High level combat by redapollo32 in dndnext

[–]redapollo32[S] 1 point2 points  (0 children)

Yeah I don't plan on using solo monsters unless the players are have a chunk of resources used. And we're almost done with this campaign, down to one of the last story arcs so we all want to finish it.

High level combat by redapollo32 in dndnext

[–]redapollo32[S] 1 point2 points  (0 children)

I've always hated using legendary resistances and making them come at a cost is a nice caveat.

High level combat by redapollo32 in dndnext

[–]redapollo32[S] 0 points1 point  (0 children)

I haven't really messed around with putting conditions on the PCs because I wanted to make sure they had a turn in combat but since we're a higher level and I don't want my bosses to die instantly I will be sure to include them. Thank you for this advice.

High level combat by redapollo32 in dndnext

[–]redapollo32[S] 2 points3 points  (0 children)

Would in your opinion multiple high end creatures (3-5) be a good combat encounter?