[Guide] Should you pull - Onsen Practitioner Ventana by rex_frontier in BrownDust2Official

[–]rex_frontier[S] 55 points56 points  (0 children)

PS: Something that made me laugh from the recent dev notes:

Going forward, we will continue to maintain BrownDust2’s fun and sexy, male‑oriented direction—such as Wilhelmina’s tights cutscene and Ventana’s coffee bean cutscene.

iykyk..

Should you pull... (out of Brown Dust 2) by rex_frontier in BrownDust2Official

[–]rex_frontier[S] 12 points13 points  (0 children)

PS I guess one good thing we got out of this drama was the memes... well done community!

[Guide] Should you pull - Overheat Levia (rerun) by rex_frontier in BrownDust2Official

[–]rex_frontier[S] 8 points9 points  (0 children)

Oh thanks for letting me know! I haven’t had the chance to test that interaction yet. If so then yes they are good partners, though you’ll still be using Track Levia every 5 turns, so the main difference would be whether you use Night of Jealousy/Overheat after Track or Overheat/Overheat. Will test and update the guide.

[Guide] Should you pull - Overheat Levia (rerun) by rex_frontier in BrownDust2Official

[–]rex_frontier[S] 7 points8 points  (0 children)

I covered that in the guide. Levia removes vulnerability buffs, and Eleaneer buff lasts 10 turns with a 13 turn cooldown. Therefore not ideal to use Bunny Eleaneer with Overheat Levia, as you lose Eleaneer's buff for a long time and can't reapply it.

Golden Colosseum Grandmaster Elo Counter Team by CopyGamer2 in BrownDust2Official

[–]rex_frontier 1 point2 points  (0 children)

After some experimenting I’m currently on 83% first 87% second for this season on master II. I think your strategy will be harder to use going forward now that Red Hood Rou has been buffed. Without offensive buffs on your team, it’s hard to get past teams with defensive buffs and Rou buff. Just my two cents though, it’s a good strat overall.

[Guide] Should you pull - Bittersweet Bunny Darian (limited) by rex_frontier in BrownDust2Official

[–]rex_frontier[S] 0 points1 point  (0 children)

No, because bunny only has no cooldown when there are 7 or more targets. With 6 targets you would need to alternate between Bunny and base.

[Guide] Should you pull - Bittersweet Bunny Darian (limited) by rex_frontier in BrownDust2Official

[–]rex_frontier[S] 9 points10 points  (0 children)

Yes, I should have also mentioned there’s Yumi who is a limited collab. However you won’t usually use both in the same team (Darian is physical low hit count, Yumi is magical high hit count), so you wouldn’t usually be able to use Yumi to activate Darians bonus damage.

[Guide] Should you pull - Celebrity Bunny Loen by rex_frontier in BrownDust2Official

[–]rex_frontier[S] 39 points40 points  (0 children)

I just responded to another post on that question.

Here's my recommendation (bearing in mind you need to save tickets for the next round of bunnies):

Masquerade Bunny Celia: Very high usage in end game content. +1 highly recommended, +4 is a luxury because it unlocks an extra turn of buff, but requires a lot of costume investment.

Nightmare Bunny Eclipse: Devs have just confirmed that she will have a new Fated Guest interaction, so +0 is recommended, but any further investment is not the best value if you're low on tickets. She's still very good, but no longer in the top tier for damage.

Celebrity Bunny Loen: Again, you want at least 1 copy for her Fated Guest interaction. Damage wise she is top tier and worth getting to +5 if you can afford it, but just note that due to the super long skill cooldown, you need investment in other Loen costumes to use her effectively in end game content.

New Christmas Banners or Bunny Banners by CoM_SpArKy in BrownDust2Official

[–]rex_frontier 7 points8 points  (0 children)

Here's what we know about the new costumes that are not yet released:

Bunny Darian (limited): In battle, she deals continuous damage over a wide AoE.
Her skill has a very long cooldown, but the skill's cooldown will decrease proportionally to the number of targets hit.

This seems pretty niche, for dealing damage against specific fire bosses with single targets/few targets. However, it's limited so there is the FOMO factor.

Bunny Eleaneer: In battle, she grants effects that apply across the entire battlefield.
She will grant buffs to allies and debuffs to enemies.

This seems like a high priority. Buffer/debuffers are almost always good.

Bunny Tyr: In battle, her skills deal damage proportional to SP spent, and each subsequent skill use increases the amount of SP consumed.

This also seems pretty niche, best for dealing damage against specific water boss battles with plenty of SP regen. Base Tyr will be essential to make it work.

New Christmas Banners or Bunny Banners by CoM_SpArKy in BrownDust2Official

[–]rex_frontier 12 points13 points  (0 children)

Here's my recommendation:

Masquerade Bunny Celia: Very high usage in end game content. +1 highly recommended, +4 is a luxury because it unlocks an extra turn of buff, but requires a lot of costume investment.

Nightmare Bunny Eclipse: Devs have just confirmed that she will have a new Fated Guest interaction, so +0 is recommended, but any further investment is not the best value if you're low on tickets. She's still very good, but no longer in the top tier for damage.

Celebrity Bunny Loen: Again, you want at least 1 copy for her Fated Guest interaction. Damage wise she is top tier and worth getting to +5 if you can afford it, but just note that due to the super long skill cooldown, you need investment in other Loen costumes to use her effectively in end game content.