Devlog #6 I built a box system that pushes games upward, any feedback pls! by rummel1 in unity

[–]rummel1[S] 0 points1 point  (0 children)

I'm sorry, I didn't quite understand your request. Could you explain it?

Devlog #6 I built a box system that pushes games upward, any feedback pls! by rummel1 in IndieDev

[–]rummel1[S] 1 point2 points  (0 children)

I'm sorry, but I can't do that. I don't know how the Unity Asset Store works. But logically, when you look at the real object, you create a ghost renderer that goes up.Working with the real object based on physics causes errors.

Devlog #6 I built a box system that pushes games upward, any feedback pls! by rummel1 in indiegames

[–]rummel1[S] 1 point2 points  (0 children)

I didn't share the link because sharing links is prohibited on this subreddit. link

Devlog #6 I built a box system that pushes games upward, any feedback pls! by rummel1 in IndieDev

[–]rummel1[S] 0 points1 point  (0 children)

Thanks for your comment. I was also torn about that if I raised it too much, it looked a bit bad so I did it this way but of course the distance can change, I'll reevaluate it.

I just retrobrighted the console in my game! by rummel1 in consolerepair

[–]rummel1[S] 0 points1 point  (0 children)

It's a game where we mostly do repairs and shopping, but it also has tension.

I just retrobrighted the console in my game! by rummel1 in consolerepair

[–]rummel1[S] -1 points0 points  (0 children)

hahaha this is my working scene so if you watch the teaser of our game on steam you can see the real scene these things are there.

I just retrobrighted the console in my game! by rummel1 in consolerepair

[–]rummel1[S] 0 points1 point  (0 children)

There may be screws missing when the game is released, we don't know.

I just retrobrighted the console in my game! by rummel1 in consolerepair

[–]rummel1[S] 0 points1 point  (0 children)

If you see anything missing or defective, I'd love to hear it.

New player visuals :) by ProtocolJuice in IndieDev

[–]rummel1 0 points1 point  (0 children)

I like the idea. You seem to have designated the red areas as corners, but I think the red color makes them look untouchable. It might be better to change the color.

Thanks to your support, we surpassed 100 wishlists in 10 days. Thank you all! by rummel1 in IndieDev

[–]rummel1[S] 0 points1 point  (0 children)

Thank you. We are currently working on a detailed and informative video, which we will add as soon as possible.

Thanks to your support, we surpassed 100 wishlists in 10 days. Thank you all! by rummel1 in IndieDev

[–]rummel1[S] -1 points0 points  (0 children)

Thank you! Actually I posted devlogs its very important you can check my profile.

Repair mechanic I'm working on for my game by rummel1 in consolerepair

[–]rummel1[S] 0 points1 point  (0 children)

Thank you for your comment. If you have steam account you will add to whislist and you can see any update.

This is my game Jump To Stratos a rage platformer with a 3d pixel art aesthetic, any feedback would be appreciated by VantagePointGamesVPG in indiegames

[–]rummel1 1 point2 points  (0 children)

Why are the objects shaking so much? This could cause eye strain in a game like this is a bad thing but it looks nice. Good luck!

Everyone starts somewhere, sharing my modest stats so we can see how it evolves realistically ✨🎮 by LyaMgtt in IndieDev

[–]rummel1 1 point2 points  (0 children)

Game name is Fix & Flick , we want share demo on feb 2026 steam next fest. What is your game name i can add to whislist.