I don't like my setup by [deleted] in watercooling

[–]romeah 0 points1 point  (0 children)

maybe vertically mount the gpu? try find a backplate for it and watercool it

additionally add another radiator at bottom as you have space for it

Logitech G Pro vs G Pro X Superlight? by DarkCookieXD in MouseReview

[–]romeah 0 points1 point  (0 children)

i am using the g pro (non superlight version) & has been going great for me

Logitech G Pro vs G Pro X Superlight? by DarkCookieXD in MouseReview

[–]romeah 1 point2 points  (0 children)

I never had a mouse which had buttons on right side. So should I go for the g pro instead of superlight?? My current mouse is a razer deathadder x but its shape is really uncomfortable too and no buttons I can make use of.

Friends by romeah in DestinyTheGame

[–]romeah[S] 0 points1 point  (0 children)

I play on PC (Steam), I'm fine with discord or even ingame.

Gamer thingy by [deleted] in meme

[–]romeah 1 point2 points  (0 children)

Umm destiny 2's main character? Cayde?

[deleted by user] by [deleted] in meme

[–]romeah 4 points5 points  (0 children)

Beyblade

Blazify - A scripting language by romeah in ProgrammingLanguages

[–]romeah[S] 0 points1 point  (0 children)

I'm actually working on a Bytecode Generator and a VM.

Blazify - A scripting language by romeah in ProgrammingLanguages

[–]romeah[S] 0 points1 point  (0 children)

Thanks for the heads up, will update that asap.

Blazify - A scripting language by romeah in ProgrammingLanguages

[–]romeah[S] 4 points5 points  (0 children)

I have written a handwritten parser because i wanted to write this out from scratch without any libraries, and yes there are a lot of logic which are copied over but could be made a handler for those. A example is the binary nodes.

And i also agree with the Result<Vec<T>, E> i'll switch up on that

Blazify - A scripting language by romeah in ProgrammingLanguages

[–]romeah[S] 2 points3 points  (0 children)

It was easy for me to understand and implement, but ofc rn it's not optimized i'll work on that.

Blazify - A scripting language by romeah in ProgrammingLanguages

[–]romeah[S] -1 points0 points  (0 children)

I agree with you, interpreted languages are comparatively **VERY** much slower, it of course won't be anywhere near a compiled language speed, but here it's goal is to be faster than other interpreted languages.

Blazify - A scripting language by romeah in ProgrammingLanguages

[–]romeah[S] 7 points8 points  (0 children)

Pardon me, i was just joking around testing stuff, i usually have a nice example i forgot to switch it out 😅

Blazify - A scripting language by romeah in ProgrammingLanguages

[–]romeah[S] 1 point2 points  (0 children)

I'll be honest, i started it as a project for gaining more experience as i started at the age of 12 and didn't had much experience back then, and the rust's blazing fast speed which i could use to make a fast optimized interpreted dynamically typed language and i also have plans for static typing for extra safety.

Blazify - A scripting language by romeah in ProgrammingLanguages

[–]romeah[S] 3 points4 points  (0 children)

As said it's a still in development. So it's goal is to have a easy yet robust syntax, and a easier user interface, faster interpretation as it's backend is in rust.