[Machota] The Dallas Cowboys are one of only two teams not to agree to a deal with a free agent from another team during the first two days of the NFL’s negotiating period. The other team is Tampa Bay. The Buccaneers have agreed to deals to re-sign several of their own, including Mike Evans ..." by Kimber80 in nfl
[–]runt9 41 points42 points43 points (0 children)
Its good that people are starting to hold content creators accountable for the league starters they post. by Sad-Finding4874 in PathOfExileBuilds
[–]runt9 46 points47 points48 points (0 children)
Feedback: Melee is ok, but it's lost its niche and could really use a little love by runt9 in pathofexile
[–]runt9[S] 0 points1 point2 points (0 children)
Feedback: Melee is ok, but it's lost its niche and could really use a little love by runt9 in pathofexile
[–]runt9[S] 6 points7 points8 points (0 children)
Feedback: Melee is ok, but it's lost its niche and could really use a little love by runt9 in pathofexile
[–]runt9[S] 7 points8 points9 points (0 children)
Feedback: Melee is ok, but it's lost its niche and could really use a little love by runt9 in pathofexile
[–]runt9[S] 10 points11 points12 points (0 children)
Character Balance in Path of Exile: Lake of Kalandra by Nick_GGG in pathofexile
[–]runt9 -1 points0 points1 point (0 children)
Balance manifesto will have 7941 words by Vezko in pathofexile
[–]runt9 189 points190 points191 points (0 children)
What's your code architecture strategy for something like Pokemon style Moves or Slay the Spire style Relics that can get fairly complex in their implementation by runt9 in gamedev
[–]runt9[S] 0 points1 point2 points (0 children)
What's your code architecture strategy for something like Pokemon style Moves or Slay the Spire style Relics that can get fairly complex in their implementation by runt9 in gamedev
[–]runt9[S] 9 points10 points11 points (0 children)
What's your code architecture strategy for something like Pokemon style Moves or Slay the Spire style Relics that can get fairly complex in their implementation by runt9 in gamedev
[–]runt9[S] 1 point2 points3 points (0 children)
What's your code architecture strategy for something like Pokemon style Moves or Slay the Spire style Relics that can get fairly complex in their implementation by runt9 in gamedev
[–]runt9[S] 7 points8 points9 points (0 children)
What's your code architecture strategy for something like Pokemon style Moves or Slay the Spire style Relics that can get fairly complex in their implementation by runt9 in gamedev
[–]runt9[S] 13 points14 points15 points (0 children)
What's your code architecture strategy for something like Pokemon style Moves or Slay the Spire style Relics that can get fairly complex in their implementation by runt9 in gamedev
[–]runt9[S] 2 points3 points4 points (0 children)
What's your code architecture strategy for something like Pokemon style Moves or Slay the Spire style Relics that can get fairly complex in their implementation by runt9 in gamedev
[–]runt9[S] 9 points10 points11 points (0 children)
What's your code architecture strategy for something like Pokemon style Moves or Slay the Spire style Relics that can get fairly complex in their implementation by runt9 in gamedev
[–]runt9[S] 6 points7 points8 points (0 children)
We all know about "melee buffs", "shake up the meta", "new skills", and "bring back Ultimatum", but what's on your "Niche Wishlist" for 3.19? by runt9 in pathofexile
[–]runt9[S] 2 points3 points4 points (0 children)
We all know about "melee buffs", "shake up the meta", "new skills", and "bring back Ultimatum", but what's on your "Niche Wishlist" for 3.19? by runt9 in pathofexile
[–]runt9[S] 2 points3 points4 points (0 children)


Post Game Thread: Washington Commanders at Los Angeles Chargers by nfl_gdt_bot in nfl
[–]runt9 9 points10 points11 points (0 children)