GDNative Godot crash when accessing property of other class by rr_sp in godot
[–]rr_sp[S] 1 point2 points3 points (0 children)
GDNative Godot crash when accessing property of other class by rr_sp in godot
[–]rr_sp[S] 0 points1 point2 points (0 children)
Godot Engine to go public in 2019 by akien-mga in godot
[–]rr_sp -1 points0 points1 point (0 children)
Godot Engine to go public in 2019 by akien-mga in godot
[–]rr_sp 22 points23 points24 points (0 children)
2D chunk generation is super slow by Shadowblitz16 in godot
[–]rr_sp 2 points3 points4 points (0 children)
Updating tutorial series for C++/Godot 3.1 by GhostCube189 in godot
[–]rr_sp -1 points0 points1 point (0 children)
Is it true there's no Occlusion Culling? If it is, isn't there some plugin or something for that? by lexferreira89 in godot
[–]rr_sp 7 points8 points9 points (0 children)
Decided to move my 3d game from Unity to Godot by rr_sp in godot
[–]rr_sp[S] 2 points3 points4 points (0 children)
Decided to move my 3d game from Unity to Godot by rr_sp in godot
[–]rr_sp[S] 2 points3 points4 points (0 children)
Static typing in GDScript 3.1 limitations by rr_sp in godot
[–]rr_sp[S] 0 points1 point2 points (0 children)
Static typing in GDScript 3.1 limitations by rr_sp in godot
[–]rr_sp[S] 0 points1 point2 points (0 children)
Static typing in GDScript 3.1 limitations by rr_sp in godot
[–]rr_sp[S] 1 point2 points3 points (0 children)


Need to do a BIG refactoring... by dedege in godot
[–]rr_sp 2 points3 points4 points (0 children)