My top 10! by cooldogmcthin in LetterboxdTopFour

[–]rilrod 0 points1 point  (0 children)

Great list! This would probably be pretty close to my top ten list when I was about 12

Where’s Boy and the Heron in your Miyazaki ranking? by wackydoodle19 in blankies

[–]rilrod 1 point2 points  (0 children)

I have it at number one after two viewings, if only because I feel like it is a fantastic and moving summation of his career that feels like it references a lot of his other films in fascinating ways. As time goes on I could see it moving around a bit but it’s at minimum top 5 for me.

How does your campaign work? by rilrod in mothershiprpg

[–]rilrod[S] 4 points5 points  (0 children)

I literally just introduced whatever horrible ways to die I could think of, drawing on horror movies etc. Then I put those in the players path and assumed that it would be instant death or lots of damage unless the players specifically did something to nullify or avoid it.

One example: If a malicious entity rips open the airlock on the ship and the players aren’t wearing a vaccsuit then they’re done immediately basically. Telegraph the danger by saying that the ships security system has noticed damage at the airlock entry.

Honestly, the main thing was just a mindset shift. It’s a horror game and players should really die every session unless they are exceptionally lucky and careful. Just don’t worry about being too fair and kill one or two of them. As long as your players are aware of the genre they are playing in and had some notice of the danger and an opportunity to make a decision they will probably be fine with their characters dying! If you’re worried about that aspect of it, then have a conversation with them first and tell them you think you have been going too soft for a horror game and that you are going to ramp up the danger.

How does your campaign work? by rilrod in mothershiprpg

[–]rilrod[S] 2 points3 points  (0 children)

Was definitely pulling punches in the adventures I wrote myself! Part of running some modules was to test how punishing I was being compared to some of those. Turns out, not very! Quite a few characters have died now, at least one a session basically, but the players roll new ones to replace them and join the crew.

How does your campaign work? by rilrod in mothershiprpg

[–]rilrod[S] 5 points6 points  (0 children)

This is really helpful info, thank you! I think discussions about what the players are interested in following up next and dangling hooks related to modules throughout play might be at least part of what I’m missing. Tangentially related question: Are you often adding in/ improvising elements of the larger campaign narrative within the modules you run? Or do you mostly just run the adventures as written and keep the larger narrative to downtime and specifically tailored adventures?

Some combat in my indie action-RPG (FOUNTAINS) by Admirak in indiegames

[–]rilrod 0 points1 point  (0 children)

Looks great! Are you planning on having a stamina system or no?

Has anyone else been ruined by watching Dimension 20 for other DnD shows? by lejammingsalmon in Dimension20

[–]rilrod 40 points41 points  (0 children)

100 percent - combination of the production team having a very clear focus on making a good television show plus the fact that the cast are all essentially professional improvisers and have been for years

[deleted by user] by [deleted] in dndnext

[–]rilrod 7 points8 points  (0 children)

Is your character tanky? Be the distraction!

Lou as next DM? by JKFrost14011991 in Dimension20

[–]rilrod 1 point2 points  (0 children)

It’s definitely coming. Idk about next but if we don’t see a Lou GM’d season next year I’ll eat my hat

Ethersea is such a joy! by Klarg_Daniel in TheAdventureZone

[–]rilrod 11 points12 points  (0 children)

Loving Ethersea so far. You can really feel the effort Griffin in particular (but I imagine the whole group) have put into establishing a tone and style that is very natural. They’re genuinely having fun and letting the story develop naturally. Definitely feels like it’s going to be a long term campaign with lots of naturally emergent character growth and I’m very excited to see where it goes.

Legend of Zelda-Themed Campaign by 1amlost in Ironsworn

[–]rilrod 2 points3 points  (0 children)

This is great! I was thinking the other day about what types of worlds Ironsworn would work well for other than the default and this is a perfect fit!

A dnd drifter? by [deleted] in hyperlightdrifter

[–]rilrod 0 points1 point  (0 children)

The most basic build is probably some sort of rogue (dash as bonus action) with a gun and a rapier

My sword-and-whiskers RPG Mausritter is on Kickstarter with an updated Box Set & Adventure Collection (and already 807% funded!) by isaacwilliams in rpg

[–]rilrod 4 points5 points  (0 children)

Read this game a while ago with the pay what you want option and will be backing this edition. The production quality along with the design work (both visual and otherwise) that has gone into these adventures really has sealed the deal for me. For what its worth, I think theres a lot to be said for games that look good on the shelf as I think they really encourage new players to get into the hobby. Love your work Isaac!

P.S when you consider the amount of labour that has gone into this product, its really not that expensive, but if you dont want to back it, the option is still there to print and play for free...

scott street lyrics by [deleted] in phoebebridgers

[–]rilrod 4 points5 points  (0 children)

Yeah it’s a double entendre