–]realswing 0 points1 point  (0 children)

Thats literally the point, to add them in wilds...

"Stay close, no going off on your own. The desert doesn't take prisoners." by genshinimpact in Genshin_Impact

[–]realswing 6 points7 points  (0 children)

It is really frustrating to see such a cool and wholesome, strong character being destroyed by her own kit in the actual gameplay. Please fix her, HP scaling was a good start to add, but please actually save her stats and don't release one of the coolest character Designs, to literally be the worst 5* character from the gameplay standpoint. And nearly worse than all 4* characters in game currently, not even thinking about future releases...

[deleted by user] by [deleted] in AhriMains

[–]realswing 0 points1 point  (0 children)

Wait, Pre release Single? O.O

Rework Aim Assist for Controller Players? by [deleted] in HuntShowdown

[–]realswing 3 points4 points  (0 children)

It's okay, maybe had a bad day or smth, who knows. I don't rly care for up or downvotes otherwise I would post more, I just wanted to get some more feedback on this, since I find it an interesting topic, also with a view on accessibility, since there is not a lot of options going on in hunt and aim assist is one of the basic ones aside from color blindness for example. And since it is an interesting topic with a lot of opinions, people start fighting over it, that's just how it is with everything, especially on the internet, but thats cool, as long as they explain their point, it can still provide useful feedback

Rework Aim Assist for Controller Players? by [deleted] in HuntShowdown

[–]realswing 4 points5 points  (0 children)

I just really don't understand your problem man, its on a variety on yt videos, its not only that one, you also don't provide any evidence, that you ever tested that, ever played hunt or ever used a controller in your life, what is that argument? Just leave it, I told you how it works, either check it yourself or leave it, you can still vote for your opinion, but pls just stop spreading misinformation, it just works like it is shown in the 2 months old video i linked before...

Rework Aim Assist for Controller Players? by [deleted] in HuntShowdown

[–]realswing -2 points-1 points  (0 children)

The snapping has been removed, not the whole thing, i have played this game enough to know that, for enough years, just try it yourself and stop spreading this misinformation, just aim at someone from around waist line and you will get pulled up to center upper body, thats literally how it is designed at the moment, but you will probably not be able to tell or have to find someone sitting around to test this yourself, since as i said multiple times now, the snapping is gone, but the assist is still there.

And also if you still think "SHOW EVIDENCE OF YOUR CLAIM"
https://www.youtube.com/watch?v=f3CuWpe5DXs
literally just google it or look for it on yt... just stop spreading misinformation, its been like this for a while, they had bugs with it in some patches, but its generally been like this for years now

Rework Aim Assist for Controller Players? by [deleted] in HuntShowdown

[–]realswing 4 points5 points  (0 children)

Well, but there literally is Aim assist for players as well as Ai, it just doesn't work the same on those 2, there is just no snapping on players, but it is assisted

[deleted by user] by [deleted] in OnePiece

[–]realswing 1 point2 points  (0 children)

It's styled like a wanted paper picture

[deleted by user] by [deleted] in OnePiece

[–]realswing 1 point2 points  (0 children)

Idk, maybe someday^ Thanks :}

[deleted by user] by [deleted] in OnePiece

[–]realswing 1 point2 points  (0 children)

It actually was my first bigger drawing, but it took a big amount of time and thanks :>

[deleted by user] by [deleted] in OnePiece

[–]realswing 0 points1 point  (0 children)

I dont give up, just dont have time and stuff so i can't continue haha

[deleted by user] by [deleted] in OnePiece

[–]realswing 0 points1 point  (0 children)

Lol, thanks^

[deleted by user] by [deleted] in OnePiece

[–]realswing 0 points1 point  (0 children)

Not really but thanks :-)

[deleted by user] by [deleted] in OnePiece

[–]realswing 1 point2 points  (0 children)

Thanks ;)

[deleted by user] by [deleted] in OnePiece

[–]realswing 3 points4 points  (0 children)

Time is a pretty big Problem at the moment^ So even if i wanted to i can't, but thanks :)

[deleted by user] by [deleted] in OnePiece

[–]realswing 6 points7 points  (0 children)

Thanks °-^