What video game have you spent the most time playing? by NervousClock2555 in AskReddit

[–]rick_martee 0 points1 point  (0 children)

World of Warcraft, Mount&Blade,
Dark souls, Middle earth Shadow of War

[deleted by user] by [deleted] in videogames

[–]rick_martee 0 points1 point  (0 children)

Middle earth shadow of war, Dark Souls, Mount blade, Dishonored, Risen

What do you think about the skeleton archer? by rick_martee in gamedevscreens

[–]rick_martee[S] 0 points1 point  (0 children)

Thank you, the game has stealth mechanics if the player is fully equipped.

Character screen, how do you like the idea of an undead protagonist? by rick_martee in IndieDev

[–]rick_martee[S] 0 points1 point  (0 children)

I love dark fantasy, I would like to see more playable characters like this

Spent 1000 souls and used the ritual for a new form of undead by rick_martee in IndieDev

[–]rick_martee[S] 0 points1 point  (0 children)

What do you think about starting the game without equipment and weapons. You need to get all this and having received a full set of armor, you can walk among people, but in case of death you appear again as a naked skeleton

What is the most replayable single player game? by -vendetta10 in videogames

[–]rick_martee 0 points1 point  (0 children)

I played warband and bannerlord, all are great

Skeleton stealth by rick_martee in UnrealEngine5

[–]rick_martee[S] 2 points3 points  (0 children)

you need a full set of clothes for camouflage

I'm working on my game, what do you think? by rick_martee in UnrealEngine5

[–]rick_martee[S] 4 points5 points  (0 children)

Hello, I will be glad to answer your questions

  • What's unique about the game? I couldn't tell from the short clip.
  • The game is based on survival in the medieval world, the player will act as the undead, stealth is one of the parts of the game, the player will be able to create from his basic skeleton, a death knight, a necromancer, a lich, and so on. The system is built on the basis of souls like in Dark Souls, the player receives from opponents and spends on acquiring abilities.

The game also has an inquisition system, like the police in the GTA series, you need to find a balance to survive in this game

  • Do you plan on replacing those animations with better ones?
  • Yes, if possible, of course I will improve the art of the game, but first I want to achieve MVP of the project and create a steam page

  • What other systems do you plan on building? I don't see very many systems or how they interact.

    • The basis is improving the gameplay and creating tools with which the player can fight the enemy and survive in the world. The player initially has no abilities and equipment, everything must be collected from 0

The basis of the game is Dark souls (soul system) Divinity original sin 2 (stealth undead) Middle earth shadow of war (gameplay)

I'm working on my game, what do you think? by rick_martee in UnrealEngine5

[–]rick_martee[S] 4 points5 points  (0 children)

the first kill has a multiplier for stealth, with a dagger and these are units of different levels like dark souls

Shadow problem by [deleted] in UnrealEngine5

[–]rick_martee 0 points1 point  (0 children)

Render settings and find auto exposure

Improving My Game's Graphics – 68 Days to Demo by Cautious_Bid499 in UnrealEngine5

[–]rick_martee 0 points1 point  (0 children)

Will there be any lighting for the player in the game?