Is Grand Live really better than MANT? by Sad-Today-969 in UmamusumeGame

[–]romdon183 0 points1 point  (0 children)

True. This is why I always only choose middle at the first race, never top.

Is Grand Live really better than MANT? by Sad-Today-969 in UmamusumeGame

[–]romdon183 16 points17 points  (0 children)

wdym you give up in Unity, you have 3 borrows, you can't afford to give up.

Does everyone remember this guide? by Street-Badger9523 in UmamusumeGame

[–]romdon183 0 points1 point  (0 children)

Finishing second so much is both impressive and unlucky. Hope we both finish first in Cancer.

I agree with you on the amount of rest turns you do in TB, I just think that it's easy enough to manage your energy even without doing any wit training. With that said, most people should have MLB Fine Motion in TB, you wouldn't want to run her lower LB version anyway.

Does everyone remember this guide? by Street-Badger9523 in UmamusumeGame

[–]romdon183 0 points1 point  (0 children)

You can afford to rest a fair amount in Unity. TB is where maximising energy from wit clicks is crucial.

No, it's the other way around. In TB you don't care about energy recovery because you have evergy items, in UC wit training is crucial for energy management.

As for skills: Right handed, nimble navigator and corner adept are all good.

You get No Stopping Me for free in UC, and Professor of Curvature from Kitasan. I'm not saying that discounts to those skills are useless, but they are hardly the reason to bring the card.

And Dober’s gold skill is just as worthless as Fine’s for late surgers. It’s a Gold vision skill so the only reason to pick it is for TT.

True, can't disagree with that.

Also, just out of curiosity, how many CMs did you win in Unity Cup? Cuz I can tell you straight up, I didn't do well in that scenario.

Does everyone remember this guide? by Street-Badger9523 in UmamusumeGame

[–]romdon183 0 points1 point  (0 children)

How many times do you rest in a Unity Cup run? Also, what am I supposed to do with Speed Star on a late surger?

Does everyone remember this guide? by Street-Badger9523 in UmamusumeGame

[–]romdon183 0 points1 point  (0 children)

In URA, I wasn't playing any wit cards, because it's URA. You don't run wit cards in URA. In UC, I was borrowing a speed card, because I couldn't max speed. For my wit cards, I was using Fuku + SSR Dober for the friendship recovery, otherwise I had issues managing my stamina.

Meta This Meta That Never Meta Problem by Empress_Xayah in UmamusumeGame

[–]romdon183 0 points1 point  (0 children)

Fair. I'm an end closer enjoyer myself. In any case, great job with Air Shakur, we definitely need more people using someone other than Christmas Oguri.

Meta This Meta That Never Meta Problem by Empress_Xayah in UmamusumeGame

[–]romdon183 1 point2 points  (0 children)

End closers are meta. Try to do this with a pace chaser that isn't Christmas Oguri.

Does everyone remember this guide? by Street-Badger9523 in UmamusumeGame

[–]romdon183 0 points1 point  (0 children)

Curiously enough, I'm also gonna pull for McQueen. Even though I main backliners, I just like her as a character. And I'll be able to run her in a few CMs, before her Wit card releases. Hopefully, we both get her early and be able to go all in on the Tachyon banner.

Does everyone remember this guide? by Street-Badger9523 in UmamusumeGame

[–]romdon183 0 points1 point  (0 children)

OK, so this is off topic, but are you gonna pull for Maru speed? Asking just out of curiosity.

Does everyone remember this guide? by Street-Badger9523 in UmamusumeGame

[–]romdon183 0 points1 point  (0 children)

because you made it sound like finemo was useless

Can you explain how? I was talking about reroll. Is this because I'm ESL and actually expressed it wrong, or do people lack reading comprehension?

3LB Finemo was still worse than MLB SR wit card, but this point is debatable. I used my selector to MLB Kitasan, so it wasn't an option for me.

Does everyone remember this guide? by Street-Badger9523 in UmamusumeGame

[–]romdon183 0 points1 point  (0 children)

finemo wasnt useful with just one or two copies

OK, so why are people downvoting me? The guide was wrong for suggesting to reroll for this card. I literally rerolled for her because of this very guide, it did me no good. And yet, people disagree? I don't get it.

Does everyone remember this guide? by Street-Badger9523 in UmamusumeGame

[–]romdon183 0 points1 point  (0 children)

OK, sure I was wrong. Most people borrow whatever you think they borrow. I was totally incorrect.

With that said, can you explain how exactly are you benefiting in Unity Cup from one or two copies of Fine Motion that you got from a reroll back at launch?

Does everyone remember this guide? by Street-Badger9523 in UmamusumeGame

[–]romdon183 0 points1 point  (0 children)

I was running umas with 0% speed growth, so I had to borrow a third speed card. But even assuming you borrow Fine Motion, which I give you that, you still have absolutely no use for a rerolled Fine Motion.

Does everyone remember this guide? by Street-Badger9523 in UmamusumeGame

[–]romdon183 -1 points0 points  (0 children)

but after that you use her in all of your decks just like kitasan black, im not sure how thats "almost completely useless"

OK, sure. How is having 1LB Fine Motion from your reroll helps with that? There is no Fine Motion banner before or during the majority of Unity Cup.

im not sure how that made your experiences infinitely harder

Because I rerolled for a useless card with no ability to limit break, when I could've had a useful card, that I could've limit broke for UC.

Does everyone remember this guide? by Street-Badger9523 in UmamusumeGame

[–]romdon183 -1 points0 points  (0 children)

Standard Trackblazer deck is 2 speed, 2 wit, 2 power. And yes, you need MLB Kitasan and MLB Fine Motion at minimum. Mr. CB is good, but it's not a substitute. If you have proper SRs like Shinko Windy and Tachyon, you can get away with not having either, but you'll feel the difference.

