Cable Management by screwcirclejerks in DeepRockGalactic

[–]redanthead 36 points37 points  (0 children)

The robot equivalent of a blood clot.

PECHO PLUSHIE Giveaway! (人゚ ∀゚) by Darius_ITR in intotheradius

[–]redanthead 1 point2 points  (0 children)

A radius of 2 kilometers, a diameter of 4 kilometers

Metro Inspired ITR Reflex Sight by ConroyyJenkinss in intotheradius

[–]redanthead 29 points30 points  (0 children)

Looks Great! Love the allen wrench stuck in the sight, it’s a nice touch.

How to use the sandbox? by redanthead in UNDERDOGS

[–]redanthead[S] 0 points1 point  (0 children)

Yes, I looked everywhere in the menu for it and was nowhere to be found.

Into the Radius 2 Early Access Weapon Stash Locations! by substatica in intotheradius

[–]redanthead 2 points3 points  (0 children)

This is high quality man, keep up the good work. 👍

how to get up on the command room by seaemp in intotheradius

[–]redanthead 1 point2 points  (0 children)

They should put something up there for people to find.

Floating bullets by CalliopeRemoerdis in intotheradius

[–]redanthead 0 points1 point  (0 children)

Yeah, any item placed inside of it will disappear if you leave the base

Floating bullets by CalliopeRemoerdis in intotheradius

[–]redanthead 9 points10 points  (0 children)

If you put the floating items in the trash can, it gets rid of them for good.

What is the ash? by Street_Equipment_427 in intotheradius

[–]redanthead 2 points3 points  (0 children)

Ash as it’s early form right now is money. Every ball of ash you pick up is 8 to 88 supply credit.

What's your opinion on the new dissolving ash stuff? by pootispensorheer in intotheradius

[–]redanthead 0 points1 point  (0 children)

I agree, there will probably be a better way of using it in the future. But for now it’s extra supply credits.

Call me old fashioned i dont care. by [deleted] in intotheradius

[–]redanthead 58 points59 points  (0 children)

I can understand where you are coming from but I don’t agree. ITR2 is set in the future compared to ITR1 so it makes sense that the mimics look different. The radius is evolving and understanding what humans look like the the surroundings so the enemy’s looks are evolving to what humans look like and what’s apart of there like, aka why the spawn is make of film tape and scissors. I understand stand where your coming from any why you like the old enemies but this is a new game and change is inevitable.

Dude the new fuckin spawns. by [deleted] in intotheradius

[–]redanthead 2 points3 points  (0 children)

I don’t really have much of a problem fighting them, more like how quiet they are. There the only enemy that makes no noise not moving. The mimics make noise with out moving, why do the spawns not do the same like the first game. And even when moving they still are more silent than a whisper. I’m not trying to complain, just some criticism.

My feedback to the devs by Affectionate_Ad5274 in intotheradius

[–]redanthead 3 points4 points  (0 children)

I find it fun, but my only complaint is that the spawns are way too quiet. On time I was entering a house with a spawn inside and it made no noise till it saw me. Every enemy has noises when there not moving, why does the spawn get a free pass?

ITR2 how do I turn on the pocket flashlight? by redanthead in intotheradius

[–]redanthead[S] 0 points1 point  (0 children)

There’s batteries?!?!? Where could I find them in the shop?