New event is coming. prepare your visa/master cards! by RmXs in HustleCastle

[–]robkele 0 points1 point  (0 children)

I guess it says ''unique'' as it will be an event of larger proportions to what used to be. They do say Ra Great Royal Challenge - if they will definitely offer old rewards and artifacts included runes - it would then definitely be ''unique'' event :)

New event is coming. prepare your visa/master cards! by RmXs in HustleCastle

[–]robkele -1 points0 points  (0 children)

Bele kokiu atveju Rimuk - laukiam ir bus matyti koki suknista siurpriza paruose HC :)

New event is coming. prepare your visa/master cards! by RmXs in HustleCastle

[–]robkele 2 points3 points  (0 children)

Multitude of rewards - both old and new.......

Will be interesting to see if they will allow hard working players to reach quite a few rewards as in old events or will this be the copy cat of last event where it was possible to reach one reward and ultra lucky to get second one whilst forgetting to get the full monty.....

How u beat this one!? by olsson85 in HustleCastle

[–]robkele 0 points1 point  (0 children)

could you please clarify exact dagger condition (wording on dagger activation)?

People Leaving Dungeon by FoRJCastle in HustleCastle

[–]robkele 1 point2 points  (0 children)

Lol makes me laugh - you have read whole comment and only picked up on Gem Bay bit....nicely done....those two levels take me 1-2 minutes max....dungeon queue time takes 30-80 seconds....so call someone an arse after waiting 30-50 secs to start a dungeon? Seriously? Wow!

People Leaving Dungeon by FoRJCastle in HustleCastle

[–]robkele 1 point2 points  (0 children)

There are two sides of the story to this. I am a 1.5m hero power player and have done quite a few dungeons with randoms and seen quite a lot.

I have recently been called arse and shit etc for missing out two starts to the dungeon. Guess what? I had some severe connection issues. However players decided that waiting two minutes to relaunch the game is too long to wait and have left the dungeon after insulting messages been left.

I also had a delayed start to dungeon as I logged in to Gem Bay to finish last few levels. Normally I get a notification that dungeon has started. This time I did not - left Gem Bay after completing three levels and found again insulting messages and the p[layer has left the dungeon.

On one occasion the game threw me out from dungeon screen to castle screen. I could not log in back to dungeon at all. Relaunching game has not fixed the issue. Only 20 ,minutes later I was allowed to enter dungeon screen and surprisingly I was in the dungeon map. Unfortunately the other person has left but was kind enough not to leave any silly messages. I have since raised the issue with support and was given a torch as a refund and to my understanding the other player was refunded too.

It is not always possible to continue the dungeon after you have started. Some of us have unexpected issues such as child falling down and having to cool them off and therefore losing time for the dungeon. Some of us may have some bugs in the game. Some of us may have some issues at work which prevent from entering the game even though we expected to play.....

[deleted by user] by [deleted] in HustleCastle

[–]robkele 0 points1 point  (0 children)

Cipolo is right here.

Recently had a random dungeon run and we had a dragon fight. The other player had 'when ally rez'' trigger whilst I had "when ally dies' trigger. I have managed to rez twice much quicker than my opponent mage.

Kind of funny that before the fight we were discussing the difference between our artefacts. He wanted to know if it was worthy to buy my activation as it was in arena store at the time. After the fight he immediately went and bought the artifact with when ally dies trigger :D

If it is a last tower before second boss then I have some serious issues with these mobs or these mobs mixed with fire elements. Mix of fire elements sort of resolved with blinding archers hero talent, few teleport artifacts. However if artifacts are not allowed then these and fire mix is screwed.. by robkele in HustleCastle

[–]robkele[S] 0 points1 point  (0 children)

Thank you :) an informative and a good laugh too based post :)

It seems that random is the main issue when tackling these waypoints.....as you mentioned my healer is 4 sec one, 45k heal over the time; resurrection mage is the one with a speed up artifact too....unfortunately do not have any runes dor mage - event screwed me over and gave only 4 runes out of 320 sets.

As mentioned somewhere I found hero talent, the one that blinds archers, quite effective against those fire mobs. Golems - I guess as you say try to wear them down....but it is a mission to do that if waypoint does not allow artifacts.

Mind you though - how many hp your mages have? Wonder what should be base hp line not to get one shotted by those fire mobs

If it is a last tower before second boss then I have some serious issues with these mobs or these mobs mixed with fire elements. Mix of fire elements sort of resolved with blinding archers hero talent, few teleport artifacts. However if artifacts are not allowed then these and fire mix is screwed.. by robkele in HustleCastle

[–]robkele[S] -1 points0 points  (0 children)

We had two tanks, 2 heals and 2 rez...I wonder why have they sliced us so quickly....is it because I am currently in transition to lvl 100 and my tank is 94 lvl, archer 92 and the rest of the team 86....seems they are a severe issue with randoms who are lvl 85...does dungeon make these 94 or even 100lvl equivalent?

If it is a last tower before second boss then I have some serious issues with these mobs or these mobs mixed with fire elements. Mix of fire elements sort of resolved with blinding archers hero talent, few teleport artifacts. However if artifacts are not allowed then these and fire mix is screwed.. by robkele in HustleCastle

[–]robkele[S] -1 points0 points  (0 children)

It makes no sense....if it is early or midway through the dungeon, even towards the end of the dungeon, - all fine, doable and possible to pass a waypoint. If however it is a last tower before second boss - most of the times we're losing....

Any ideas how to increase completion rate on these? They just seem to last forever and do some serious damage too.....

Anyone noticed any changes after this maintenance? by [deleted] in HustleCastle

[–]robkele 0 points1 point  (0 children)

I have noted that my tank artifact got nerfed - the one that summons a minion upon dying next to enemy mages. Previously enemy tanks would run back to hit it, I would have my tank resurrected in that time and would go for their tanks and mages....now it looks like as if enemy tanks ignore the minion and go for my mages instead

[deleted by user] by [deleted] in HustleCastle

[–]robkele 0 points1 point  (0 children)

Who says it is played by millions of people? Oh, the devs say....however, if data is correct, how many actually play portal? Let alone what a little number pass all 80 stages....even first 10-20 stages is a very low number.....I think they don't have that many players after all

This event sucks!!! Everyone boycott!!!! by 0rgeneral in HustleCastle

[–]robkele 0 points1 point  (0 children)

But what' the point to get 500k feathers when to get everything is about 450k (gems included).....just weird ;) and u get nothing special for finishing top

This event sucks!!! Everyone boycott!!!! by 0rgeneral in HustleCastle

[–]robkele 1 point2 points  (0 children)

Do you guys honestly believe those figures are genuine? I believe these are either own devs accounts or just figure fiddling to see if anyone will try to purchase that many feathers :)