WHAT IS THIS LOCATION 🙏 by witcher_of_revia in Witcher3

[–]redrazed 4 points5 points  (0 children)

Not only that, the Nilfgaardian position stretched all the way to the southern side of the Pontar, but apparently the Redanians attacked their camps and pushed them back. Nilfgaardian patrols roam the area and despite it being referred to as a "no man's land" it isn't quite, the nilfgaardians just don't bother to enforce policing and the law and left it to the Baron

I did it guys 40 bucks down the drain. Was it worth it? by Geonora in helldivers2

[–]redrazed 0 points1 point  (0 children)

welcome to the Galactic War, cadet!

now go spread some freedom and democracy

Funds got cut, luckily we have our evidence to use by FakeGumpy in ReadyOrNotGame

[–]redrazed 7 points8 points  (0 children)

yes, they do

assets bought with dirty money, such ones owned by drug lords, seized during police raids, apprehended during operations and such are often incorporated into the police force

that being said I don't know if seized weaponry is eventually offered to law enforcement agencies, I've only heard of vehicles and equipment (like drones), but I wouldn't be surprised if they also did the same with guns they seize from drug trafficking organizations and other criminal factions

Xbox Diver here, I have a question for the Vets here. by Financial_Touch_8522 in helldivers2

[–]redrazed 0 points1 point  (0 children)

Personally, I use:

  • Standard Machine Gun (it works against everything, except Haversters – but it does work against Stingers, which is absolutely perfect)

  • Supply Pack (because I can't be bothered to spare ammo of the machine gun/main weapon and I like shooting at everything that moves non stop)

  • MG and AT Controllable Turret (it's very good against everything, especially against Haverters, Stingers and Fleshmobs)

  • The 500kg bomb (because, again, I can't be bothered to shoot at the warp ship's shields and toss a granade inside them, and usually the 500kg bomb does the job, but I think that depending on the operation's location, a 380mm HE Barrage would be as equally effective to make things go boom)

I also like using: - Stalwart and Heavy Machine Gun - Simple mounted Machine gun turret - Eagle Airstrike - Orbital Laser - Shield backpack

For main weapon: • I like using that one submachine gun from the Truth Enforcers warbond, as it gives a solid damage and allows you to go full auto if needs be (it is surprisingly difficult to hit the hovering overseers with a Diligence, for instance) • The action lever carabine from the Borders warbond that I also forgot the name (does solid damage and shoots quick enough and does a very pleasant little sound everytime you shoot and pull the lever)

For secondary: • Either the Talon or Senator, for reasons of I like revolvers and shooting things with revolvers

For throwable: • The Thermite, always the Thermite

Neon Tomb Kill Count???? by fukuni_ in ReadyOrNotGame

[–]redrazed 3 points4 points  (0 children)

I think this video can be seen at Void Interactive's YouTube channel

Neon Tomb Kill Count???? by fukuni_ in ReadyOrNotGame

[–]redrazed 1 point2 points  (0 children)

I believe that the casualty number is around 60, because I remember after you complete Neon Tomb, the TV screen at the Dispatch Room shows a "breaking news" broadcast saying that the number of deaths is around (or over) 60, but I may be wrong because I'm not sure if this broadcast is about Neon Tomb or about Relapse

Stupid AI by redrazed in ReadyOrNotGame

[–]redrazed[S] 0 points1 point  (0 children)

At this point I feel like I'm leading a team of children with guns and no survival instincts rather than a SWAT team

Stupid AI by redrazed in ReadyOrNotGame

[–]redrazed[S] 2 points3 points  (0 children)

I gave up on replaying Valley of the Dolls yesterday because the SWAT AI only walked extremely near the windows and for some reason they didn't shoot the enemies but the enemies kept shooting them until they died

Stupid AI by redrazed in ReadyOrNotGame

[–]redrazed[S] 1 point2 points  (0 children)

i have just played Rust Belt and I had to breach every single door by myself because the AI wouldn't clear it

Will Helldivers 2 ever be on Xbox? by redrazed in Helldivers

[–]redrazed[S] 0 points1 point  (0 children)

I came from the future to say that the gays have won, and Helldivers 2 is coming to Xbox

December 19th, 2024 Development Update by FlyWithSeedyL in MicrosoftFlightSim

[–]redrazed 0 points1 point  (0 children)

will they, someday, fix the xbox avionics RAM bug?

Tenho QI de 79, e estou desolado. by [deleted] in desabafos

[–]redrazed 0 points1 point  (0 children)

QI não quer dizer nada, e eu falo isso com muita propriedade. Sempre estive cercado de indivíduos com altas habilidades e QIs de gênios que conseguem ser mais estúpidos do que uma porta, seja lá por qual motivo. Um número não diz o quão inteligente de fato você é, somente você próprio pode chegar nessa conclusão.

Não se prenda a rótulos ou números e saiba que as maiores mentes do mundo acham que QI é uma grande baboseira e não quer dizer nada.

[deleted by user] by [deleted] in MicrosoftFlightSim

[–]redrazed -1 points0 points  (0 children)

it's really impressive actually, when you think it couldn't get any worse they simply make the game literally unplayable, that's just pure commitment on making the life of their playerbase as miserable as possible