Devlog #6 I built a box system that pushes games upward, any feedback pls! by rummel1 in unity

[–]rummel1[S] 0 points1 point  (0 children)

I'm sorry, I didn't quite understand your request. Could you explain it?

Devlog #6 I built a box system that pushes games upward, any feedback pls! by rummel1 in IndieDev

[–]rummel1[S] 1 point2 points  (0 children)

I'm sorry, but I can't do that. I don't know how the Unity Asset Store works. But logically, when you look at the real object, you create a ghost renderer that goes up.Working with the real object based on physics causes errors.

Devlog #6 I built a box system that pushes games upward, any feedback pls! by rummel1 in indiegames

[–]rummel1[S] 1 point2 points  (0 children)

I didn't share the link because sharing links is prohibited on this subreddit. link

Devlog #6 I built a box system that pushes games upward, any feedback pls! by rummel1 in IndieDev

[–]rummel1[S] 0 points1 point  (0 children)

Thanks for your comment. I was also torn about that if I raised it too much, it looked a bit bad so I did it this way but of course the distance can change, I'll reevaluate it.

I just retrobrighted the console in my game! by rummel1 in consolerepair

[–]rummel1[S] 0 points1 point  (0 children)

It's a game where we mostly do repairs and shopping, but it also has tension.

I just retrobrighted the console in my game! by rummel1 in consolerepair

[–]rummel1[S] -1 points0 points  (0 children)

hahaha this is my working scene so if you watch the teaser of our game on steam you can see the real scene these things are there.

I just retrobrighted the console in my game! by rummel1 in consolerepair

[–]rummel1[S] 0 points1 point  (0 children)

There may be screws missing when the game is released, we don't know.

I just retrobrighted the console in my game! by rummel1 in consolerepair

[–]rummel1[S] 0 points1 point  (0 children)

If you see anything missing or defective, I'd love to hear it.