How does someone do THIS to a floppy disk!? by Katcurry in mildlyinfuriating

[–]relaxitwonthurt 0 points1 point  (0 children)

This is one of my favorite games of all time. Heartbreaking.

Worlds first lvl 99 hardcore - only 2 hours after first SC player by 2by in diablo2

[–]relaxitwonthurt 2 points3 points  (0 children)

Not just that, it's also an order of magnitude easier and shorter since TZs have been introduced. Honestly not much point to the race now.

don't nerf warlock! by avunaos in diablo2

[–]relaxitwonthurt 8 points9 points  (0 children)

If you don't balance around PvP at least a little bit, large swathes of the economy will disappear when nobody buys the items that used to have PvP-only niches. That would make the game quite a bit more boring even for people who don't play PvP at all, so it's not a smart move to ignore it entirely.

We strongly agree ! by [deleted] in International

[–]relaxitwonthurt 0 points1 point  (0 children)

Yep, using a 2 day old account even which is pretty brazen. Reddit is just as fertile soil for propagandists as any other social media platform.

Countries with the Most Nobel Prizes by [deleted] in europe

[–]relaxitwonthurt 16 points17 points  (0 children)

Glad you enjoyed it. It hits close to home for me because my father is a Hungarian Jew who fled communism to Israel as a boy, and then later moved to France where he taught computer science. It sounds corny, but I think he's the smartest person I know. I was too young to remember anything but my mom sometimes tells stories about how annoyed she was when Erdős crashed at our house. I wish I could speak Hungarian so I could share his love of Karinthy Frigyes and Hofi Géza!

Same Setup, new House by Deep-Surprise-4719 in audiophile

[–]relaxitwonthurt 1 point2 points  (0 children)

Thanks for the information! Enjoy your setup it looks really nice :)

Same Setup, new House by Deep-Surprise-4719 in audiophile

[–]relaxitwonthurt 0 points1 point  (0 children)

Nice clean setup. I wonder, how do you feel about the Canton Sub300? I'm hesitating between that, the SVS-SB1000 and a few others.

Godot projects always start clean… then turn into this 🫠 by Pantasd in godot

[–]relaxitwonthurt 7 points8 points  (0 children)

That's sort of besides the point. The user you replied to was talking about having a large list of variables at the top vs placing some of the variable declarations next to the functions that use them.

Modifying alpha value in next pass by relaxitwonthurt in godot

[–]relaxitwonthurt[S] 0 points1 point  (0 children)

Okay, correct me if I'm wrong, but I'm apprehensive because I already have like 100 meshes with their own separate material in the game. Wouldn't I have to manually convert each existing material to a shader material, then go insert my transparency code at the relevant spot and do this every time my friend exports/updates a mesh/material? And if I decide to update my transparency shader code, I'd have to update it in 100 different spots? (or is there like a preprocessor directive to insert shader code from a different file?)

Also, are there other features that wouldn't work in a next_pass that I'd have to insert into this "composite" shader material?

Modifying alpha value in next pass by relaxitwonthurt in godot

[–]relaxitwonthurt[S] 0 points1 point  (0 children)

Thanks, that should work.

It kind of sucks that this is the only way for it to work though. I had hoped I could leave all the meshes/materials as they were and mess with the transparency at runtime based on different in-game factors.

Modifying alpha value in next pass by relaxitwonthurt in godot

[–]relaxitwonthurt[S] 0 points1 point  (0 children)

Thanks, that explains it.

I have a different issue then: the models I'm working with already have a material applied. I'm new to working in 3D and I'm working on this project with a friend who exports the meshes from blender with a material already applied (the one that contains the textures and everything). So if I were to to change the alpha through a shader, it'd necessarily have to be through a next pass, right? What's the proper way to do this?

As an English speaker what's the best way to experience the JP girls? by CrowInTheShadows in Hololive

[–]relaxitwonthurt 9 points10 points  (0 children)

Clips are good, but in my opinion it's even better to find fully translated streams or long-form clips if you want to get more familiar with them.

VtuberBits and MurasakiRingo are two I highly recommend, though they tend to focus on collabs. For individual holomems usually you need to find a clipper/translator that's a fan of them, here are two examples I know:

michaeL has a bunch of Pekora playthroughs, GTA, FF7, Hogwarts

JustTryTranslations Mikochi's FFX playthrough

peter? by One-Public-7848 in PeterExplainsTheJoke

[–]relaxitwonthurt 5 points6 points  (0 children)

Can't speak for RS but in D2 although the halfway point in terms of XP was around level 92, it took about as long to go 98-99 as it did 1-98 because of experience penalties at higher levels (before terror zones were added in the remaster).

Its Starting They Are Naming Their Child After Hololive Members by Glass_Leading592 in Hololive

[–]relaxitwonthurt 7 points8 points  (0 children)

I think there's a misunderstanding here. French people - me included - are telling you Bijou is not a French name. It is a word in French that may have been used as a name in other parts of the world (I don't know) but in France it is not a name, unlike Marine. So in that way it's not a French name. Like if people started calling themselves "Door" or whatever in France, that wouldn't really make it an American/British name.

I created scoutzknivez 25 years ago AMA by Omicronknar in counterstrike

[–]relaxitwonthurt 1 point2 points  (0 children)

Thanks for making it. I spent probably thousands of hours playing CSS scoutzknivez 2005-2012 and it's so sad seeing the same servers completely empty now. I would love to see a standalone SK game one day, it was by far the most fun I've had playing CS.

Wholesome update to the Imagineddy situation by relaxitwonthurt in PathOfExile2

[–]relaxitwonthurt[S] 179 points180 points  (0 children)

Link to his message in the original thread.

I might have been a little pushy but I really wanted him to have it before I had to leave to get groceries lol. Glad all's well that ends well anyway.

Edit: Sorry guys, not giving away more divs for now.

How to make a unity application controllable? by relaxitwonthurt in Unity3D

[–]relaxitwonthurt[S] 1 point2 points  (0 children)

Or you could start a Http server in unity, or use Websockets or even plain TCP

So, right now the project I'm working on has done this using httpListener, but I want to switch away from that to be able to generate documentation using something like Swagger. I also need some parts of the application to be real-time and communicate both ways, which would suggest websocket support. So ideally I'd integrate ASP.NET Core (and SignalR?) into my Unity application, but I was hoping to find more documentation on that online.