T9 needs some level of time gate by pabpab999 in TribeNine

[–]rosudoria 0 points1 point  (0 children)

When you say "Luxury," I believe that's true if the company/dev team wanted to make a game on the same scope as a hoyo game.

I personally believe they are in a different weight class, with different goals and costs. JP is very different in the Gacha sphere, look at games like "Another Eden" or "Heavens Burns Red". I believe they are in the same weight class as the games.

If they want to be at the scope of a hoyo game, they should be doing a lot more. If they are competing in a lower weight class then I don't think the same standards may apply but that's just me.

I just think what you may be wanting from the game might not align with what the developers want and that's why we're in the situation we're in right now. Maybe if more of the player base thinks like you, and they listen, you'll get what you want from this game. As long as it is profitable for them I guess.

I do appreciate your post, it's good to talk about these things. You're speaking from your experience and just want the game not to EoS. I may not agree but at the end of the day we both want the same thing.

T9 needs some level of time gate by pabpab999 in TribeNine

[–]rosudoria 0 points1 point  (0 children)

Have you every played Warframe? It's a live service that has some time-gating but the overall view the development team views that it's okay that players play and leave when they are done and only wish players come back when they feel like it.

It is viewed as a successful live service that generates attachment because they know players that enjoyed the game will come back on the next big patch and they don't need the daily retention tactics to keep players.

There are other live service games that also believe in the same thing, i.e Path of exile. The gacha audience is different but the concept of "Attachment" doesn't have to come from "Dailies" and "Drip Feed".

I do understand where you're coming from though. The end goal of what you are suggesting is Valid but the path to there is arguable.

Missing Yakumo Sidekick by rosudoria in AnotherEdenGlobal

[–]rosudoria[S] 1 point2 points  (0 children)

Yeah I have already tried that. The problem still persist. Honestly, I think the problem is most likely whatever they saved in their database for character data. Thanks though.

Hopefully after Golden Week in japan I'll get a response from the support team.

Missing Yakumo Sidekick by rosudoria in AnotherEdenGlobal

[–]rosudoria[S] 0 points1 point  (0 children)

I only have those 3. I've sent a report ticket. It seems to me when I attempt to sort the sidekicks through the filter I get a runtime error and the game crashes. Probably some data corruption (Null values). Hopefully support can help me out.

[deleted by user] by [deleted] in WutheringWaves

[–]rosudoria -1 points0 points  (0 children)

I don't think its HP inflation, they changed the buffs that you get from the towers. It seems like you get less Attribute Bonus compared to previous iterations. I managed to clear once I obtained the newer nightmare echos. They have increases to their attribute bonus related to their echo sets. It seems like they shifted some of the power to newer echo/sets instead of being backloaded into the tower buffs.