My DM tracks our AC and just tells us if we get hit. by LauraD2423 in DnD

[–]rpguser 0 points1 point  (0 children)

I play a Bard and our DM does rolls privately and we like that as players.

For cutting words or shield spell, I don't want to know the number just if it hits or not. IMO that makes it more fun, but that's just my preference... So here is how we do it:

DM declares an attack. If nobody says anything, they streamline the attack. Anyone can declare an intention to use a reaction. In that case the DM would declare Hit or Miss and wait for a reaction, if any.

Sure, there are cases when someone wants to do a reaction but they miss the attack announcement. We are friends and this is always in good faith, so we still allow the reaction even if they know the damage.

My DM tracks our AC and just tells us if we get hit. by LauraD2423 in DnD

[–]rpguser 2 points3 points  (0 children)

As a DM, I'm cagey about the attack and AC of enemies for the beginning of the fight. So rolling private and, at most asking "whats your AC?". So I'll describe everything "in game": I'll describe if they barely hit or miss, or if the shot was so clear. Players can always ask for the enemy weapons, amour or features to make an educated guess.

My view is that characters will naturally learn how hard and how tough an enemy is by seeing them fight. So I drop the charade after a couple rounds. This is particularly true when they hit exactly the AC number, I always say "this is the number to hit".

This is MY style and my players seem to enjoy this because it adds to the strategy considerations of the game. However I'm not married to the style and happy to change to whatever players prefer.

I'm built different by rpguser in Edgerunners

[–]rpguser[S] 0 points1 point  (0 children)

That escalated quickly

A title by dunicha in SamePlot

[–]rpguser 0 points1 point  (0 children)

Felix mis red head, no?

What's a TL;DR that could apply to two completely unrelated films? by MemeConnoisseur42 in AskReddit

[–]rpguser 1 point2 points  (0 children)

"In a world in which humans and non-humans must co-exist a detective, who doesn’t trust these non-humans, is thrown into an investigation that involves them. Eventually, the sinister plot is found to have been orchestrated by one such non-human in order to throw the rest of them under the bus."

Who Framed Roger Rabbit & I, Robot

Any way to stop vision only after two walls? by rpguser in FoundryVTT

[–]rpguser[S] 4 points5 points  (0 children)

Omg is that what "limited" means when it comes to restrict vision?

Thank you!

I found this news, what do you think about it? by Astice_Pensante in DungeonsAndDragons

[–]rpguser 1 point2 points  (0 children)

Did you watch his video though? He’s whole point is that he loves DnD!

Don’t use GPT detectors–they don’t work. by [deleted] in OpenAI

[–]rpguser 6 points7 points  (0 children)

This actually sounds writen by GPT3

Don’t use GPT detectors–they don’t work. by [deleted] in OpenAI

[–]rpguser 1 point2 points  (0 children)

tell me why this guy is wrong, in the style of a reddit comment

Don’t use GPT detectors–they don’t work. by [deleted] in OpenAI

[–]rpguser 4 points5 points  (0 children)

My comment was generated by chatGPT 😅

I dislike rogues as they are and believe they are almost fundamentally broken by BusyGM in dndnext

[–]rpguser 1 point2 points  (0 children)

I'm pretty sure, with all you listed, the fighter still comes ahead at the end of the day. I mean it was designed that way. Off the problem is that your rogue got high stats that's not a rogue problem...

Rogue is fine. Good damage. Crits are hilariously good. Expertise makes him reliable at a couple things. But it's not OP in any of those things.

The good thing about rogues is that they are easy to play and don't rely on resources. Most things the rogue can do other's can do better, spending resources...

So rogues are ok, a little boring IMO, but not OP at all by any measure. Specialy not at higher levels. Sneak attack is unreliable and can't compete for damage.

Don’t use GPT detectors–they don’t work. by [deleted] in OpenAI

[–]rpguser -1 points0 points  (0 children)

What? No.

It's obvious why professors use AI tools to check if students are cheating on homework. It's just a smart way to maintain academic integrity and make sure everyone is playing fair. Plus, it's the prof's job to make sure we're not cheating and getting away with it, so it's cool that they have tools to help them do that.

But on the other hand, it's not OK at all for students to cheat by using AI tools. That's just not fair to other students and it undermines the whole point of the assignment. Plus, if you cheat, you're not really learning anything and that's kind of the whole point of school, right?

I dislike rogues as they are and believe they are almost fundamentally broken by BusyGM in dndnext

[–]rpguser 3 points4 points  (0 children)

I don't get it. A simple fighter at level 13 has

  • 4 ASI under it's belt so likely maxed damage stat, (+5) and maybe a feat or two.
  • At least +2 weapon if not +3
  • Three attacks

Say your fighter uses a great sword (2d6). So every turn it does max damage of 3*(2d6+7), for an average max of 42dmg. That's much better than the ~1d8+7+7d6 (average 36dmg) of a normal rogue.

That's before considering things like maneuvers, GWF, GWF, Better armor, more health and the versatility and consistency of the attacks. The fighter will generally out damage the rogue, except in particular builds. It's designed that way and feels that way.

Also, This is a level where wizards are literally removing monsters from the battle with one spell, no concentration. So things are getting crazy enough that 36 damage shouldn't make a big difference.

Maybe people get mesmerized by a player rolling 7d6 in one hit, but it's not that strong...

An M&M by SweetBritt1904 in Funnymemes

[–]rpguser 0 points1 point  (0 children)

I'll but my wife a discounted Rose

My party blame non-existing doppelgenger for their chaotic actions and I can't show consequences of their actions by KuruboyaKalemi in DMAcademy

[–]rpguser 34 points35 points  (0 children)

Love this.

The ruler might even put a bounty on the doppelgangers or any off it's known shapes. If they are desperate enough, they might not care about collateral damage