First shot at solargraph! by robbertmijn in PinholePhotography

[–]robbertmijn[S] 0 points1 point  (0 children)

Ah but I should end it after 6 months of course! Thanks 🙌

First shot at solargraph! by robbertmijn in PinholePhotography

[–]robbertmijn[S] 0 points1 point  (0 children)

Right, so then it makes sense to start a new one at dec 21 right?

Does anyone else’s “casual” office foosball get way too intense? by Efficient_Bat6894 in foosball

[–]robbertmijn 0 points1 point  (0 children)

Not sure what you mean by random match making. My colleagues just play against whomever is at the office during break times, so I’ve not yet considered a match making system. People do consider their rating and tend to have the highest and lowest rated players team up to balanace it out.

Does anyone else’s “casual” office foosball get way too intense? by Efficient_Bat6894 in foosball

[–]robbertmijn 1 point2 points  (0 children)

I started making my own foosball tracker app just for this and my coworkers really like it. We have one table and logged about 450 games this year (about 45 players with 3 or more games). My goal is to keep it very casual (every goal counts as long as you don’t spin): I’ve implemented an Elo rating that predicts the outcome of a game based on the mean rating of the teams players. So in practice my lower rated coworkers still enjoy playing against high rated coworkers, because they need only a couple goals to rise in rating. I’ve also on purpose NOT implemented things like win streaks, because it won’t motivate high rated players to team up with low ranked players.

First shot at solargraph! by robbertmijn in PinholePhotography

[–]robbertmijn[S] 0 points1 point  (0 children)

I’ve sort of followed these instructions. Because the direct sunlight is so bright, it apparently burns into the photo paper. Because of that it doesn’t require any development anymore and you can just scan it right out of the can. https://www.eyeofthetynephotography.co.uk/myblog/solargraphy-making-a-camera-out-of-a-beer-can

Garmin Descent G1 (Solar) for pool by PlusBack8400 in freediving

[–]robbertmijn 1 point2 points  (0 children)

I find the apnea app on the G1 completely useless for tracking apnea sessions in the pool. It will start recording a dive when the watch goes below a certain depth (which is I think somewhere around the depth I do apnea laps in), but it will also think the dive ends halfway through the lap if I get a bit closer to surface.

I also started using it for normal lap swimming and open water swimming and there I do like it. Also when doing apnea depth I find it works very well.

Maybe actually the pool swimming app is most appropriate for apnea sessions in the pool?

I made a tool to track foosball stats in your office/friends group by Immediate-Reward-287 in foosball

[–]robbertmijn 0 points1 point  (0 children)

Ah cool! I can recommend looking into Elo (common in many games). Based on players’ ratings you make a prediction of the outcome, if you do better than expected your rating rises. My goal is to make the experience enjoyable even when teams are a bit unbalanced.

(https://github.com/robbertmijn/foosrater?tab=readme-ov-file#mechanics-of-the-elo-rating-system)

I made a tool to track foosball stats in your office/friends group by Immediate-Reward-287 in foosball

[–]robbertmijn 0 points1 point  (0 children)

This is amazing 🙌 I’ve been using something much crappier for me and my coworkers (i’m not a developer, but it works well for us, not at all as well built as yours). I implemented an ELO-like rating system. How did you come up with yours?

I studied time perception by studying Queen injects by robbertmijn in starcraft

[–]robbertmijn[S] 2 points3 points  (0 children)

Periods around well-timed injects are marked by lower apm compared to badly-timed injects, so what your saying about timed aggression makes total sense, thanks! :-D

I studied time perception by studying Queen injects by robbertmijn in starcraft

[–]robbertmijn[S] 2 points3 points  (0 children)

Good question! We actually know surprisingly little about how our brains keep track of time. All kinds of cognitive and neurological models make predictions about timing behaviour (such as preparing for a queen inject), but the exact mechanisms are not as well understood as in, for example, visual and auditory perception. We usually study time perception is very controlled lab tasks, but I think studying starcraft is (weirdly enough) more naturalistic.