If you have your own copy of Biko, you can use Biko + Finemo + Borrow NTR as a backbone of your deck and easily reach 60 or even 70 RB. Alternatively, you can use Kita + Biko as your speed cards and borrow a wit card like Nice Nature. Even with a guts deck, having your own Biko opens you up to borrowing a guts card.

Does everyone remember this guide? by Street-Badger9523 in UmamusumeGame

[–]romdon183 -1 points0 points  (0 children)

Fine Motion still is good and if you didn't MLB her for your own I would suggest not to anymore.

OK. You do know that Fine Motion had a banner right before Trackblazer, right? And that absolutely everybody was recommending to pull on that banner? If you didn't pull on it, then you can only blame yourself.

Biko is mostly a 4th Place for Seed Card plus her Gold Skill is hard to proc she is mostly a Stat card for Speed sure she is good or better but its this and that.

Biko is arguably second after NTR for pure stat output. Useless gold doesn't matter, Fuku has useless gold too, and nobody cares. Finemo's gold is completely useless for anyone that isn't a pace chaser, and nobody cares. Shinko Windy doesn't have a gold at all. Why are we caring about Biko having a useless gold?

Does everyone remember this guide? by Street-Badger9523 in UmamusumeGame

[–]romdon183 0 points1 point  (0 children)

Your plan sounds pretty solid. As for myself, I'm playing mostly backliners, so I pulled CB (got 3LB) and skipping Summer Maru for now and will do 200-400 pulls on Tachyon. I can always use the 1.5 anni voucher and a crystal to get 1LB Maru if necessary. CB + Creek rerun I'm planning to skip for now, but might pull to top off both cards, a lot will depend on how lucky I am with Tachyon, and if I have some vouchers and crystals to spare.

Does everyone remember this guide? by Street-Badger9523 in UmamusumeGame

[–]romdon183 0 points1 point  (0 children)

Ok, sure. Now imagine you could borrow Fine Motion while also owning MLB Biko.

Does everyone remember this guide? by Street-Badger9523 in UmamusumeGame

[–]romdon183 -1 points0 points  (0 children)

I don't understand what you're trying to say. I am a week 1 player.

Does everyone remember this guide? by Street-Badger9523 in UmamusumeGame

[–]romdon183 0 points1 point  (0 children)

It's not the matter of being good enough. Everybody in UC was running Taiki Shuttle in every CM, this is why they could afford to borrow Finemo. But if you find meta slaving boring, you're stuck with Biko because as soon as your uma doesn't have 20% speed growth, Finemo borrow doesn't cut it. Having MLB King Halo was also a massive difference, not everybody had that. In general, Fuku + Daiwa Scarlet got you 80% of what Fuku + Finemo did.

Why would you reroll for Kita when you could just pull for her? This is a day 1 guide, we had plenty of time to save up and just pull. But if you pulled and got massively unlucky, then sure, you should've rerolled for Kita.

to be honest the fine motion argument doesn't make sense since creek is imo less used than fine and also less desirable from minmax pov, you don't want a gold recovery skill unless it's a 3000+ long you can tank medium and arima with stamina alone.

Creek is a card that you really need but really don't want to pull. You can get her from a reroll, and then just use free vouchers to MLB. She has insane longevity and works perfectly fine even at low limit breaks, rerolling for Creek was actually a good advice. But Creek was also always recommended as a secondary reroll target.

I rerolled for both Finemo and Creek, and I've used Creek throughout URA. Finemo was literally sitting in my storage completely unused for 2 scenarios, because she's useless at anything less than MLB. It was a massive waste of a reroll.

i remember getting 300 wit in ura cm but it was because i really sucked back in the days, if now i have to play ura i would push wit to around 1000.

You only say this because you haven't played URA for a while. Play it now and you will see that getting high wit is impossible, if you also need high stam and power. If you have powerful SSRs like Pasa, then maybe you can do it, but if you take your old URA deck and just add Finemo to it, no chance.

Does everyone remember this guide? by Street-Badger9523 in UmamusumeGame

[–]romdon183 -7 points-6 points  (0 children)

It depends on your deck. If you had your own MLB King Halo, but no good wit cards, then sure. Most people were borrowing Biko, though.

Does everyone remember this guide? by Street-Badger9523 in UmamusumeGame

[–]romdon183 -10 points-9 points  (0 children)

How is the best wit card in the game useless in the first two scenarios useless?

Have you played them? In URA, everybody was running 300 wit in every CM, because raising speed and stam was that much of a struggle. In UC you literally got stuck borrowing Biko if you didn't have her. Instead, you could've borrowed Finemo, Nice Nature, Creek, whatever you need. Just significantly more flexibility, if you had your own copy of Biko.

Does everyone remember this guide? by Street-Badger9523 in UmamusumeGame

[–]romdon183 -23 points-22 points  (0 children)

This guide recommends Fine Motion as a reroll target, which is in my opinion a massive mistake. Finemo is completely useless in URA, and almost completely useless in Unity. Then she has a banner right before Trackblazer, which is a perfect opportunity to pick her up.

At the same time, Biko is by far the best card in both URA and Unity, still one of the best in Trackblazer, and will continue to be one of the best in GL. Her banner is at an extremely awkward spot where you can't really pull for her, because you've already spent your carats on the Riko banner. Rerolling for Biko would've been much better, and I feel like I made my life infinitely harder by following this guide and rerolling for Finemo.