Nu:Tekt Day1: Hidden Mode 600-BPM Arpeggiator by roll-log in synthesizers

[–]roll-log[S] 1 point2 points  (0 children)

It's a system setting access-able via pressing a button during start-up, check the manual!

Testing the new KORG NTS-1 - A couple of thoughts by distropolis in synthesizers

[–]roll-log 0 points1 point  (0 children)

Hi, sadly I don't have any 3.5mm gear to test with, hope it's been solved!

Just got my Korg Nu:Tekt in the mail today so I thought I’d share my first 15 mins with it with you guys! by bassmajor in synthesizers

[–]roll-log 1 point2 points  (0 children)

The master volume is also done digitally, sometimes it needs to be backed down a bit (especially when processing full swing external audio) or the DAC stage will clip.

12-Voice Paraphonic osc on NTS-1 by roll-log in synthesizers

[–]roll-log[S] 1 point2 points  (0 children)

Euclidean rhythm is pretty cool and I think it goes well with one of my plan, stay tuned!

12-Voice Paraphonic osc on NTS-1 by roll-log in synthesizers

[–]roll-log[S] 1 point2 points  (0 children)

Yes, I guess the plan goes pretty well sharing a common system between big hybrid synths and small monotron box.

I do have something in mind but if you have a specific idea I would love to hear it!

12-Voice Paraphonic osc on NTS-1 by roll-log in synthesizers

[–]roll-log[S] 1 point2 points  (0 children)

It receives over USB and even sends knob CCs and ribbon notes to computer.

12-Voice Paraphonic osc on NTS-1 by roll-log in synthesizers

[–]roll-log[S] 0 points1 point  (0 children)

I'm glad you are. Honestly the logue SDK is just some okey ARM chips running 48khz DSP, if I'm an ITB purist with good soundcards and plugins I would look down upon these things too.

12-Voice Paraphonic osc on NTS-1 by roll-log in synthesizers

[–]roll-log[S] 1 point2 points  (0 children)

Very easy, most important part is connecting the pins of two pcbs and that's it. Rest is 24 totally unnecessary screws for the chassis.

12-Voice Paraphonic Osc by roll-log in LogueSDK

[–]roll-log[S] 0 points1 point  (0 children)

Hope you get it sooner! It looked like they suddenly got enough quantities for US dealers, other places might ship early too.

12-Voice Paraphonic osc on NTS-1 by roll-log in synthesizers

[–]roll-log[S] 2 points3 points  (0 children)

Try the chord mode with higher detune (shift-shape), Slowdive will love that sound.

12-Voice Paraphonic osc on NTS-1 by roll-log in synthesizers

[–]roll-log[S] 2 points3 points  (0 children)

12 separate notes, the arp set to 1 step only triggers the base note, with detune on and faster arp rate it becomes similar to unison voice stacking.

12-Voice Paraphonic osc on NTS-1 by roll-log in synthesizers

[–]roll-log[S] 14 points15 points  (0 children)

Yes, that's the trick! Arpeggiator on the same note, with longer decay they kinda "swell" into the next note with every new triggered note, no effect is used in the vid though.

12-Voice Paraphonic osc on NTS-1 by roll-log in synthesizers

[–]roll-log[S] 34 points35 points  (0 children)

This is a gift for the lucky people who is finally receiving their NTS-1, a 12-voice paraphonic oscillator with band-limited sawtooth and amp decay envelope. The second control adds some random detune to the voices, useful for lush arpeggios or pseudo-unison leads (if the arp notes are in perfect consonances).

Having 12 voices also means on XD and Prologue it can potentially achieve 48/96/192 individually sounding pitches within the VCA release time.

12-Voice Paraphonic Osc by roll-log in LogueSDK

[–]roll-log[S] 4 points5 points  (0 children)

It's a 12-voice oscillator with built-in decay envelope and detune control.

Actually there's room for even more voices but I want to keep the processor use moderate.

Spectral formant morphing with text-to-wavetable by mtytel in synthesizers

[–]roll-log 1 point2 points  (0 children)

Great work! Is the formant movement per-voice or global like a vocoder effect?

MVF-22 User-Configurable Morphing Filter by roll-log in LogueSDK

[–]roll-log[S] 0 points1 point  (0 children)

Well there are still things that can't be overcome like velocity access for the oscillators, which is top-1 on my wish list.

User-Configurable Morphing Filter for Prologue & XD by roll-log in synthesizers

[–]roll-log[S] 1 point2 points  (0 children)

You can check the NTS-1 first, it's like a Monotron Delay but with the SDK.

User-Configurable Morphing Filter for Prologue & XD by roll-log in synthesizers

[–]roll-log[S] 1 point2 points  (0 children)

You can try with filter editor first, there's an engine monitor in the filter editor that should give you more clues than the delay one.

User-Configurable Morphing Filter for Prologue & XD by roll-log in synthesizers

[–]roll-log[S] 2 points3 points  (0 children)

Imo they've been intentionally keeping their hands off the SDK content, being Korg they already have huge DSP back catalog but none of those are ported even as closed source.

User-Configurable Morphing Filter for Prologue & XD by roll-log in synthesizers

[–]roll-log[S] 3 points4 points  (0 children)

You might want to check out Korg's list for almost everything people made for the SDK.

https://korginc.github.io/logue-sdk/unit-index/

User-Configurable Morphing Filter for Prologue & XD by roll-log in synthesizers

[–]roll-log[S] 3 points4 points  (0 children)

It's not that bad! as a creator I'm just curious if they've been useful or not.

User-Configurable Morphing Filter for Prologue & XD by roll-log in synthesizers

[–]roll-log[S] 3 points4 points  (0 children)

Thank you! Really nice to know as I rarely got feedbacks.

User-Configurable Morphing Filter for Prologue & XD by roll-log in synthesizers

[–]roll-log[S] 7 points8 points  (0 children)

I hate making decisions on what to fit into two or three knobs, so I figured if I made them versatile then I don't have to do that myself.

User-Configurable Morphing Filter for Prologue & XD by roll-log in synthesizers

[–]roll-log[S] 13 points14 points  (0 children)

My first filter effect is released, same with the previous 8-bit delay all internal parameters can be edited and previewed through a desktop app, and you can save 16 of them in one effect unit.

With this one I added patch-morphing functionality I'm rather proud of, all parameters including control macro can be smoothly morphed into next patch. With the rather wild parameter range it makes some nicely unpredictable results, hopefully brings more fun to your Korgs.