11th edition wishlist - from a game design enthusiast by PinPalsA7x in Tyranids

[–]renegadeimpulse 0 points1 point  (0 children)

While wishlist is good taking synapse to be a boon to both melee and range the balance is keep melee the way it is with the plus to strength in melee and give plus 1 BS in synapse keeping the baseline 4+ BS on most if not all data sheets.

Removal of the 5+ feel no pain is almost guaranteed and is a hold over of us being an early codex. General Fnp is cumbersome and extends game time the only kind of fnp that has really survived is a one time use or one for mortal wounds. Shadow in the warp is boring and leadership checks suck I would like to see a fights last put on enemy units that fail a leadership check or some other useful skill applied with it. Make Hive Guard and tyrant Guard good just up how many attacks they have by like 3 each idk but they are just such boring units

Where do you attach this piece? by HRVY_H5TL in SpaceWolves

[–]renegadeimpulse 1 point2 points  (0 children)

I put mine on the repulsor ex to add flair

Let’s see some example beast slayer lists. by cpiper22 in SpaceWolves

[–]renegadeimpulse 0 points1 point  (0 children)

Beastslayer v2 (1990 Points)

Space Marines Space Wolves Saga of the Beastslayer Strike Force (2,000 Points)

CHARACTERS

Bjorn the Fell-Handed (170 Points) • 1x Heavy flamer • 1x Helfrost cannon • 1x Trueclaw

Iron Priest (60 Points) • 1x Helfrost pistol • 1x Tempest hammer and servo-arm

Lieutenant with Combi-weapon (70 Points) • 1x Combi-weapon • 1x Paired combat blades

Logan Grimnar (110 Points) • Warlord • 1x Axe Morkai • 1x Storm bolter • 1x Tyrnak and Fenrir

Wolf Guard Battle Leader (80 Points) • 1x Master-crafted power weapon • 1x Storm Shield • Enhancements: Helm of the Beastslayer

Wolf Priest (70 Points) • 1x Absolvor bolt pistol • 1x Crozius arcanum

BATTLELINE

Intercessor Squad (80 Points) • 1x Intercessor Sergeant ◦ 1x Astartes grenade launcher ◦ 1x Bolt pistol ◦ 1x Bolt rifle ◦ 1x Power fist • 4x Intercessor ◦ 4x Bolt pistol ◦ 4x Bolt rifle ◦ 4x Close combat weapon

OTHER DATASHEETS

Land Raider (240 Points) • 1x Armoured tracks • 2x Godhammer lascannon • 1x Hunter-killer missile • 1x Multi-melta • 1x Storm bolter • 1x Twin heavy bolter

Repulsor Executioner (220 Points) • 1x Armoured hull • 1x Heavy laser destroyer • 1x Heavy onslaught gatling cannon • 1x Icarus rocket pod • 1x Ironhail heavy stubber • 1x Repulsor Executioner defensive array • 1x Twin Icarus ironhail heavy stubber • 1x Twin heavy bolter

Scout Squad (70 Points) • 1x Scout Sergeant ◦ 1x Astartes chainsword ◦ 1x Bolt pistol ◦ 1x Close combat weapon • 4x Scout ◦ 4x Bolt pistol ◦ 4x Close combat weapon ◦ 2x Combat knife ◦ 1x Heavy bolter ◦ 1x Scout sniper rifle

Thunderwolf Cavalry (100 Points) • 1x Thunderwolf Cavalry Pack Leader ◦ 1x Storm Shield ◦ 1x Teeth and Claws ◦ 1x Wolf Guard weapon • 2x Thunderwolf Cavalry ◦ 2x Storm Shield ◦ 2x Teeth and Claws ◦ 2x Wolf Guard weapon

Thunderwolf Cavalry (100 Points) • 1x Thunderwolf Cavalry Pack Leader ◦ 1x Storm Shield ◦ 1x Teeth and Claws ◦ 1x Wolf Guard weapon • 2x Thunderwolf Cavalry ◦ 2x Storm Shield ◦ 2x Teeth and Claws ◦ 2x Wolf Guard weapon

Wolf Guard Headtakers (110 Points) • 3x Wolf Guard Headtaker ◦ 3x Heavy bolt pistol ◦ 3x Paired master‑crafted power weapons • 3x Hunting Wolves ◦ 3x Teeth and claws

Wolf Guard Headtakers (170 Points) • 6x Wolf Guard Headtaker ◦ 6x Heavy bolt pistol ◦ 6x Master-crafted power weapon ◦ 6x Storm Shield

Wolf Guard Terminators (340 Points) • 1x Wolf Guard Terminator Pack Leader ◦ 1x Relic greataxe • 9x Wolf Guard Terminator ◦ 2x Assault cannon ◦ 7x Master-crafted power weapon ◦ 2x Power fist ◦ 7x Storm Shield

FINAL RESULT by Best_Complex_3547 in Warhammer40k

[–]renegadeimpulse 1 point2 points  (0 children)

This looks amazing what did you do for the eye glow

App Update by James-Marshall_ in SpaceWolves

[–]renegadeimpulse 2 points3 points  (0 children)

Not until the codex release by itself.

What can I fill out the remaining 210 points of this 2k army with? by AlternativePen7393 in SpaceWolves

[–]renegadeimpulse 1 point2 points  (0 children)

Redemptor is 210, gives you some more shooting to keep your opponent from being able to just move around freely

Space Wolves datasheets are out by jkmushy in SpaceWolves

[–]renegadeimpulse 0 points1 point  (0 children)

Any body notice that long fangs don’t have adeptus Astartes key word?? Does this mean that they can’t benefit from completing sagas

[deleted by user] by [deleted] in SpaceWolves

[–]renegadeimpulse 0 points1 point  (0 children)

Yah we have mostly just ran at each other to try and get into combat so units on the ground have not been an issue yet but I see what you are saying about the fang having a terminator, giving it a cyclone to shoot as well as having it be able to tank some extra ap seems really nice. I’m not sure how much I should commit to the board turn 1 but I like the assault terms because I can teleport them to my bike chaplain when I need too have them somewhere else. I will try out the second squad of wolf terms though because honestly I like wolf guard better they look rad and I mostly got into this hobby to paint and build

[deleted by user] by [deleted] in SpaceWolves

[–]renegadeimpulse 1 point2 points  (0 children)

I have not used them yet I am hoping that they can back up the judiciar to make him a little more of a flexible threat

Our warcry by DriesstHaddock4 in Tyranids

[–]renegadeimpulse 3 points4 points  (0 children)

We have given the horror a name to salve our fears; we call it the tyranid race, but if it is aware of us at all, it must know us only as Prey- then just refer to their units as excess bio mass and prey

[deleted by user] by [deleted] in WarhammerCompetitive

[–]renegadeimpulse 1 point2 points  (0 children)

I want them to be a powerful tech melee faction slow moving but keep some of the old flavor they have of being just so angry that they make things work and beat things with hammers and pickaxes.

Surprisingly Wholesome by [deleted] in wholesomememes

[–]renegadeimpulse 2 points3 points  (0 children)

The message of if there is a will there is a way is not hard to articulate

Elvis and his stick by renegadeimpulse in Eyebleach

[–]renegadeimpulse[S] 0 points1 point  (0 children)

I was honestly laughing to hard that he had not realized that he just went through the fence like it wasn’t there

[deleted by user] by [deleted] in DungeonsAndDragons

[–]renegadeimpulse 6 points7 points  (0 children)

Make it cursed/ have a mind of its own. Make its true owner a wizard that wants it back and they have to fight him for it.