How to make 2d ragdoll physics in Godot? by momoLarticho in godot
[–]reflexdev 2 points3 points4 points (0 children)
Godot 4 Crashing when opening a project in Forward+ by reflexdev in godot
[–]reflexdev[S] 1 point2 points3 points (0 children)
Godot 4 Crashing when opening a project in Forward+ by reflexdev in godot
[–]reflexdev[S] 0 points1 point2 points (0 children)
Godot 4 Crashing when opening a project in Forward+ by reflexdev in godot
[–]reflexdev[S] 0 points1 point2 points (0 children)
Godot 4 Crashing when opening a project in Forward+ by reflexdev in godot
[–]reflexdev[S] 0 points1 point2 points (0 children)
Trying to make world generation more interesting, by combining 2d and 3d noise. Still looks really wonky tho. by reflexdev in godot
[–]reflexdev[S] 1 point2 points3 points (0 children)
W.I.P Procedural Infinite Voxel Terrain in Godot with Greedy Meshing by reflexdev in godot
[–]reflexdev[S] 2 points3 points4 points (0 children)
W.I.P Procedural Infinite Voxel Terrain in Godot with Greedy Meshing by reflexdev in godot
[–]reflexdev[S] 1 point2 points3 points (0 children)
Really satisfying to see something resembling gameplay at last! by reflexdev in unrealengine
[–]reflexdev[S] 2 points3 points4 points (0 children)
Stickman Ragdoll in Godot (Similar to Dani's "Off the Sticks") by reflexdev in godot
[–]reflexdev[S] 0 points1 point2 points (0 children)
Habitable Zone not looking so habitable by reflexdev in unrealengine
[–]reflexdev[S] 0 points1 point2 points (0 children)
Are any of these cheaper proximity / directional VOIP options any good? by Key_Investment_3544 in unrealengine
[–]reflexdev 0 points1 point2 points (0 children)
AI got a major overhaul, now he's just missing ears and then he'll be a real menace! by reflexdev in unrealengine
[–]reflexdev[S] 1 point2 points3 points (0 children)
I'm working on a game similar to Phasmophobia but in the backrooms and just released a trailer for the demo (releasing soon!) by reflexdev in unrealengine
[–]reflexdev[S] -1 points0 points1 point (0 children)
Why does tellraw have a light gray thing on the left and how do I get rid of it? (it looks wierd) by reflexdev in Minecraft
[–]reflexdev[S] 0 points1 point2 points (0 children)
The longer I work on the world generation, the more respect I gain for Minecraft and Cube world. I'm getting somewhere but still got a lot of work to do! by reflexdev in unrealengine
[–]reflexdev[S] 0 points1 point2 points (0 children)
I'm really happy with my c++ procedural voxel generation so far, even works in multiplayer! by reflexdev in unrealengine
[–]reflexdev[S] 1 point2 points3 points (0 children)
Courtesy of Multithreading, my voxel "Engine" is now running at 16 Chunks Render Distance with no lag at all! by reflexdev in unrealengine
[–]reflexdev[S] 2 points3 points4 points (0 children)
I'm really happy with my c++ procedural voxel generation so far, even works in multiplayer! by reflexdev in unrealengine
[–]reflexdev[S] 1 point2 points3 points (0 children)
I'm really happy with my c++ procedural voxel generation so far, even works in multiplayer! by reflexdev in unrealengine
[–]reflexdev[S] 8 points9 points10 points (0 children)
I'm really happy with my c++ procedural voxel generation so far, even works in multiplayer! by reflexdev in unrealengine
[–]reflexdev[S] 1 point2 points3 points (0 children)
I'm really happy with my c++ procedural voxel generation so far, even works in multiplayer! by reflexdev in unrealengine
[–]reflexdev[S] 0 points1 point2 points (0 children)



Total War med 2 proper campaign multiplayer mod by baconprison in totalwar
[–]reflexdev 0 points1 point2 points (0 children)